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Stein, Murphy Martin – ProQuest LLC, 2014
Developing technology to help people teach and learn is an important topic in Human Computer Interaction (HCI). In this thesis we present three studies on this topic. In the first study, we demonstrate new games for learning mathematics and discuss the evidence for key design decisions from user studies. In the second study, we develop a real-time…
Descriptors: Educational Technology, Man Machine Systems, Educational Games, Mathematics Instruction
The Implications of Virtual World Technology for K-12 Students in a Foreign Language Course of Study
Parrott, David L. – ProQuest LLC, 2014
The use of virtual world technology for language instruction is a recent development in education. The goal of this study was to provide a functioning 3D environment for German language students to experience as avatars. The student's impressions, attitudes, and perceptions of this learning activity would be recorded and analyzed to see if this…
Descriptors: Educational Technology, Computer Simulation, Role Playing, Second Language Learning
Elcoro, Mirari; Trundle, Melissa B. – International Journal for the Scholarship of Teaching and Learning, 2013
We examined the preference of undergraduate students for a live or a virtual rat when learning about concepts of operant conditioning. Students were provided with the opportunity to directly compare a virtual and a live rat in a supplemental exercise for Learning courses. We argue that the design of teaching exercises should involve a systematic…
Descriptors: Undergraduate Students, Preferences, Animals, Computer Simulation
Gras, Anna; Cañadas, Juan Carlos; Ginovart, Marta – Journal of Technology and Science Education, 2013
This work addresses and aims to fulfill a very clear need in teaching biosystem engineering. When introducing students to the complexity of soil processes, one of the frustrations that teachers often experience is the impossibility to demonstrate practically, in the lab, some of the concepts and processes discussed in class. Either the experiments…
Descriptors: Computer Simulation, Engineering Education, Science Experiments, Soil Science
Torres, Nestor V. – Bioscience Education, 2013
Systems Biology, one of the current approaches to the understanding of living things, aims to understand the behaviour of living systems through the creation of mathematical models that integrate the available knowledge of the system's component parts and the relations among them. Accordingly, model building should play a central part in any…
Descriptors: Systems Approach, Biology, Mathematical Models, College Science
Bates, Alan – Physics Teacher, 2013
Simulations of physical systems are widely available online, with no cost, and are ready to be used in our classrooms. Such simulations offer an accessible tool that can be used for a range of interactive learning activities. The Jovian Moons Apple allows the user to track the position of Jupiter's four Galilean moons with a variety of…
Descriptors: Earth Science, Astronomy, Learning Activities, Measurement
Celeda, Tomáš – Physics Education, 2013
An application was created to encourage students' practical knowledge of gravitational fields, the law of conservation of energy and other phenomena, such as gravitational slingshots. The educational software simulates the flight of a solar sail spacecraft between two planets of the Solar System using the laws of gravity and radiation…
Descriptors: Computer Simulation, Scientific Concepts, Physics, Astronomy
Mumba, Frackson; Zhu, Mengxia – Journal of Computers in Mathematics and Science Teaching, 2013
This paper presents a Simulation-based interactive Virtual ClassRoom web system (SVCR: www.vclasie.com) powered by the state-of-the-art cloud computing technology from Google SVCR integrates popular free open-source math, science and engineering simulations and provides functions such as secure user access control and management of courses,…
Descriptors: Computers, Virtual Classrooms, Assignments, Internet
Roman, Monica; Popescu, Dorin; Selisteanu, Dan – Educational Technology & Society, 2013
The objective of the present work was to implement a teaching system useful in modeling and simulation of biotechnological processes. The interactive system is based on applications developed using 20-sim modeling and simulation software environment. A procedure for the simulation of bioprocesses modeled by bond graphs is proposed and simulators…
Descriptors: Models, Computer Simulation, Biotechnology, Engineering Education
Sokolowski, Andrzej – Physics Education, 2013
Research has shown that students have difficulty understanding the underlying process of the photoelectric effect. Thus, this study sought to utilize an inductively situated lesson for teaching the photoelectric effect, hypothesizing that this type of enquiry would help learners delve deeper into the principles of the phenomenon and provide a…
Descriptors: Physics, Teaching Methods, Science Instruction, Scientific Concepts
Srinivasan, Deepa – ProQuest LLC, 2013
Recent rapid malware growth has exposed the limitations of traditional in-host malware-defense systems and motivated the development of secure virtualization-based solutions. By running vulnerable systems as virtual machines (VMs) and moving security software from inside VMs to the outside, the out-of-VM solutions securely isolate the anti-malware…
Descriptors: Computer Security, Computer Software, Semantics, Computer Simulation
Araullo, Jonathan John Javier – ProQuest LLC, 2013
This study focuses on educators in higher education who had used, or are currently using, virtual worlds in their courses. The focal point of most studies with regards to virtual worlds is on the technology itself. There have been very few studies where the focus is on educators. It is important to include educators, the human component, as part…
Descriptors: Higher Education, College Faculty, Teaching Methods, Educational Technology
Blackmon, Stephanie J. – ProQuest LLC, 2013
Immersive virtual worlds provide a new way to deliver online courses or parts of online and face-to-face courses. There is a growing body of research on online learning, and the data on virtual worlds is also increasing. However, literature concerning professors' experiences with specific aspects of virtual worlds is limited. For example,…
Descriptors: Teacher Attitudes, Online Courses, Educational Technology, Hermeneutics
Alsharo, Mohammad K. – ProQuest LLC, 2013
Virtual teams are utilized by organizations to gather experts to collaborate online in order to accomplish organizational tasks. However, the characteristics of these teams create challenges to effective collaboration and effective team outcome. Collaboration is an essential component of teamwork, the notion of forming teams in organizations is…
Descriptors: Trust (Psychology), Teamwork, Computer Mediated Communication, Cooperation
Deater-Deckard, Kirby; Chang, Mido; Evans, Michael E. – New Directions for Child and Adolescent Development, 2013
Children's and adolescents' cognitive, affective, and behavioral states of engagement enhance or impede enjoyment of, and performance with, educational games. We propose a comprehensive model of engagement states and apply it to research on educational game development and research on the role of various aspects of engagement on game play and…
Descriptors: Learner Engagement, Educational Games, Computer Simulation, Children

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