NotesFAQContact Us
Collection
Advanced
Search Tips
Showing 3,526 to 3,540 of 7,876 results Save | Export
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Atapattu, Thushari; Falkner, Katrina – Journal of Learning Analytics, 2018
Lecture videos are amongst the most widely used instructional methods within present Massive Open Online Courses (MOOCs) and other digital educational platforms. As the main form of instruction, student engagement behaviour, including interaction with videos, directly impacts the student success or failure and accordingly, in-video dropouts…
Descriptors: Lecture Method, Video Technology, Online Courses, Mass Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Nelson, Katherine G.; Shell, Duane F.; Husman, Jenefer; Fishman, Evan J.; Soh, Leen-Kiat – Journal of Engineering Education, 2015
Background: Technical, nonengineering required courses taken at the onset of an engineering degree provide students a foundation for engineering coursework. Students who perform poorly in these foundational courses, even in those tailored to engineering, typically have limited success in engineering. A profile approach may explain why these…
Descriptors: Metacognition, Engineering Education, Profiles, Barriers
Peer reviewed Peer reviewed
Direct linkDirect link
Fields, Deborah; Vasudevan, Veena; Kafai, Yasmin B. – Interactive Learning Environments, 2015
We highlight ways to support interest-driven creation of digital media in Scratch, a visual-based programming language and community, within a high school programming workshop. We describe a collaborative approach, the programmers' collective, that builds on social models found in do-it-yourself and open source communities, but with scaffolding…
Descriptors: Programming Languages, Programming, High School Students, Cooperative Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Hong, Yi-Chun; Choi, Ikseon – British Journal of Educational Technology, 2015
Reflection is a critical factor in solving design problems. Using good methods to observe designers' reflection is essential to inform the design of the learning environments that support the development of design problem-solving skills. In this study, we have developed and validated a novel self-reporting questionnaire as an efficient instrument…
Descriptors: Reflection, Problem Solving, Instructional Design, Questionnaires
Peer reviewed Peer reviewed
Direct linkDirect link
Choi, Jeongwon; An, Sangjin; Lee, Youngjun – ACM Transactions on Computing Education, 2015
Computer education has been provided for a long period of time in Korea. Starting as a vocational program, the content of computer education for students evolved to include content on computer literacy, Information Communication Technology (ICT) literacy, and brand-new computer science. While a new curriculum related to computer science was…
Descriptors: Foreign Countries, Computer Science Education, Educational Environment, Educational Policy
Peer reviewed Peer reviewed
Direct linkDirect link
Repenning, Alexander; Webb, David C.; Koh, Kyu Han; Nickerson, Hilarie; Miller, Susan B.; Brand, Catharine; Her Many Horses, Ian; Basawapatna, Ashok; Gluck, Fred; Grover, Ryan; Gutierrez, Kris; Repenning, Nadia – ACM Transactions on Computing Education, 2015
An educated citizenry that participates in and contributes to science technology engineering and mathematics innovation in the 21st century will require broad literacy and skills in computer science (CS). School systems will need to give increased attention to opportunities for students to engage in computational thinking and ways to promote a…
Descriptors: Games, Design, Computer Science Education, Computer Simulation
Peer reviewed Peer reviewed
Direct linkDirect link
McCauley, Renée; Grissom, Scott; Fitzgerald, Sue; Murphy, Laurie – Computer Science Education, 2015
Hundreds of articles have been published on the topics of teaching and learning recursion, yet fewer than 50 of them have published research results. This article surveys the computing education research literature and presents findings on challenges students encounter in learning recursion, mental models students develop as they learn recursion,…
Descriptors: Computer Science Education, Programming, Literature Reviews, Best Practices
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Babb, Jeffry S.; Abdullat, Amjad – Information Systems Education Journal, 2014
Undergraduate programs in Information Systems are challenged to offer a curriculum that is both rigorous and relevant. Specialized college-level accreditation, such as AACSB, and program-level accreditation, such as ABET, offer an opportunity to signal quality in academics while also remaining relevant to local stakeholders and constituents.…
Descriptors: Business Schools, Information Systems, Accreditation (Institutions), Undergraduate Study
Kyrilov, Angelo; Noelle, David C. – International Association for Development of the Information Society, 2014
Information technology is now ubiquitous in higher education institutions worldwide. More than 85% of American universities use e-learning systems to supplement traditional classroom activities while some have started offering Massive Online Open Courses (MOOCs), which are completely online. An obvious benefit of these online tools is their…
Descriptors: Grading, Automation, Feedback (Response), Computer Science Education
Association Supporting Computer Users in Education, 2021
ASCUE, the Association Supporting Computer Users in Education, is a group of people interested in small college computing issues. It is a blend of people from all over the country who use computers in their teaching, academic support, and administrative support functions. Begun in 1968 as CUETUG, the College and University Eleven-Thirty Users'…
Descriptors: Computer Uses in Education, Integrated Learning Systems, Higher Education, College Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Duangchant, Shatchaya; Kiattikomol, Paiboon; Kaewkuekool, Sittichai – Learning Organization, 2016
Purpose: The process of knowledge transfer under the B-O-R-N Model is based on the concepts of knowledge transfer and change of knowledge patterns to create new knowledge. It stimulates learners to learn under the process of knowledge transfer during the learning with an aim to allow learners to achieve the learning outcomes.…
Descriptors: Models, Transfer of Training, Outcomes of Education, Thinking Skills
Peer reviewed Peer reviewed
Direct linkDirect link
Nutbrown, Stephen; Higgins, Colin – Computer Science Education, 2016
This article explores the suitability of static analysis techniques based on the abstract syntax tree (AST) for the automated assessment of early/mid degree level programming. Focus is on fairness, timeliness and consistency of grades and feedback. Following investigation into manual marking practises, including a survey of markers, the assessment…
Descriptors: Programming, Grading, Evaluation Methods, Feedback (Response)
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Schwieger, Dana; Ladwig, Christine – Information Systems Education Journal, 2016
The demand for college graduates with skills in big data analysis is on the rise. Employers in all industry sectors have found significant value in analyzing both separate and combined data streams. However, news reports continue to script headlines drawing attention to data improprieties, privacy breaches and identity theft. While data privacy is…
Descriptors: Information Security, Information Systems, Data, Privacy
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Rice, Marilyn; Shannon, Li-Jen – Information Systems Education Journal, 2016
All too often, courses in higher education tend to teach isolated bits of facts with little effort to assist in learner assimilation of those facts so as to grow knowledge of the world into a more dynamic understanding. To address the need for a capstone research project for students in their master's program and in an effort to create online…
Descriptors: Active Learning, Student Projects, Integrated Curriculum, Masters Programs
Hatley, Leshell April Denise – ProQuest LLC, 2016
Today, most young people in the United States (U.S.) live technology-saturated lives. Their educational, entertainment, and career options originate from and demand incredible technological innovations. However, this extensive ownership of and access to technology does not indicate that today's youth know how technology works or how to control and…
Descriptors: Programming, Thinking Skills, Computation, Informal Education
Pages: 1  |  ...  |  232  |  233  |  234  |  235  |  236  |  237  |  238  |  239  |  240  |  ...  |  526