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Shindler, Michael; Pinpin, Natalia; Markovic, Mia; Reiber, Frederick; Kim, Jee Hoon; Carlos, Giles Pierre Nunez; Dogucu, Mine; Hong, Mark; Luu, Michael; Anderson, Brian; Cote, Aaron; Ferland, Matthew; Jain, Palak; LaBonte, Tyler; Mathur, Leena; Moreno, Ryan; Sakuma, Ryan – Computer Science Education, 2022
Background and Context: We replicated and expanded on previous work about how well students learn dynamic programming, a difficult topic for students in algorithms class. Their study interviewed a number of students at one university in a single term. We recruited a larger sample size of students, over several terms, in both large public and…
Descriptors: Misconceptions, Programming, Computer Science Education, Replication (Evaluation)
Brimzhanova, Saule; Atanov, Sabyrzhan; Moldamurat, Khuralay; Baymuhambetova, Botagoz; Brimzhanova, Karlygash; Seitmetova, Aitkul – Education and Information Technologies, 2022
Computer-based testing of humanities students has some inconveniences and difficulties, where the whole learning process is practically based on communicative methods. In this regard, one needs such a testing system, which would allow one to ask open-ended questions, and students would be able to enter detailed answers. Despite the popularity of…
Descriptors: Computer Assisted Testing, Humanities Instruction, Humanities, Mathematics
Yilmaz, Oguz; Hebebci, Mustafa Tevfik – International Journal on Social and Education Sciences, 2022
This study examines the scientific studies on the use of virtual environments and simulation programs in teacher training programs. Firstly, a search was made in the Web of Science database using the keywords simSchool and TeachLive. Four of the studies obtained as a result of the screening were excluded for various reasons (such as duplicate or…
Descriptors: Computer Simulation, Simulated Environment, Teacher Education, Preservice Teachers
Novak, Kae – TechTrends: Linking Research and Practice to Improve Learning, 2022
This article discusses how the term metaverse and the use of virtual worlds is not novel. Beginning with the use of the metaverse for learning starting in the 1990s, the author provides an overview of metaverse, immersion in virtual worlds, their use, and research conducted on them. The article ends with an outline of emerging trends and possible…
Descriptors: Computer Simulation, Trend Analysis, Technology Uses in Education, Educational Research
Liu, Jun; Ma, Yue; Sun, Xue; Zhu, Ziqi; Xu, Yanhua – Asia-Pacific Education Researcher, 2022
With the continuous reform of the education curriculum, the focus of the curriculum is to provide personal and social needs-related knowledge. In the teaching process for this type of knowledge, the cultivation of students' higher-order thinking has aroused widespread concern in the education field. In this paper, CiteSpace and HistCite…
Descriptors: Thinking Skills, Visualization, Computer Software, Bibliometrics
Veraksa, N. E.; Veraksa, A. N.; Bukhalenkova, D. A.; Säljö, R. – European Journal of Psychology of Education, 2022
Children in many parts of the world spend increasing time using digital devices (tablets, mobile phones etc.). In the present study, the developmental consequences of interacting with and through such devices are explored from a cultural--historical perspective with a focus on the development of executive functions. What makes digital devices…
Descriptors: Executive Function, Handheld Devices, Tablet Computers, Preschool Children
Fegely, Alex; Tang, Hengtao – Educational Technology Research and Development, 2022
The purpose of this convergent mixed-methods study was to evaluate the effect of educational robotics on pre-service teachers' programming comprehension and motivation. Computer science is increasingly being integrated into K-8 curricula. However, a shortage of teachers trained to teach basic computer science concepts remains unresolved. This…
Descriptors: Programming, Robotics, Preservice Teachers, Comprehension
Foundation for Excellence in Education (ExcelinEd), 2022
Now more than ever, digital policies have moved to the forefront of education because they relate to how we ensure that students and teachers have access to the devices and internet speeds they need to learn at home and at school. As the federal government begins to roll out new investments to expand access to broadband services across the…
Descriptors: Educational Policy, Technology Uses in Education, Access to Computers, Glossaries
Aleksandra Kobicheva; Elena Tokareva; Tatiana Baranova – European Journal of Psychology of Education, 2025
Phubbing is not only a consequence of technological advancements but also represents an entirely novel aspect of social conduct, impacting students' academic performance and the sustainability of development. The purpose of the study is to identify the relationship between students' level of phubbing, academic engagement and academic performance…
Descriptors: Student Behavior, Learner Engagement, Computer Use, College Students
Jacqueline Corcoran; Malitta Engstrom; Kate Ledwith; Gerard Jefferies; Tamara J. Cadet – Journal of Teaching in Social Work, 2025
Competency-based education in social work (CSWE, 2022) demands active learning methods that demonstrate professional competencies and practice behaviors. Role-plays and simulations are methods that link learning in the classroom with practice. This article explores role-play and simulation variants: basic role-play, real play, student-scripted…
Descriptors: Role Playing, Simulation, Social Work, Competency Based Education
James W. Drisko – Journal of Teaching in Social Work, 2025
The rise of AI generated texts offers promise but creates new challenges for social work teaching. A recent survey found that 89% of higher education students used AI on their homework. AI generated text may be difficult to distinguish from a student's own work, yet are being submitted as the student's own work. This poses new challenges to…
Descriptors: Plagiarism, Social Work, Counselor Training, Artificial Intelligence
Lihua Tang; Louise McLean; Fiona May; Jan Matthews; Gina-Maree Sartore; Mandy Kienhuis; Catherine Wade – Educational and Developmental Psychologist, 2025
Objective: Child sleep problems are commonly reported by parents of children aged 6--18 years, with a growing body of evidence describing the link between children's screen time and parental perceived child sleep problems. Using cross-sectional data, representative of the Victorian population, this study explored whether the relationship between…
Descriptors: Foreign Countries, Computer Use, Handheld Devices, Television Viewing
Meljun Barnayha; Gamaliel Gonzales; Rachel Lavador; Jessamae Martel; Ma. Kathleen Urot; Roselyn Gonzales – Psychology in the Schools, 2025
This study examines the determinants of online academic dishonesty using the theory of planned behavior. We surveyed 1087 college students in Central Philippines and utilized a partial least squares-structural equation modeling analysis to evaluate a proposed model. Results demonstrate that 10 of the 11 hypothesized relationships are statistically…
Descriptors: Self Control, Cheating, Intervention, Ethics
Felippe Constancio – Policy Futures in Education, 2025
Research on the digital divide in sub-Saharan education needs an overview of its conceptual developments and practices since the studies in the field of the digital divide emerged and were established around the mid-1990s. The present systematic literature review fills such a gap by using mixed methods to analyse three aspects of research on the…
Descriptors: Access to Computers, Disadvantaged, Educational Research, Electronic Learning
Yinglin Liu; Rui Li; Yue Diao; Meixue Hou; Hua Yuan; Xiuying Zhang – Education and Information Technologies, 2025
Virtual reality (VR) technology has been widely used in nursing laboratory courses to effectively making up for the shortcomings of traditional teaching. However, challenges such as cell phone addiction, negative emotions, and reduced communication between teachers and students still exist during the application process, which makes it difficult…
Descriptors: Undergraduate Students, Learning Processes, Preferences, Nursing Students

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