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Hayriye Nevin Genc; Nuriye Kocak – Journal of Education in Science, Environment and Health, 2024
Understanding the trends and developments in artificial intelligence research in science education, which has rapidly advanced in recent years, is crucial for technological innovations and applications in education. Therefore, this study examines research on artificial intelligence in science education conducted between 2019 and 2023 (the last…
Descriptors: Bibliometrics, Information Retrieval, Databases, Artificial Intelligence
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Simon Knight; Isabella Bowdler; Heather Ford; Jianlong Zhou – Information and Learning Sciences, 2024
Purpose: Informational conflict and uncertainty are common features across a range of sources, topics and tasks. Search engines and their presentation of results via search engine results pages (SERPs) often underpinned by knowledge graphs (KGs) are commonly used across tasks. Yet, it is not clear how search does, or could, represent the…
Descriptors: Graphs, Search Engines, Web Sites, Design
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Todd Reynolds – English Teaching: Practice and Critique, 2024
Purpose: Synchronous virtual classes are becoming more common as universities expand access. However, instructors can feel hesitant as they move to a new style of teaching, especially if they are not sure their chosen pedagogy will work with virtual instruction. The purpose of this dialogic analysis is to examine the experiences of a dialogic…
Descriptors: Virtual Classrooms, Computer Mediated Communication, Synchronous Communication, English Instruction
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Fadime Ulusoy; Dilek Girit-Yildiz – Journal of Computer Assisted Learning, 2024
Background: Teachers must have the skills to find, select, design and use technology-based mathematical activities that focus on high-level cognitive demands--supporting student reasoning. However, they experience various difficulties in creating, planning and making decisions about how and when to utilize technological affordances. Objectives:…
Descriptors: Preservice Teachers, Mathematics Instruction, Educational Technology, Technology Uses in Education
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Hans G. K. Hummel; Rob Nadolski; Hugo Huurdeman; Giel van Lankveld; Konstantinos Georgiadis; Aad Slootmaker; Hub Kurvers; Mick Hummel; Petra Neessen; Johan van den Boomen; Ron Pat-El; Julia Fischmann – Journal of Computer Assisted Learning, 2024
Background: Complex skills, like analytical thinking, are essential in preparing students for future professions. Serious games hold potential to stimulate the online acquisition of such professional skills in an active and experiential way. Objective: Rubrics are proven assessment and evaluation instruments, but were never directly integrated…
Descriptors: Game Based Learning, Scoring Rubrics, Educational Games, Computer Simulation
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Özgen Korkmaz; Hacer Çolak Kiliç – International Journal of Technology in Education, 2024
The aim of this study is to determine the digital literacy skills of secondary school students and their social media addictions and attitudes towards social media use. Descriptive survey model was used in the study. Convenient sampling method was used to determine the study group. The research was conducted on 327 volunteer middle school students…
Descriptors: Foreign Countries, Middle School Students, Digital Literacy, Social Media
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Udit Chawla; Rajesh Mohnot; Harsh Vikram Singh – Education and Information Technologies, 2024
This study aims to understand students' adoption of ChatGPT in educational settings. Students' perceptions of ChatGPT influence their intentions to adopt it. The factors that influence their adoption include "Perceived Pedagogy", "Perceived Amplification ", Perceived Ingenuity" and "Perceived Ethics " and these…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, Technology Uses in Education
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Dewi Amat Sapuan; Josephine Ie Lyn Chan – Journal of Learning for Development, 2024
Simulation-based learning has the potential to foster a transformative learning culture within the Open and Distance Learning (ODL) environment. This report is based on a research project, integrating a simulation into a digital ODL classroom, conducted in Wawasan Open University, an ODL university in Malaysia. The report highlights how a…
Descriptors: Computer Simulation, Educational Technology, Distance Education, College Students
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Brenna Griffen; Christine Holyfield; Elizabeth R. Lorah; Nicolette Caldwell – Augmentative and Alternative Communication, 2024
This study examined the effects of an intervention package using high-tech augmentative and alternative communication (AAC) with Naturalistic Instruction (NI), time delay, and prompting during social routines for preschoolers on the autism spectrum. The AAC was a communication application on a tablet programmed with color photo representations of…
Descriptors: Augmentative and Alternative Communication, Prompting, Preschool Children, Autism Spectrum Disorders
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Venkateswara Rao Tadiboyina; B. B. V. L. Deepak; Dhananjay Singh Bisht – Education and Information Technologies, 2024
Alphabet training of primary school students is an essential, but challenging activity. Alphabet knowledge is an important fundamental literacy skill which has been found to directly impact the future academic success of students. Game-based learning and the use of multimodal engagement activities have been found to be effective intervention…
Descriptors: Elementary School Students, Alphabets, Spelling Instruction, Educational Games
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Syed Shah Alam; Saif Ahmed; Husam Ahmad Kokash – Education and Information Technologies, 2024
This study explores the interplay between perceived organizational e-readiness (POE) and perceived External E-Readiness (PEE) in the adoption and integration of Augmented Reality (AR) and Virtual Reality (VR) technologies in Malaysian higher education institutions. The study employs a reflective Structural Equation Modeling (SEM) model, anchored…
Descriptors: Computer Simulation, Simulated Environment, Foreign Countries, Higher Education
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Michael Karlin; Yin-Chan Liao; Swati Mehta – Journal of Research on Technology in Education, 2024
With the increasing demand for K-12 computer science education (CSed), and the importance of preparing highly qualified preservice teachers who have basic CS knowledge, teacher education faculty play an essential role in CSed capacity building. However, little is known about the best ways for supporting teacher education faculty with the…
Descriptors: Computer Science Education, Preservice Teacher Education, Teacher Educators, Faculty Development
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Liyan Liu; Shujuan Yan; Xinjie Deng; Zhonggen Yu – International Journal of Mobile and Blended Learning, 2024
With the rapid development of artificial intelligence, many applications have emerged, sparking heated discussions across various social sectors, particularly in education. This study aims to delve into the impact of pedagogical agents on learning through a combined use of VOSviewer and CitNetExplorer. Specifically, VOSviewer will facilitate a…
Descriptors: Artificial Intelligence, Blended Learning, Computer Software, Teaching Methods
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Siegle, Del – Gifted Child Today, 2024
Gifted and talented students with an interest in technology can use their advanced cognitive abilities to create webinars and workshops, research presentations, artistic showcases, literary discussions in a variety of languages, digital portfolios, and community and club activities. With YouTube evolving into a primary source of information among…
Descriptors: Academically Gifted, Video Technology, Creativity, Cognitive Ability
Mingyan Xu – ProQuest LLC, 2024
Online education crowdfunding attracts public school teachers with its enormous outsourcing opportunities, but its success is constantly challenged by information asymmetry and information overload. To assist the teachers in successfully collecting teaching funds in crowdfunding, three studies are conducted to address the two challenges.…
Descriptors: Fund Raising, Donors, Difficulty Level, Information Literacy
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