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Mizimbayeva, Almira; Ashirbayeva, Nazilya; Oralkenuly, Danabek; Sabyt, Taulanov – International Journal of Environmental and Science Education, 2016
The article presents different opinions for the concept of "research culture," gives the characteristics of this phenomenon from the point of view of the pedagogical science including the functions, components of this phenomenon; the article studies the complex of research skills as the basis of the research culture. Special attention is…
Descriptors: Teaching Methods, Intellectual Development, Research, Preservice Teachers
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Varshney, Lav R.; Wang, Jun; Varshney, Kush R. – Journal of Creative Behavior, 2016
Computational creativity, the generation of new, unimagined ideas or artifacts by a machine that are deemed creative by people, can be applied in the culinary domain to create novel and flavorful dishes. In fact, we have done so successfully using a combinatorial algorithm for recipe generation combined with statistical models for recipe ranking…
Descriptors: Creativity, Mathematics, Computation, Cooking Instruction
Ayllón, María F.; Gómez, Isabel A.; Ballesta-Claver, Julio – Journal of Educational Psychology - Propositos y Representaciones, 2016
This work shows the relationship between the development of mathematical thinking and creativity with mathematical problem posing and solving. Creativity and mathematics are disciplines that do not usually appear together. Both concepts constitute complex processes sharing elements, such as fluency (number of ideas), flexibility (range of ideas),…
Descriptors: Thinking Skills, Creativity, Mathematics Education, Problem Solving
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Snyder, Courtney – Music Educators Journal, 2016
When expressivity (ignited by imagination) is incorporated into the learning process for both the conductor (teacher) and player (student), the qualities of movement, communication, instruction, and ensemble sound all change for the better, often with less work. Expressive conducting allows the conductor to feel more connected to the music and the…
Descriptors: Misconceptions, Music Education, Music Activities, Learning Processes
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Corazza, Giovanni Emanuele – Creativity Research Journal, 2016
Given the central role of creativity in the future post-information society, a call for a pragmatist approach to the study of creativity is advocated, that brings as a consequence the recognition of the dynamic nature of this phenomenon. At the foundation of the proposed new theoretical framework lies the definition of creativity itself, which is…
Descriptors: Creativity, Scientific Research, Creative Thinking, Creative Activities
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Doyle, Charlotte L. – Journal of Cognitive Education and Psychology, 2016
Education at its best allows students to experience the fruitfulness and joy of the creative process. One complexity of applying research findings to education is that creative work unfolds in phases and the various phases engage distinctively different cognitive processes. Since Wallas first described four phases, psychologists have elaborated on…
Descriptors: Creativity, Cognitive Processes, Executive Function, Attention
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Thornhill-Miller, Branden; Dupont, Jean-Marc – Journal of Cognitive Education and Psychology, 2016
This article highlights virtual reality (VR) as perhaps the safest, most fully developed of the emerging technologies of cognitive enhancement and as an underused tool for the enhancement of creativity in particular. We argue that researchers, educators, trainers, designers, managers, and others concerned with innovation should be more informed…
Descriptors: Computer Simulation, Creativity, Technology Uses in Education, Problem Solving
Blumenfeld-Jones, Donald S., ed. – IAP - Information Age Publishing, Inc., 2016
This book is for anyone interested in how to build a teacher education program utilizing the arts as one central modality for teaching and learning or for those interested in building some of their program along these lines. Throughout the book you will find reference to the intersection of ethics, aesthetics, and teaching. We provide an…
Descriptors: Teacher Education, Creativity, Aesthetics, Ethics
Yasmin B. Kafai; Quinn Burke – MIT Press, 2016
Over the last decade, video games designed to teach academic content have multiplied. Students can learn about Newtonian physics from a game or prep for entry into the army. An emphasis on the instructionist approach to gaming, however, has overshadowed the constructionist approach, in which students learn by designing their own games themselves.…
Descriptors: Video Games, Coding, Cooperation, Creativity
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Monkeviciene, Ona; Autukeviciene, Birute; Kaminskiene, Lina; Monkevicius, Justinas – Journal of Social Studies Education Research, 2020
Over the last decade, STEAM has been treated as a model of interdisciplinary integral education that facilitates solving social, ecological and economic problems related to technological development in different countries. STEAM education is most efficient when it is organised in early childhood education, thus increasing children's motivation to…
Descriptors: Instructional Effectiveness, Educational Innovation, Art Education, STEM Education
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Richardson, Mary; Hernández-Hernández, Fernando; Hiltunen, Mirja; Moura, Anabela; Fulková, Marie; King, Fiona; Collins, Fiona M. – London Review of Education, 2020
Across Europe, educational institutions are essential in assisting exploration of politics, culture and history, and the use of creative arts appears crucial to supporting this aim. This article reports on Creative Connections, a multi-partner research project that facilitated exchanges for young people to explore their European identities using…
Descriptors: Creativity, Self Concept, Program Descriptions, Anxiety
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Gurova, Tetiana; Riabukha, Tetiana; Zinenko, Natalia; Gostishcheva, Natalia – Advanced Education, 2020
The article considers teaching English phonetics to future interpreters with mobile learning in the light of the competence approach. The authors analyse the possibilities of applying mobile learning as an additional source and demonstrates the feasibility of its implementation in teaching English phonetics. The primary aim of this research is to…
Descriptors: Teaching Methods, Linguistics, State Universities, College Faculty
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Songkram, Noawanit; Chootongchai, Suparoek – Education and Information Technologies, 2020
In today's society, innovation and creativity are needed in many areas, Unfortunately, graduated students miss out on employment opportunities due to a lack of creativity (Bateman 2013). Base on literature review, classroom observation and administrator s' feedback, there are three areas to support student 's creativity: Learner Engagement,…
Descriptors: Educational Technology, Technology Uses in Education, Teaching Methods, Educational Innovation
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Richard, Veronique; Aubertin, Patrice; Yang, Yan Yun; Kriellaars, Dean – Creativity Research Journal, 2020
Few assessment tools have been designed to assess motor creativity, and the existing tools have limitations. To bridge this gap, the current study aimed at designing a new movement creativity assessment tool that considers the unique features underlying the expression of creativity through movement. A modified Delphi technique was used to collect…
Descriptors: Play, Creativity, Delphi Technique, Factor Analysis
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Rowe, Meredith L.; Snow, Catherine E. – Journal of Child Language, 2020
This paper provides an overview of the features of caregiver input that facilitate language learning across early childhood. We discuss three dimensions of input quality: interactive, linguistic, and conceptual. All three types of input features have been shown to predict children's language learning, though perhaps through somewhat different…
Descriptors: Child Language, Young Children, Language Acquisition, Interaction
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