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Love, Tyler S.; Duffy, Brian C.; Loesing, Mary L.; Roy, Kenneth R.; West, Sandra S. – Technology and Engineering Teacher, 2020
The purpose of this article is to examine the level of emphasis placed on safety concepts and guidelines in "Standards for Technological and Engineering Literacy" ("STEL") (ITEEA, 2020) in comparison to other current science, technology, engineering, and math (STEM) content area standards and frameworks. The authors who…
Descriptors: STEM Education, Occupational Safety and Health, Content Analysis, Safety Education
Smith, Glenn Gordon; Haworth, Robert; Žitnik, Slavko – Journal of Educational Computing Research, 2020
We investigated how Natural Language Processing (NLP) algorithms could automatically grade answers to open-ended inference questions in web-based eBooks. This is a component of research on making reading more motivating to children and to increasing their comprehension. We obtained and graded a set of answers to open-ended questions embedded in a…
Descriptors: Natural Language Processing, Computer Assisted Testing, Grading, Electronic Publishing
Burrell, Darrell Norman; Courtney-Dattola, Ashley; Burton, Sharon L.; Nobles, Calvin; Springs, Delores; Dawson, Maurice E. – International Journal of Information and Communication Technology Education, 2020
Many universities require end of course evaluations for all courses taught as tool for academic accreditation purposes. The reality is that often many academic departments either do not do anything or have no idea what to do when evaluations continue to be poor. As a result, students have fought back against this process to create their own…
Descriptors: Internet, Instructional Improvement, Information Technology, Computer Security
Jaime, Arturo; Olarte, Juan J.; Garcia-Izquierdo, Francisco J.; Dominguez, Cesar – IEEE Transactions on Education, 2020
Contribution: Internships designed to provide training and an initial period of contact with industry, prior to a computer science engineering capstone project, have a very positive impact on both industry and academic capstone projects. Background: Internships and capstone projects are widely used to integrate work-related learning in computer…
Descriptors: Internship Programs, Computer Science Education, Engineering, Capstone Experiences
Gutiérrez-Cárdenas, Juan – Journal of Information Systems Education, 2020
In the current literature, there is limited evidence of the effects of teaching programming languages using two different paradigms concurrently. In this paper, we present our experience in using a multiparadigm and multiprogramming approach for an Introduction to Programming course. The multiparadigm element consisted of teaching the imperative…
Descriptors: Information Systems, Programming, Computer Science Education, Introductory Courses
Murai, Yumiko; Muramatsu, Hiroyuki – Information and Learning Sciences, 2020
Purpose: While it is particularly important that professional programs help teachers become members of a community of practice, especially in crisis situations such as the COVID-19 pandemic, there is a lack of research about strategies to effectively encourage the development of a community of practice and to support teachers' transformation of…
Descriptors: Creativity, Blended Learning, Faculty Development, Programming
Gill, Tim – Cambridge Assessment, 2020
The aim of this research was to determine the standard that was effectively applied to General Certificates of Secondary Education (GCSE) and A levels in June 2020 by the decision to accept the maximum of the centre-assessed grade and the calculated grade. The data for this analysis came from the results tables for GCSEs and A levels in 2019 and…
Descriptors: Academic Standards, Grades (Scholastic), Secondary Education, Exit Examinations
Alex Geoffrey Fegely – ProQuest LLC, 2020
The purpose of this action research was to evaluate the effect educational robotics have on the programming comprehension and motivation of preservice teachers. Computer science is increasingly being integrated into K-8 curricula across the country. However, there are few teachers trained to teach basic computer science concepts. Core subject…
Descriptors: Programming, Computer Science Education, Robotics, Educational Technology
Marowka, Ami – Education and Information Technologies, 2018
Python is gaining popularity in academia as the preferred language to teach novices serial programming. The syntax of Python is clean, easy, and simple to understand. At the same time, it is a high-level programming language that supports multi programming paradigms such as imperative, functional, and object-oriented. Therefore, by default, it is…
Descriptors: Computer Science Education, Programming Languages, Computer Software, Engineering Education
Harichandran, Ronald S.; Erdil, Nadiye O.; Carnasciali, Maria-Isabel; Nocito-Gobel, Jean; Li, Cheryl – Advances in Engineering Education, 2018
An innovative approach to develop an entrepreneurial mindset in all undergraduate engineering and computer science students is being developed and implemented. The approach consists of the development of short e-learning modules on 18 entrepreneurial topics and the integration of these modules into regular courses in programs. A flipped classroom…
Descriptors: Entrepreneurship, Engineering Education, Electronic Learning, Computer Science Education
Khosravi, Hassan; Cooper, Kendra M. L. – Journal of Learning Analytics, 2018
Educational environments continue to evolve rapidly to address the needs of diverse, growing student populations while embracing advances in pedagogy and technology. In this changing landscape, ensuring consistency among the assessments for different offerings of a course (within or across terms), providing meaningful feedback about student…
Descriptors: Graphs, Academic Achievement, Student Evaluation, Models
Arslan Namli, Nihan; Senkal, Ozan – International Journal of Assessment Tools in Education, 2018
The overall objective of this study is to understand how the fuzzy logic theory can be used in measuring the programming performance of the undergraduate students, as well as proving the advantages of using fuzzy logic in evaluation of students' performance. 336 students were involved in the sample of this quantitative study. The first group was…
Descriptors: Undergraduate Students, Programming, Computation, Student Evaluation
Schneider, Johannes; Bernstein, Abraham; Brocke, Jan vom; Damevski, Kostadin; Shepherd, David C. – IEEE Transactions on Learning Technologies, 2018
All methodologies for detecting plagiarism to date have focused on the final digital "outcome", such as a document or source code. Our novel approach takes the creation process into account using logged events collected by special software or by the macro recorders found in most office applications. We look at an author's interaction…
Descriptors: Plagiarism, Assignments, Programming, Computer Software
Tureniyazova, Asiya Ibragimovna – Research in Social Sciences and Technology, 2019
To date, hundreds of advanced teaching methods, such as game methods, have been developed, and these problem-based learning methods are widely used in education. Most of these technologies are based on the principles of student-centered and participatory learning. These interactive methods allow the learner to master the necessary professional…
Descriptors: Teaching Methods, Visual Aids, Information Technology, Computer Science Education
Burrows, Andrea C.; Borowczak, Mike – Educational Action Research, 2019
This article explores one group's use of action research (AR) and lesson study in three US university-level computer science courses affecting 85 undergraduate computer science and engineering students. It offers an overview of three areas including AR, lesson study, and engineering soft skills. The research group identified a problem:…
Descriptors: Computer Science Education, Engineering Education, Action Research, Conflict Resolution