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Courtney, Mary F.; Stix, Allen – Mathematics and Computer Education, 2006
Instructors teaching beginning programming classes are often interested in exercises that involve processing photographs (i.e., files stored as .jpeg). They may wish to offer activities such as color inversion, the color manipulation effects archived with pixel thresholding, or steganography, all of which Stevenson et al. [4] assert are sought by…
Descriptors: Textbooks, Textbook Content, Internet, Programming Languages
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Anastasiu, Dragos – Journal of Applied Quantitative Methods, 2006
In the educational process, the disciplines D1, D2,...,Dn have a succession which is generated by the content and the final objective--the student formation. In this work, the disciplines are presented as structured text entities. The graph associated to the disciplines is established. A method for dependencies evaluation is proposed. The testing…
Descriptors: Learning Processes, Intellectual Disciplines, Computer Software Evaluation, Vocabulary
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Neji, Mahmoud; Ben Ammar, Mohamed – Electronic Journal of e-Learning, 2007
Based on facial expression (FE), this paper explores the possible use of the affective communication in virtual environments (VEs). The attention of affective communication is examined and some research ideas for developing affective communication in virtual environments are proposed. We place an emphasis on communication between virtual entities,…
Descriptors: Electronic Learning, Cooperative Learning, Affective Behavior, Nonverbal Communication
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Ennemoser, Marco; Schneider, Wolfgang – Journal of Educational Psychology, 2007
This longitudinal study explored the long-term effects of television viewing on the development of children's reading competencies. Among 2 cohorts of German children (N[subscript 1] = 165, N[subscript 2] = 167), measures of television viewing were collected over 4 years, and tests of reading speed and reading comprehension were administered…
Descriptors: Programming (Broadcast), Mass Media Effects, Television, Reading Comprehension
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Baggaley, Jon; Batpurev, Batchuluun – International Review of Research in Open and Distance Learning, 2007
Two studies are reported, comparing the browser loading times of webpages created using common Web development techniques. The loading speeds were estimated in 12 Asian countries by members of the "PANdora" network, funded by the International Development Research Centre (IDRC) to conduct collaborative research in the development of…
Descriptors: Web Sites, Time, Surveys, Distance Education
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Sun, Shanghua; Joy, Mike; Griffiths, Nathan – Journal of Interactive Learning Research, 2007
Adaptive learning and teaching strategies are increasingly demanded in order to improve the efficiency and effectiveness of the education process, but few intelligent education systems exist, which are dynamic and able to satisfy individual students' requirements. In an attempt to overcome these limitations, we have developed a multi-agent…
Descriptors: Teaching Methods, Efficiency, Educational Research, Cognitive Style
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Sykes, Edward – Journal of Interactive Learning Research, 2007
The Java Intelligent Tutoring System (JITS) was designed and developed to support the growing trend of Java programming around the world. JITS is an advanced web-based personalized tutoring system that is unique in several ways. Most programming Intelligent Tutoring Systems require the teacher to author problems with corresponding solutions. JITS,…
Descriptors: Programming, Tutoring, Intelligent Tutoring Systems, Interviews
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Dabbagh, Nada; Blijd, Cecily Williams – Journal of Educational Multimedia and Hypermedia, 2009
This study is a third in a series of studies that examined students' information seeking and problem solving behaviors while interacting with one of two types of web-based representations of an ill-structured instructional design case: hierarchical (tree-like) and heterarchical (network-like). A Java program was used to track students' hypermedia…
Descriptors: Medical Education, Graduate Students, Quasiexperimental Design, Problem Based Learning
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Spiegelman, Marsha; Glass, Richard – Journal of Educational Technology Systems, 2009
Gaming and social networking define the millennial student. This research focuses on an evolving collaboration between 2 faculty members of different disciplines who merged Web 2.0 and game scenarios to infuse research techniques as integral components of math/computer science courses. Blogs and wikis facilitated student-faculty interaction beyond…
Descriptors: Research Skills, College Faculty, College Students, Mathematics Instruction
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Ludi, Stephanie; Reichlmayr, Tom – ACM Transactions on Computing Education, 2011
This article describes an outreach program to broaden participation in computing to include more students with visual impairments. The precollege workshops target students in grades 7-12 and engage students with robotics programming. The use of robotics at the precollege level has become popular in part due to the availability of Lego Mindstorm…
Descriptors: High School Students, Visual Impairments, Middle School Students, Outreach Programs
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Terzian, Sevan G. – Paedagogica Historica: International Journal of the History of Education, 2008
From 1942 to 1958, a national weekly programme on CBS radio and presented by Science Service, Inc. devoted 37 of its broadcasts to profiling American high school students' achievements in science talent searches, clubs and fairs. These "Adventures in Science" radio programmes cast scientifically talented youth as potential contributors to national…
Descriptors: National Security, Academically Gifted, Talent, War
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Simon, Beth; Bouvier, Dennis; Chen, Tzu-Yi; Lewandowski, Gary; McCartney, Robert; Sanders, Kate – Computer Science Education, 2008
We report on responses to a series of four questions designed to identify pre-existing abilities related to debugging and troubleshooting experiences of novice students before they begin programming instruction. The focus of these questions include general troubleshooting, bug location, exploring unfamiliar environments, and describing students'…
Descriptors: Troubleshooting, Teaching Methods, Computer Science Education, Programming
Squires, Dan; Case, Pauline – Techniques: Connecting Education and Careers (J3), 2008
The Machine Tool Program at Cowley College in Arkansas City, Kansas, is preparing students to become future leaders in the machining field, and the school recognizes the importance of sharing and celebrating those stories of success with the public to demonstrate the effectiveness of career and technical education (CTE) programs. Cowley College is…
Descriptors: Majors (Students), Technical Institutes, Machine Tools, Programming
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McLaren, Susan V. – International Journal of Technology and Design Education, 2012
This paper describes an action research, school situated project conducted with partnership funding from Learning and Teaching Scotland, Scottish Qualifications Authority and Becta, the UK government's agency for communications technology in education. Based on "e-scape" (e-solutions for creative assessment in portfolio environments),…
Descriptors: Foreign Countries, Evidence, Feedback (Response), Program Effectiveness
Myers, J. Paul, Jr.; Munsinger, Brita – 1996
This paper investigates the relationship between learning style and programming achievement in two paradigms: imperative and functional. An imperative language achieves its effect by changing the value of variables by means of assignment statements while functional languages rely on evaluation of expressions rather than side-effects. Learning…
Descriptors: Achievement Gains, Cognitive Style, Computer Science Education, Correlation
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