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Kaufman, David; Ireland, Alice – TechTrends: Linking Research and Practice to Improve Learning, 2016
As calls for accountability in our schools increase, teaching quality faces scrutiny and, often, criticism. These realities challenge teacher education programs to find new ways to ensure that their graduates will be effective in highly demanding work settings. In this article the authors draw on literature and practice examples to highlight ways…
Descriptors: Teacher Effectiveness, Accountability, Simulation, Teacher Education
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Pejoska, Jana; Bauters, Merja; Purma, Jukka; Leinonen, Teemu – British Journal of Educational Technology, 2016
Our design proposal of social augmented reality (SoAR) grows from the observed difficulties of practical applications of augmented reality (AR) in workplace learning. In our research we investigated construction workers doing physical work in the field and analyzed the data using qualitative methods in various workshops. The challenges related to…
Descriptors: Construction Industry, Simulated Environment, Computer Simulation, Workplace Learning
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Coulombe, Patrick; Selig, James P.; Delaney, Harold D. – International Journal of Behavioral Development, 2016
Researchers often collect longitudinal data to model change over time in a phenomenon of interest. Inevitably, there will be some variation across individuals in specific time intervals between assessments. In this simulation study of growth curve modeling, we investigate how ignoring individual differences in time points when modeling change over…
Descriptors: Individual Differences, Longitudinal Studies, Simulation, Change
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Westera, Wim – Education and Information Technologies, 2016
This paper is about performance assessment in serious games. We conceive serious gaming as a process of player-lead decision taking. Starting from combinatorics and item-response theory we provide an analytical model that makes explicit to what extent observed player performances (decisions) are blurred by chance processes (guessing behaviors). We…
Descriptors: Performance Based Assessment, Games, Item Response Theory, Scores
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Lakin, Joni M.; Han, Yi; Davis, Edward – Journal of STEM Education: Innovations and Research, 2016
The "Grand Challenges" for Engineering are an effort to portray engineering as a field that has profound impacts on society. This study explores the level of interest first-year engineering students had in various "Grand Challenges" and in nanotechnology topics. We administered a survey to a large sample of students enrolled in…
Descriptors: College Freshmen, Molecular Structure, Technology, Interdisciplinary Approach
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Guyon, Hervé; Tensaout, Mouloud – Measurement: Interdisciplinary Research and Perspectives, 2016
In this article, the authors extend the results of Aguirre-Urreta, Rönkkö, and Marakas (2016) concerning the omission of a relevant causal indicator by testing the validity of the assumption that causal indicators are entirely superfluous to the measurement model and discuss the implications for measurement theory. Contrary to common wisdom…
Descriptors: Causal Models, Structural Equation Models, Formative Evaluation, Measurement
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Ritz, Leah T.; Buss, Alan R. – TechTrends: Linking Research and Practice to Improve Learning, 2016
Increasing availability of immersive virtual reality (IVR) systems, such as the Cave Automatic Virtual Environment (CAVE) and head-mounted displays, for use in education contexts is providing new opportunities and challenges for instructional designers. By highlighting the affordances of IVR specific to the CAVE, the authors emphasize the…
Descriptors: Models, Alignment (Education), Instructional Design, Affordances
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Latipova, Liliya A.; Krapotkina, Irene E.; Koudrjavtseva, Ekaterina L. – International Journal of Environmental and Science Education, 2016
The problem's relevance stated in the article is determined by the following: forming preschool bilinguals' subject developing environment is connected with their active education and development, as well as with flexible preparation for studying at school. The purpose of this article is to develop methodology of textile developing materials' use…
Descriptors: Preschool Education, Bilingualism, Simulation, Material Development
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Dart, Evan H.; Radley, Keith C.; Briesch, Amy M.; Furlow, Christopher M.; Cavell, Hannah J.; Briesch, Amy M. – Behavioral Disorders, 2016
Two studies investigated the accuracy of eight different interval-based group observation methods that are commonly used to assess the effects of classwide interventions. In Study 1, a Microsoft Visual Basic program was created to simulate a large set of observational data. Binary data were randomly generated at the student level to represent…
Descriptors: Observation, Intervention, Simulation, Statistical Analysis
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Heikkinen, Lasse; Savinainen, Antti; Saarelainen, Markku – Physics Teacher, 2016
The ray tracing method is widely used in teaching geometrical optics at the upper secondary and university levels. However, using simple and straightforward examples may lead to a situation in which students use the model of ray tracing too narrowly. Previous studies show that students seem to use the ray tracing method too concretely instead of…
Descriptors: Optics, Geometric Concepts, Secondary School Science, College Science
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Andersson, Björn – Journal of Educational Measurement, 2016
In observed-score equipercentile equating, the goal is to make scores on two scales or tests measuring the same construct comparable by matching the percentiles of the respective score distributions. If the tests consist of different items with multiple categories for each item, a suitable model for the responses is a polytomous item response…
Descriptors: Equated Scores, Item Response Theory, Error of Measurement, Tests
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Schedlbauer, Jessica L.; Nadolny, Larysa; Woolfrey, Joan – Journal of Biological Education, 2016
The interdisciplinary science of conservation biology provides undergraduate biology students with the opportunity to connect the biological sciences with disciplines including economics, social science and philosophy to address challenging conservation issues. Because of its complexity, students do not often have the opportunity to practise…
Descriptors: Biology, Forestry, Ethics, Decision Making
Rushby, Nick – Educational Technology, 2016
One of the key trends in learning technology in recent years has been the growing interest in simulations and serious games. Much of the research into simulations and serious games has tended to focus on aspects of fun and engagement rather than on what is happening in the process to cause transferable learning. Much of it has been based on small…
Descriptors: Computer Simulation, Educational Games, Educational Technology, Evaluation Methods
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Chen, Ming-Puu; Wang, Li-Chun; Zou, Di; Lin, Shu-Yuan; Xie, Haoran; Tsai, Chin-Chung – Computer Assisted Language Learning, 2022
Augmented reality (AR) deepens learning interactions by imposing digital information on top of physical settings. This study implemented an AR-enhanced theme-based contextualized learning and aimed to examine the effects of captions (non-caption, English caption and Chinese caption) and English proficiency (less proficient and proficient) on…
Descriptors: Visual Aids, Teaching Methods, Instructional Effectiveness, English (Second Language)
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Czura, Anna; Dooly, Melinda – Research-publishing.net, 2022
This chapter outlines the ASSESSnet project [ASSESSnet: Language assessment in Virtual Mobility (VM) initiatives at tertiary level -- teachers' beliefs, practices and perceptions; grant number 845783; https://www.assessnet.site/home]. First, its underlying mission is explained in this introduction, before a detailed description of the compilation…
Descriptors: Program Descriptions, Teacher Attitudes, College Faculty, Higher Education
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