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Tyler Gaspich; Insook Han – Education and Information Technologies, 2024
Design thinking and virtual reality continue to infiltrate the K-12 landscape, with incredible promise for fostering deeper engagement with content. Design thinking in particular embodies maker education's beliefs in learning through building, but with the added caveat of solving real-world problems with the consideration of others' perspectives.…
Descriptors: Computer Simulation, Design, Thinking Skills, Perspective Taking
Razvan Gabriel Boboc; Robertas Damaševicius – Education and Information Technologies, 2024
This paper examines how Extending Reality (XR) technologies, such as Virtual and Augmented Reality, can provide innovative solutions for preventing and addressing bullying. A search for relevant articles was conducted in five electronic databases (ACM, Emerald, Science Direct, Scopus, and Web of Science), resulting in the identification of 867…
Descriptors: Bullying, Computer Simulation, Technology Uses in Education, Prevention
Anderson Pinheiro Cavalcanti; Rafael Ferreira Mello; Dragan Gaševic; Fred Freitas – International Journal of Artificial Intelligence in Education, 2024
Educational feedback is a crucial factor in the student's learning journey, as through it, students are able to identify their areas of deficiencies and improve self-regulation. However, the literature shows that this is an area of great dissatisfaction, especially in higher education. Providing effective feedback becomes an increasingly…
Descriptors: Prediction, Feedback (Response), Artificial Intelligence, Automation
Nomisha Kurian; Basma Hajir – Journal of Moral Education, 2024
Given much-discussed innovations in Virtual Reality as the 'ultimate empathy machine', we offer three provocations regarding the use of Virtual Reality to cultivate empathy: is empathy possible? Is empathy enough? Who controls how empathy is produced, and who is left out? As a case study, we examine the VR films that the United Nations High…
Descriptors: Refugees, Computer Simulation, Empathy, Moral Values
Lennert J. Groot; Kees-Jan Kan; Suzanne Jak – Research Synthesis Methods, 2024
Researchers may have at their disposal the raw data of the studies they wish to meta-analyze. The goal of this study is to identify, illustrate, and compare a range of possible analysis options for researchers to whom raw data are available, wanting to fit a structural equation model (SEM) to these data. This study illustrates techniques that…
Descriptors: Meta Analysis, Structural Equation Models, Research Methodology, Data Analysis
Noah Glaser; Charles Thull; Matthew Schmidt; Alice Tennant; Jewoong Moon; Cannon Ousley – Journal of Autism and Developmental Disorders, 2024
This systematic literature review discusses the use of spherical video-based virtual reality (SVVR) as a training and therapy intervention for autistic individuals. The authors emphasize the need for an evidence-based framework with guidelines and design considerations to help developers and educators tailor SVVR to the diverse needs of autistic…
Descriptors: Autism Spectrum Disorders, Literature Reviews, Computer Simulation, Intervention
Olga Viberg; Martine Baars; Rafael Ferreira Mello; Niels Weerheim; Daniel Spikol; Cristian Bogdan; Dragan Gasevic; Fred Paas – Journal of Computer Assisted Learning, 2024
Background Study: Peer feedback has been used as an effective instructional strategy to enhance students' learning in higher education. Objectives: This paper reports on the findings of an explorative study that aimed to increase our understanding of the nature and role of peer feedback in the students' learning process in a computer-supported…
Descriptors: Feedback (Response), Peer Evaluation, Computer Assisted Instruction, Cooperative Learning
Timothy Gallagher; Bert Slof; Marieke van der Schaaf; Michaela Arztmann; Sofia Garcia Fracaro; Liesbeth Kester – Journal of Computer Assisted Learning, 2024
Background: Learning analytics dashboards are increasingly being used to communicate feedback to learners. However, little is known about learner preferences for dashboard designs and how they differ depending on the self-regulated learning (SRL) phases the dashboards are presented (i.e., forethought, performance, and self-reflection phases) and…
Descriptors: Learning Analytics, Experiential Learning, Individualized Instruction, Computer System Design
Peng Wei Hsiao; Ling Qi Kong; Yu ling Ye – Interactive Learning Environments, 2024
Tennis elbow, known as lateral epicondylitis in medical terms, which affects the daily life function of most patients. Many patients are becoming less willing to practice traditional rehabilitation due to time and space constraints and the need to go to the hospital for rehabilitation. In this study, the concept of user experience, and the remote…
Descriptors: Computer Simulation, Rehabilitation, Experiential Learning, Influence of Technology
Elena Novak; Chia-Ling Kuo; Janet Lynne Tassell; Grace Morris – TechTrends: Linking Research and Practice to Improve Learning, 2024
Recently, creativity has been acknowledged for its importance in improving computer science learning and attitudes. However, very little is known about how to integrate creativity in preservice teacher computing education. Toward this end, we developed a creativity-enhancement intervention in an online Creative Computing instructional module to…
Descriptors: Preservice Teachers, Elementary School Teachers, Creativity, Intervention
Mengjiao Zhang – ProQuest LLC, 2024
The rise of Artificial Intelligence technology has raised concerns about the potential compromise of privacy due to the handling of personal data. Private AI prevents cybercrimes and falsehoods and protects human freedom and trust. While Federated Learning offers a solution by model training across decentralized devices or servers, thereby…
Descriptors: Privacy, Cooperative Learning, Natural Language Processing, Learning Processes
Necdet Gurkan – ProQuest LLC, 2024
This dissertation studies the advancement of consensus-aware technologies in the context of collective decision-making, focusing on the integration of these technologies into information systems to effectively represent, detect, and characterize consensus among people and other agents. Despite the proven value of collective intelligence in…
Descriptors: Decision Making, Technology Integration, Information Systems, Computation
Richard E. Taylor – ProQuest LLC, 2024
The problem addressed in this research study is that multinational organizations that often disregard adopting cybersecurity threat awareness training in the workplace to protect their cyberinfrastructure assets cannot efficiently detect and respond to malicious advance persistent threat (APT) cyberattacks. There is a disconnect between security…
Descriptors: Computer Security, Consciousness Raising, International Organizations, Training
Mara Kirdani-Ryan – ProQuest LLC, 2024
Impending climate crises, profound wealth inequality and unprecedented vulnerability to global catastrophe at the hands of technology make working towards justice a necessity, and a desperate one at that. However, engaging in work towards justice requires deconstructing the dominant narratives and norms that restrict what actions are permissible…
Descriptors: Postsecondary Education, Computer Science Education, Career Development, Social Justice
Kristina Bell – International Journal of Mentoring and Coaching in Education, 2024
Purpose: The purpose of this systematic literature review is to catalog, explore and disseminate knowledge developed related to the affordances, constraints and collaborative practices of e-mentoring in order to offer recommendations for mentoring programs. Design/methodology/approach: After identifying studies utilizing inclusion and exclusion…
Descriptors: Mentors, Affordances, Barriers, Elementary Secondary Education

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