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Andrei Ludu; Maria Ludu; Teha Cooks – Journal of Computers in Mathematics and Science Teaching, 2025
This paper presents research activity on computer-based mathematics learning to study the effectiveness of open-source teaching computer platforms (Canvas) in computer-assisted instruction. We designed a set of multiple-choice online quizzes as a dynamical flow-chart of possible paths to follow while solving a difficult math problem on…
Descriptors: Teaching Methods, Computer Assisted Instruction, Mathematics Education, Engineering Education
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Ana-Paula Correia; Fan Xu; David A. Julian – Journal of Computing in Higher Education, 2025
Amid rapid technological advancements, it is increasingly crucial for educational technology research to move beyond a narrow focus on tools and gadgets, addressing instead the broader social and ethical challenges these technologies bring to education and human performance. Translational research, with roots in the biomedical sciences, is…
Descriptors: Social Problems, Educational Technology, Technological Advancement, Influence of Technology
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Eyüp Yurt – International Journal of Education in Mathematics, Science and Technology, 2025
This study aimed to develop and validate the Creative Problem-Solving Skills Test (CPSS-T), grounded in Torrance's creativity theory, to assess these skills in university students. The CPSS-T consists of five open-ended question types, each designed to measure different aspects of creative problem-solving: Alternative Use, Hypothetical Scenario,…
Descriptors: Creativity Tests, Creativity, Creative Thinking, Problem Solving
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Kai-Hsiang Yang; Hui-Chun Chu; Gwo-Jen Hwang; Tzu-Jung Liu – Educational Technology Research and Development, 2025
Digital game-based learning (DGBL) has emerged as an effective strategy to enhance students' learning effectiveness. Concept mapping, recognized as a valuable tool for knowledge construction, has been widely implemented in educational settings. However, research indicates challenges when integrating concept maps into games, particularly when the…
Descriptors: Concept Mapping, Computer Games, Educational Games, Mathematics Education
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Tzu-Hsing Lin; Paul J. Riccomini; Zhigao Liang – Learning Disability Quarterly, 2025
This study reviews the literature on error patterns in mathematics among students with mathematics difficulty. We analyzed and synthesized the findings from 17 studies, focusing on the characteristics of error analysis studies, the mathematics topics examined, and the specific error patterns identified. The results revealed the following: (a) the…
Descriptors: Mathematics, Mathematics Education, Mathematics Instruction, Mathematical Concepts
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Matteo Lisi; Julia Michalek; Kristin Hadfield; Rana Dajani; Isabelle Mareschal – Developmental Science, 2025
In uncertain situations, individuals rely on prior experiences of successes and failures to guide future decisions. Research has shown that children exposed to early adversity, such as abuse, can exhibit atypical behaviours in probabilistic learning tasks compared to peers without such experiences, which may have long-term behavioural…
Descriptors: Early Experience, Trauma, War, Decision Making
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Chayaporn Kaoropthai – Higher Education, Skills and Work-based Learning, 2025
Purpose: Design thinking, as a creative and innovative methodology, has been proposed as a process for non-designers to address complex problems. The purpose of this study was to investigate the effectiveness of using design thinking to foster English-major students' team creativity and collaboration. Design/methodology/approach: This study…
Descriptors: Majors (Students), Teamwork, Creativity, Cooperation
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Sandra Vecchio – Teaching Science, 2025
Being able to learn from failure is a fundamental skill for a scientist, as scientists often learn from failure in practical work by trialling and refining experimental designs, improving calibration techniques, and hypothesising and testing expected outcomes. This qualitative, practice-based study describes how junior secondary science teachers…
Descriptors: Seismology, Failure, Secondary School Science, Science Teachers
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Nik Abdul Hadi Noor Nasran; Mohamad Ikram Zakaria – Journal of Education and Learning (EduLearn), 2025
In the current realm of education 4.0, teachers play a pivotal role as facilitators of holistic skill development. The shift in focus towards accentuating creativity, communication, critical thinking and collaboration (4C) skills signifies an acknowledgment of the changing demands brought about by the industrial revolution 4.0. This transformation…
Descriptors: Foreign Countries, Problem Solving, Mathematics Teachers, Creativity
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Min Tang; Sebastian Hofreiter; Christian H. Werner; Aleksandra Zielinska; Maciej Karwowski – Journal of Creative Behavior, 2025
Recent research suggests that working with generative artificial intelligence (AI), such as ChatGPT, can produce more creative outcomes than humans alone. However, does AI retain its creative edge when humans have access to alternative information sources, such as another human or the internet. We explored this question in a between-group…
Descriptors: Creative Thinking, Man Machine Systems, Interaction, Internet
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Darla Romberger; Daniel Foster; John Ewing; Laura Rice – Journal of Agricultural Education, 2025
As experiential learning can play an important role in an individual's career decision self-efficacy, this descriptive study sought to describe and compare secondary agricultural education students' and secondary non-agricultural education students' perceptions of career decisions with the intent of improving access to experiential learning…
Descriptors: Agricultural Education, Secondary School Students, Experiential Learning, Career Choice
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Lucy Allen; Susanne Pratt; Bem Le Hunte; Giedre Kligyte; Jacqueline Melvold; Barbara Doran; Katie Ross – Higher Education Research and Development, 2025
Higher education plays a crucial role in supporting societal transitions towards more sustainable and equitable futures. As universities evolve to prepare learners to tackle wicked problems and lead long-term systems change, embodied teaching and learning approaches are gaining attention for their ability to integrate felt experiences with…
Descriptors: Foreign Countries, Problem Solving, Interdisciplinary Approach, Higher Education
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Portia Amoa-Danquah; Kira J. Carbonneau – Current Issues in Education, 2025
This systematic review of reviews is an exploratory study that aims to synthesize the myriad of reviews about Problem-Based Learning (PBL) to provide a consensus regarding the definition, components, effectiveness, and most common areas of application of PBL. This will provide educators and policymakers with a robust framework to enhance…
Descriptors: Literature Reviews, Instructional Effectiveness, Problem Based Learning, Student Centered Learning
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Tarattakan Pachumwon; Thada Jantakoon; Rukthin Laoha – Higher Education Studies, 2025
This study introduces CAILE, a design thinking-driven conceptual framework for a Creative AI Learning Environment, designed to enhance programming skills. Evaluates clarity, appropriateness, and feasibility through expert judgment. Phase 1 synthesized 34 peer-reviewed studies (2019-2025) to articulate CAILE's structure across three layers: Inputs…
Descriptors: Creativity, Artificial Intelligence, Technology Uses in Education, Programming
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Ulf Träff; Kenny Skagerlund; Mikael Skagenholt – Educational Psychology, 2025
This longitudinal study tested the notion of a hierarchy of maths skill development by examining whether the development of later acquired arithmetic skills rely on development of earlier acquired arithmetic skills. The scores of 307 children on single-digit arithmetic, multi-digit calculation, arithmetic word problem-solving, and reading…
Descriptors: Mathematics Skills, Arithmetic, Reading Comprehension, Computation
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