Publication Date
| In 2026 | 15 |
| Since 2025 | 3588 |
| Since 2022 (last 5 years) | 17347 |
| Since 2017 (last 10 years) | 36192 |
| Since 2007 (last 20 years) | 68939 |
Descriptor
Source
Author
Publication Type
Education Level
Audience
| Practitioners | 9874 |
| Teachers | 6668 |
| Researchers | 2553 |
| Administrators | 1790 |
| Policymakers | 1067 |
| Students | 681 |
| Media Staff | 653 |
| Parents | 264 |
| Counselors | 125 |
| Community | 101 |
| Support Staff | 62 |
| More ▼ | |
Location
| Australia | 2756 |
| Turkey | 2564 |
| United Kingdom | 2289 |
| Canada | 2244 |
| China | 1588 |
| United States | 1523 |
| Taiwan | 1442 |
| California | 1189 |
| Spain | 1036 |
| Germany | 961 |
| Japan | 880 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards without Reservations | 62 |
| Meets WWC Standards with or without Reservations | 81 |
| Does not meet standards | 60 |
Kado – Online Submission, 2021
The paradigm shift from traditional didactic instruction to technology-enriched teaching and learning environments significantly benefits learners. Educational technology can visualize abstract mathematical concepts contextually and graphically and allow learners to actively construct this knowledge. This study aims to ascertain the efficacy of a…
Descriptors: Educational Technology, Computer Assisted Instruction, Grade 11, Computer Software
Jiawen Zhu – ProQuest LLC, 2021
Social media with diverse functionalities enables people to communicate, make connections, exchange information, and transfer knowledge without time and location restrictions. The number of informal learning communities based on social media is growing, but the knowledge about how these communities work is still limited. Three main issues for…
Descriptors: Social Media, Informal Education, Communities of Practice, Web Sites
Meen Chul Kim – ProQuest LLC, 2021
In this dissertation, I argue that web development can play a pivotal role in developing computational thinking as well as provide a stepping stone to an advanced mastery of computation. The preceding literature has extensively examined not only how learners practice computational thinking with a wide array of programming languages, but also how…
Descriptors: Programming, Computer Science Education, Mental Computation, Thinking Skills
Shehroze Farooqi – ProQuest LLC, 2021
Popular platforms such as Facebook and Twitter integrate third-party apps from developers to enhance the experience of their users. While third-party apps are widely used to provide legitimate functionality, the abuse of third-party apps by attackers is also becoming prevalent. Attackers are abusing third-party apps to orchestrate their malicious…
Descriptors: Social Media, Computer Security, Crime Prevention, Information Security
Innocent, Troy; Leorke, Dale – American Journal of Play, 2020
The authors use the location-based, augmented-reality game "Wayfinder Live," which one of them designed, as a case study to analyze urban play. Acknowledging the difficulty of defining urban play, they expand existing approaches to the topic by drawing on current theories about interfaces, assemblages, and coding in such fields as media…
Descriptors: Play, Urban Areas, Geographic Location, Computer Simulation
Karagozlu, Damla – Cypriot Journal of Educational Sciences, 2020
As cyber security attack rates increase, so do cyber security concerns. Cyber security is the collection of tools, policies, security concepts, security measures, risk management approaches, actions, education, applications, security and technologies that can be used in order to protect the cyber environment and user rights. The aim of this study…
Descriptors: Preservice Teachers, Computer Security, Information Security, Student Behavior
Alsager, Haroon Nasser – Arab World English Journal, 2020
Numerous studies have been concerned with developing new authorship recognition systems to address the increasing rates of cybercrimes associated with the anonymous nature of social media platforms, which still offer the opportunity for the users not to reveal their true identities. Nevertheless, it is still challenging to identify the real…
Descriptors: Social Media, Semitic Languages, Authors, Computer Security
Flanigan, Abraham E.; Titsworth, Scott – Instructional Science: An International Journal of the Learning Sciences, 2020
Laptop computers allow students to type lecture notes instead of relying on the traditional longhand (i.e. paper-pencil) method. The present research compared laptop and longhand note-taking methods by investigating how the quality (i.e. complete versus incomplete idea units) and quantity (i.e. total words and total idea units) of typed and…
Descriptors: Laptop Computers, Notetaking, Attention Control, Lecture Method
Buchholz, Beth A.; DeHart, Jason; Moorman, Gary – Journal of Adolescent & Adult Literacy, 2020
In this commentary, the authors move beyond digital literacy and take up the question of what digital citizenship means and looks like in the context of the COVID-19 pandemic. To engage with questions of ethical practice, the authors begin with the International Society for Technology in Education framework for digital citizenship. They expand on…
Descriptors: Computer Literacy, Citizenship, Ethics, Standards
Liu, Feihong; Tu, Manghui – Journal of Education and Learning (EduLearn), 2020
An educated workforce is essential to government and industry, hence the need to provide a high-quality workforce has been crucial in higher education academic program development. In the cybersecurity field, the situation is not quite satisfactory, the reason comes down to the fact that this new industry is lacking a portable and measurable…
Descriptors: Labor Force Development, Computer Security, College Programs, Computer Science Education
Hung, Hsiu-Ting; Yang, Jie Chi; Tsai, Yi-Chin – Educational Technology & Society, 2020
Learning through designing digital games has recently emerged as a potential approach for school learners to boost their literacy development and learning in and across disciplines. However, existing knowledge on this relatively new approach is still fragmented, and little is known about its implementation features, associated learning…
Descriptors: Educational Games, Computer Games, Video Games, Design
van Groen, Maaike M.; Eggen, Theo J. H. M. – Journal of Applied Testing Technology, 2020
When developing a digital test, one of the first decisions that need to be made is which type of Computer-Based Test (CBT) to develop. Six different CBT types are considered here: linear tests, automatically generated tests, computerized adaptive tests, adaptive learning environments, educational simulations, and educational games. The selection…
Descriptors: Computer Assisted Testing, Formative Evaluation, Summative Evaluation, Adaptive Testing
Wu, Longkai; Looi, Chee-Kit; Multisilta, Jari; How, Meng-Leong; Choi, Hyungshin; Hsu, Ting-Chia; Tuomi, Pauliina – Asia-Pacific Education Researcher, 2020
Many education systems have recognized the importance of computational thinking and coding skills and are implementing curricular changes to introduce coding into formal school education. A necessary and critical success factor involves the preparation of and support for teachers to teach coding. Thus, understanding the perceptions of teachers…
Descriptors: Foreign Countries, Coding, Computer Science Education, Computation
Spathopoulos, Vassilios McInnes – Physics Education, 2020
The ancient Greek astronomers devised ingenious methods for measuring the size and distances of the Earth, Moon and Sun. The concepts were beautifully simple and although in most cases could only yield approximate results, they have the advantage that they can be understood by anyone with a basic mathematical background. The emergence of…
Descriptors: Greek Civilization, Computer Simulation, Astronomy, Computer Software
Tokmak, Ahmet; Yilmaz, Ali; Seker, Mustafa – Education Quarterly Reviews, 2022
This study aims to investigate the effect of using the Harezmi education model, which has been widely used in Turkey in recent years, in social studies teaching regarding computational thinking skills. Interviews were held with students and teachers seven months after the applications to determine the conceptual knowledge levels of students for…
Descriptors: Thinking Skills, Teaching Methods, Teacher Attitudes, Student Attitudes

Peer reviewed
Direct link
