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Field, Sara A. – Equity & Excellence in Education, 2022
This poem was written as a final project for the author's Critical Perspectives in Education course at George Mason University in Fall of 2021. In addition to having students read critical works, Dr. Dodman, the professor, encouraged creative reflections and non-traditional reading responses. The author also engaged in an Extended Communal…
Descriptors: Poetry, Teacher Education Programs, College Faculty, Creativity
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York, Portia; Zhang, Shaoan; Yang, Mei; Muthukumar, Venkatesan – Science Education International, 2022
Recent STEAM programs have made accomplishments in recruiting K-12 girl students to participate in STEAM activities. Educational researchers have called for studies of how STEM programs engage girls. However, little research has embedded STEM education with girl education such as their emotional needs, identity, and self-expression. This study…
Descriptors: Art Education, STEM Education, Females, Sense of Community
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Kaimal, Girija; Carroll-Haskins, Katrina; Topoglu, Yigit; Ramakrishnan, Arun; Arslanbek, Asli; Ayaz, Hasan – Art Therapy: Journal of the American Art Therapy Association, 2022
A within-subjects experimental design examined differences in functional near-infrared spectroscopy (fNIRS) assessment of prefrontal cortex (PFC) activation with two virtual reality (VR) drawing conditions (rote tracing and creative self-expression) with and without a fragrance stimulus. Participants were healthy adults and included 18 women, 6…
Descriptors: Spectroscopy, Computer Simulation, Self Expression, Olfactory Perception
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Brooks, Eva; Sjöberg, Jeannette – Designs for Learning, 2022
The presence of digital technologies in classroom settings is relentlessly getting stronger and has shown to have powerful playful qualities. In recent years, digital game-based learning (DGBL) has been introduced in schools. In this paper we explore game-based design activities to unfold playful and creative actions and interactions among…
Descriptors: Foreign Countries, Elementary School Students, Grade 3, Game Based Learning
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Mawasi, Areej; Nagy, Peter; Finn, Ed; Wylie, Ruth – Journal of Moral Education, 2022
In order to help students become scientifically literate citizens, science education should allow them to gain a more concrete understanding of the potential social and ethical impacts of scientific and technological change. Using Mary Shelley's Frankenstein as an imaginative tool, we designed simple hands-on activities and a digital narrative…
Descriptors: Science Instruction, Science Activities, Computer Games, Ethics
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Skjelstad Fredagsvik, Maren – International Journal of Science Education, 2022
This study examines how students in primary school (grades five and six) displayed creative thinking while working on an open-ended science project, and how they included science knowledge during the creative process. The findings show that students approached the creative process in six different ways: (1) by adaptation, (2) by transfer, (3) by…
Descriptors: Creativity, Student Participation, Student Projects, Science Education
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Bicer, Ali; Bicer, Aysenur; Perihan, Celal; Lee, Yujin – Mathematics Education Research Journal, 2022
The purpose of this study is to observe the changes on pre-service teachers' cognitive (i.e. fluency, flexibility, and originality) and affective outcomes (e.g. perceptions towards creativity-directed tasks, beliefs about the nature of mathematics) related to mathematical creativity after they participated in a creativity-focused mathematics…
Descriptors: Preservice Teachers, Educational Planning, Instructional Design, Program Implementation
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Caniëls, Marjolein C. J.; de Jong, Jeroen P.; Sibbel, Hannes – Creativity Research Journal, 2022
In this study, we investigate how the level of work control predictability affects employee creativity. Specifically, we examine whether supervisor and coworker support moderate the predictability-creativity relationship. We use survey data from 128 employee--supervisor dyads from a governmental organization in Belgium. Multilevel analyses…
Descriptors: Correlation, Prediction, Comparative Analysis, Creativity
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Spaa, Anne; Spencer, Nick; Durrant, Abigail; Vines, John – Evidence & Policy: A Journal of Research, Debate and Practice, 2022
Background: Co-creation in policymaking is of increasing interest to national governments, and designers play a significant role in its introduction. Aims and objectives: We discuss instances from our fieldwork that demonstrated how UK Policy Lab used design methods to gain insight into the design-oriented methods introduced to policymakers'…
Descriptors: Foreign Countries, Futures (of Society), Decision Making, Creativity
O'Connor, Marquita Renee – ProQuest LLC, 2022
This qualitative case study addressed the problem that there is a lack of best practices guidelines for post-secondary education institutions to provide a holistic education for students who experience trauma. Traditional education fails students by neglecting holistic education and connectedness. Traumatic life experiences have created gaps…
Descriptors: Holistic Approach, Postsecondary Education, Trauma Informed Approach, Trauma
Cynthia P. May; David Desplaces; David M. Wyman – Management Teaching Review, 2022
Universal Design (UD) involves the creation of accessible, flexible products that are functional for a wide population of users. Our problem-based learning exercise challenges student teams to create products and services guided by the principles of UD. After teams generate their new product concept, a spokesperson from each team pitches it in…
Descriptors: Access to Education, Problem Solving, Design, Entrepreneurship
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Platt, Kristen M.; Salmerón, Kathleen E.; Hatcher, April R. – HAPS Educator, 2021
Creativity is widely accepted to be a valuable skill to hone, but it is often difficult to define and even more difficult to measure. Artistic endeavors and creativity have historically had a close relationship with the sciences. However, recent trends have largely removed creativity from scientific inquiry and education. This shift has led to a…
Descriptors: Anatomy, Undergraduate Students, Creativity, Creative Activities
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Koyuncuoglu, Deniz – International Journal of Education in Mathematics, Science and Technology, 2021
The leadership characteristics and innovation skills of university students are of great importance in order to increase the quality of education in universities and to ensure academic development, change and renewal. This study aimed to investigate the potential leadership and innovation skills of university students with a correlational…
Descriptors: Leadership Qualities, Innovation, Creativity, Skill Development
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Kizkapan, Oktay; Nacaroglu, Oguzhan – Malaysian Online Journal of Educational Sciences, 2021
The aim of the study is to reveal the relationship between science-based entrepreneurship tendencies and scientific creativity levels of gifted students. In this context, students' science-based entrepreneurship tendencies and scientific creativity levels were determined. In addition, it was investigated whether science-based entrepreneurship and…
Descriptors: Correlation, Academically Gifted, Science Education, Creativity
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Batrouny, Nicole; Wendell, Kristen; Andrews, Chelsea; Dalvi, Tejaswini – Science and Children, 2021
The engineering design process (EDP) can be a wonderful tool to nurture creative problem-solving abilities, prepare students to tackle problems with intentional planning, and encourage learning from failures. Many lesson plans and instructional strategies are guided by the EDP (Hill Cunningham, Mott, and Hunt 2018). In this article, the authors…
Descriptors: Design, Science Education, Engineering Education, Teaching Methods
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