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Ebba Ossiannilsson; Rosa Leonor Ulloa Cazarez; Claire Goode; Chadia Mansour; Cristine Martins Gomes De Gusmão – Open Praxis, 2024
Artificial intelligence (AI) has recently been gaining ground, particularly since November 2022, with the introduction of generative tools based on natural language processing and neural network algorithms. These kinds of tools have great potential for creators and users of Open Educational Resources (OER) and the Open Movement itself but they…
Descriptors: Artificial Intelligence, Open Educational Resources, Curriculum Implementation, Technology Uses in Education
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Fuhai An; Jiawei Guo – Education and Information Technologies, 2024
Peer relationships play important roles in middle-school students' individual development. Peer support is indispensable in computer-supported learning contexts. This study is designed to explore the connection between perceived peer support and deeper learning, while examining the mediating role of computer self-efficacy and perceived classroom…
Descriptors: Peer Relationship, Goal Orientation, Mastery Learning, Prediction
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Mohsen Asgari; Fong-Chun Tsai; Linda Mannila; Filip Strömbäck; Kazi Masum Sadique – Discover Education, 2024
As programming emerges as a critical skill in the digital age and digital tools continue to evolve, understanding students' perspectives on the integration of such technologies into their education is crucial. This empirical study explores the perspectives of students in Sweden and Taiwan on the use of digital tools in their programming courses.…
Descriptors: Foreign Countries, Comparative Education, Student Attitudes, Technology Uses in Education
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Shunan Zhang; Xiangying Zhao; Dongyan Nan; Jang Hyun Kim – International Journal of Educational Technology in Higher Education, 2024
Prior research has explored the impact of diverse anthropomorphic interventions on the effectiveness of AI (artificial intelligence) instructors. However, the exploration of interpersonal communication skills (e.g., self-disclosure) as anthropomorphic conversational cues for AI instructors is rare. Considering the positive impact of the…
Descriptors: Artificial Intelligence, Computer Software, Teaching Methods, Computer Mediated Communication
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Suwicha Wittayakom; Chintana Kanjanavisutt; Methinee Wongwanich Rumpagaporn – Higher Education Studies, 2024
This systematic literature review explores the implementation and effectiveness of active learning approaches in online training environments. The rapid growth of online education necessitates strategies that enhance learner engagement and improve educational outcomes. The review identifies various active learning techniques, such as discussions,…
Descriptors: Online Courses, Training, Active Learning, Learning Strategies
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Poonsri Vate-U-Lan; Desmond Cahill – Cogent Education, 2024
This quasi-experimental research investigated the efficacy of applying the Society 5.0 concept to establish game-based learning on Metaverse Space for undergraduates in an international program in Bangkok, Thailand. The study was conducted in a Thai public university's international college with a population of six classes of junior university…
Descriptors: Foreign Countries, Academic Achievement, Game Based Learning, Multiple Choice Tests
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Anh Quang Nguyen – International Journal of Research in Education and Science, 2024
The inception of Super Smart Society 5.0 marks a pivotal epoch in which technological advancements such as Artificial Intelligence (AI), the Internet of Things (IoT), and blockchain technology stand at the forefront of redefining the educational landscape. This article delves into the implications of this paradigm shift for higher education,…
Descriptors: Educational Innovation, Higher Education, Sustainable Development, Foreign Countries
Xiaoyi Tian – ProQuest LLC, 2024
As Artificial Intelligence (AI) becomes increasingly ubiquitous in society, conversational agents such as Siri, Alexa, and ChatGPT are shaping the experiences of younger generations. However, these young users often lack opportunities to learn about the inner workings of these AI technologies. One way to foster such learning is by empowering…
Descriptors: Artificial Intelligence, Technology Uses in Education, Access to Computers, Access to Education
David Barny – ProQuest LLC, 2024
Following the social turn in Second Language Acquisition (SLA) in the 1990s (Block, 2003), researchers have increasingly focused on the emic perspective of learners. As a result, identity, subjectivity, and agency have come to the forefront in SLA research. In an effort to afford learners the means to negotiate meaning more freely and to position…
Descriptors: French, Perspective Taking, Computer Simulation, Educational Games
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Leong Y. Jonathan; Ma Nang Laik – European Journal of Education (EJED), 2024
The importance of skills has been expounded repeatedly as a crucial factor to thrive in the workplace, as opposed to mere knowledge of content. It is important to be able to adapt to new situations; this is especially true in today's world, where volatility, uncertainty, complexity, and ambiguity (VUCA) are prevalent. To better prepare…
Descriptors: Experiential Learning, Learning Theories, English (Second Language), Second Language Learning
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Emily Dommermuth – Journal of Library & Information Services in Distance Learning, 2024
This case study presents the development of an asynchronous online module for an engineering undergraduate research program. It includes an overview of the development of the literature research module in Qualtrics and its transition to the campus LMS, Canvas. Assessment of student learning is described. The benefits to librarians of this mode of…
Descriptors: Asynchronous Communication, Information Literacy, Undergraduate Students, Student Research
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Jackie Dormer; Kari A. B. Chew; Colette Child; Sara Child; Lokosh; Juliet Morgan; Heather Souter – Canadian Journal of Applied Linguistics / Revue canadienne de linguistique appliquée, 2024
For many Indigenous Nations and organizations, computer-assisted language learning (CALL) courses have become an effective means to support Indigenous language revitalization and reclamation (ILR) efforts. Engaging a methodology of storywork and highlighting relationships between relevant fields of ILR, CALL, and applied linguistics, this article…
Descriptors: Computer Assisted Instruction, Second Language Learning, Second Language Instruction, Decision Making
Emilia Gracia – ProQuest LLC, 2024
This study examines the impact of High-Immersion Virtual Reality (HiVR) as a tool for teaching English L2 pragmatics to international students enrolled in an Intensive English Program at a US university. This research focuses on integrating HiVR into explicit L2 pragmatics instructional treatments. A quasi-experimental design was employed to…
Descriptors: Intensive Language Courses, Second Language Learning, Second Language Instruction, Computer Assisted Instruction
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Haerim Hwang; Hyunwoo Kim – Language Testing, 2024
Given the lack of computational tools available for assessing second language (L2) production in Korean, this study introduces a novel automated tool called the Korean Syntactic Complexity Analyzer (KOSCA) for measuring syntactic complexity in L2 Korean production. As an open-source graphic user interface (GUI) developed in Python, KOSCA provides…
Descriptors: Korean, Natural Language Processing, Syntax, Computer Graphics
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González-Lloret, Marta – Language Learning & Technology, 2021
In order to develop pragmatic competence in a language other than our own (L2), it is important to have enough knowledge of the cultural norms of the target language and enough opportunities to interact with a wide range of speakers to deploy different speech acts, registers, levels of politeness, conversational moves, and the like. The…
Descriptors: Pragmatics, Second Language Learning, Second Language Instruction, Computer Assisted Instruction
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