NotesFAQContact Us
Collection
Advanced
Search Tips
What Works Clearinghouse Rating
Meets WWC Standards with or without Reservations2
Showing 1,096 to 1,110 of 6,320 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Stohlmann, Micah; Kim, Young Rae – Australian Mathematics Education Journal, 2020
Games are an everyday part of most students' lives. Games engage students and provide opportunities to foster perseverance in problem solving. When implemented in the mathematics classroom, game-based learning can have similar positive benefits. Students can enjoy mathematics and develop important life skills that will help them in their current…
Descriptors: Game Based Learning, Robotics, Educational Games, Mathematics Instruction
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Wolthuis, Stuart L.; Slade, Christopher – Information Systems Education Journal, 2020
In this research project we describe the legacy software landscape, its current state, and challenges associated with aging information systems and access to its data. We briefly describe the popularity of dynamic languages and how a specific dynamic programming language, Ruby on Rails (RoR or Rails), is used to create a system to extract data…
Descriptors: Computer Software, Data Use, Programming Languages, Information Systems
Peer reviewed Peer reviewed
Direct linkDirect link
Brady, Alison M. – Journal of Philosophy of Education, 2020
This paper discusses the ways in which the teacher is recognised through the formulation of evaluation frameworks which encompass criteria for so-called effective teaching and, by extension, effective learning. It argues that the emphasis on that which is 'effective', and therefore measurable, is symptomatic of an overly technicist understanding…
Descriptors: Teaching Methods, Instructional Effectiveness, Educational Philosophy, Teacher Effectiveness
Peer reviewed Peer reviewed
Direct linkDirect link
AERA Online Paper Repository, 2020
Debugging is the most difficult part of programming for novices. Through comparative experiments, this paper compares the differences between novices and the experts in the debugging process from the perspective of the frequency of each debugging skill behavior and the connection of each behavior. The study find that there is a difference in the…
Descriptors: Programming, Troubleshooting, Novices, Expertise
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Sonia Triana-Vera; Omar López-Vargas – Contemporary Educational Technology, 2025
This research aimed to determine the effects of motivational scaffolding and adaptive scaffolding on academic and online self-efficacy in learners interacting with a multimedia learning environment within the field of technology. The study involved 146 students from four tenth-grade classes at a public institution in the municipality of Soacha…
Descriptors: Self Efficacy, Electronic Learning, Scaffolding (Teaching Technique), High School Students
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Ragad M. Tawafak; Waleed Mugahed Al-Rahmi; Abdulrahman Alshimai; Ibrahim Yaussef Alyoussef; Ayad Aldaijy – Contemporary Educational Technology, 2025
The importance of gameplay extends beyond mere entertainment, playing a crucial role in shaping behavioral intentions (BIs) in various contexts. This research aims to discover how digital gameplay influences students' BIs, mainly in the context of technology adoption in education. The main objective is to investigate the impact of digital gameplay…
Descriptors: Educational Technology, Technology Uses in Education, Technology Integration, Computer Games
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Fávero, Luiz Paulo; Souza, Rafael de Freitas; Belfiore, Patrícia; Corrêa, Hamilton Luiz; Haddad, Michel F. C. – Practical Assessment, Research & Evaluation, 2021
In this paper is proposed a straightforward model selection approach that indicates the most suitable count regression model based on relevant data characteristics. The proposed selection approach includes four of the most popular count regression models (i.e. Poisson, negative binomial, and respective zero-inflated frameworks). Moreover, it…
Descriptors: Regression (Statistics), Selection, Statistical Analysis, Models
Peer reviewed Peer reviewed
Direct linkDirect link
Boussaha, Karima; Mokhati, Farid; Hanneche, Amira – International Journal of Web-Based Learning and Teaching Technologies, 2021
This article introduces a new learner's self-assessment environment as CEHL that allows comparison of learners' programs with those elaborated by the teacher. The subjacent idea is to indirectly compare programs through their graphical representations described by ontologies. So, CEHL developed so-called S_Onto_ALPPWA which allows comparing…
Descriptors: Self Evaluation (Individuals), Programming, Computer Uses in Education, Comparative Analysis
Peer reviewed Peer reviewed
Direct linkDirect link
Stewart, Barbara L.; Schroeder, Susan; Goodson, Carole; Miertschin, Susan; Chakraborty, Misha – Journal of Family and Consumer Sciences, 2021
Funded through a grant from Texas Workforce Commission, DesignHER Code Camps were created to use the fashion interests of underserved middle school girls as springboards to interest them in science, technology, engineering, and math (STEM). Results were generally consistent with the achievement of camp goals--(a) increase the interest of middle…
Descriptors: Clothing, STEM Education, Discovery Processes, Programming
Peer reviewed Peer reviewed
Direct linkDirect link
Fanchamps, Nardie L. J. A.; Slangen, Lou; Hennissen, Paul; Specht, Marcus – International Journal of Technology and Design Education, 2021
This study investigates the development of algorithmic thinking as a part of computational thinking skills and self-efficacy of primary school pupils using programmable robots in different instruction variants. Computational thinking is defined in the context of twenty-first century skills and describes processes involved in (re)formulating a…
Descriptors: Computation, Thinking Skills, Self Efficacy, Toys
Peer reviewed Peer reviewed
Direct linkDirect link
Leonard, Alison E.; Daily, Shaundra B.; Jörg, Sophie; Babu, Sabarish V. – Journal of Research on Technology in Education, 2021
Over the past 7 years, we pioneered the development of a program blending dance choreography, computer programming, and a virtual environment to teach computational thinking, broadening pathways for more diverse students. We investigated the ways in which upper elementary and middle school students creating dance performances for virtual…
Descriptors: Dance, Programming, Computation, Computer Simulation
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Sanosi, Abdulaziz; Abdalla, Mohamed – Australian Journal of Applied Linguistics, 2021
This study aimed to examine the potentials of the NLP approach in detecting discourse markers (DMs), namely okay, in transcribed spoken data. One hundred thirty-eight concordance lines were presented to human referees to judge the functions of okay in them as a DM or Non-DM. After that, the researchers used a Python script written according to the…
Descriptors: Natural Language Processing, Computational Linguistics, Programming Languages, Accuracy
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Mirolo, Claudio; Izu, Cruz; Lonati, Violetta; Scapin, Emanuele – Informatics in Education, 2021
When we "think like a computer scientist," we are able to systematically solve problems in different fields, create software applications that support various needs, and design artefacts that model complex systems. Abstraction is a soft skill embedded in all those endeavours, being a main cornerstone of computational thinking. Our…
Descriptors: Computer Science Education, Soft Skills, Thinking Skills, Abstract Reasoning
Peer reviewed Peer reviewed
Direct linkDirect link
Polat, Elif; Hopcan, Sinan; Kucuk, Sevda; Sisman, Burak – British Journal of Educational Technology, 2021
Performance in and perceptions of computational thinking (CT) are considered vital dimensions for comprehensively assessing CT skills of students. In this study, secondary school students' CT performance and their perceptions were examined in terms of certain variables including gender, grade level, achievement and self-efficacy.…
Descriptors: Secondary School Students, Computation, Thinking Skills, Gender Differences
Peer reviewed Peer reviewed
Direct linkDirect link
Lodi, Michael; Martini, Simone – Science & Education, 2021
The pervasiveness of Computer Science (CS) in today's digital society and the extensive use of computational methods in other sciences call for its introduction in the school curriculum. Hence, Computer Science Education is becoming more and more relevant. In CS K-12 education, computational thinking (CT) is one of the abused buzzwords: different…
Descriptors: Computer Science Education, Elementary Secondary Education, Computation, Definitions
Pages: 1  |  ...  |  70  |  71  |  72  |  73  |  74  |  75  |  76  |  77  |  78  |  ...  |  422