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Khaleel Al-Said; Ekaterina Vanina; Olga Pavlovskaya – Education and Information Technologies, 2024
The study investigates the impact of virtual reality technologies on the training of managers in the tourism industry using the ATLAS platform. A survey conducted among 300 professionals in the tourism sector in Russia, Kazakhstan, and Jordan allowed for the identification of differences in the perception of virtual training among Russian and…
Descriptors: Computer Simulation, Tourism, Management Development, Technology Uses in Education
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Ahmed Hosny Saleh Metwally; Ronghuai Huang; Paula Toledo Palomino; Ahmed Mohamed Fahmy Yousef – Education and Information Technologies, 2024
Gamifying online homework activities and learning assignments is an effective approach to facilitate students' engagement and enjoyment. While incorporating game elements to gamify homework and learning assignments promoted positive psychological and learning outcomes, the mere use of these elements brings several flaws associated with the gameful…
Descriptors: Gamification, Homework, Instructional Effectiveness, Motivation
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Siraprapa Kotmungkun; Wichuta Chompurach; Piriya Thaksanan – English Language Teaching Educational Journal, 2024
This study explores the writing quality of two AI chatbots, OpenAI ChatGPT and Google Gemini. The research assesses the quality of the generated texts based on five essay models using the T.E.R.A. software, focusing on ease of understanding, readability, and reading levels using the Flesch-Kincaid formula. Thirty essays were generated, 15 from…
Descriptors: Plagiarism, Artificial Intelligence, Computer Software, Essays
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Selina Marianna Shah; Catherine Elliott; Prema Nedungadi – IEEE Transactions on Education, 2024
Contribution: This study proffers a practical flexible framework for teachers and researchers embodying diverse computing pedagogies, to impart computing education (CE) to autistic students. The framework is based on the tenets of inclusion and personalised learning manipulating explicit CE pedagogies. Background: Research and anecdotal evidence…
Descriptors: Autism Spectrum Disorders, Students with Disabilities, Computer Science Education, Inclusion
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Sumitra Tatapudy; Rachel Potter; Linnea Bostrom; Anne Colgan; Casey J. Self; Julia Smith; Shangmou Xu; Elli J. Theobald – CBE - Life Sciences Education, 2024
The underrepresentation and underperformance of low-income, first-generation, gender minoritized, Black, Latine, and Indigenous students in Science, Technology, Engineering, and Mathematics (STEM) occurs for a variety of reasons, including, that students in these groups experience opportunity gaps in STEM classes. A critical approach to disrupting…
Descriptors: Equal Education, Outcomes of Education, Visualization, Reflection
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Janet Kesterson Isbell – Journal of Open, Flexible and Distance Learning, 2024
Research has demonstrated the need to prepare higher education faculty for transitioning from in-person to online modality. Researchers note the need to train faculty in course design, building classroom community, and establishing a teaching presence, among other things. This paper describes a professor's participation in a university-funded…
Descriptors: College Faculty, Electronic Learning, Faculty Development, Instructional Design
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Bindhu Rani C.; Lavanya Suku – Journal on School Educational Technology, 2024
The digital landscape is evolving rapidly, with people spending an average of 7 hours per day on internet-connected screens. For children under five, screen time ranges from 0.9 to 3.5 hours per day, with potential negative effects on health and development. The World Health Organization recommends that children under five should not spend more…
Descriptors: Program Effectiveness, Behavior Change, Preschool Children, Parent Attitudes
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Yujie Chen; Yibing Zhang – Educational Technology Research and Development, 2024
Carrying out opportunistic collaboration, a method of flexible collaboration centering around ideas and free collaboration structures, is important in knowledge creation organizations, especially for knowledge-building community formation. However, fixed-group collaboration is still widely employed in educational practice, hindering the…
Descriptors: Cooperative Learning, Learning Activities, Distance Education, Proximity
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Daniel F. O. Onah; Elaine L. L. Pang; Jane E. Sinclair – Journal of Computing in Higher Education, 2024
Despite the proliferation of massive open online courses (MOOCs) and the impressive levels of enrolment they attract, many participants do not complete these courses. High drop-out has been identified as one of the major problems with existing MOOC formats. Our work addresses two factors relating to non-completion. Firstly, MOOCs require a high…
Descriptors: MOOCs, Self Management, Independent Study, Educational Technology
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Marjahan Begum; Pontus Haglund; Ari Korhonen; Violetta Lonati; Mattia Monga; Filip Strömbäck; Artturi Tilanterä – Informatics in Education, 2024
There can be many reasons why students fail to answer correctly to summative tests in advanced computer science courses: often the cause is a lack of prerequisites or misconceptions about topics presented in previous courses. One of the ITiCSE 2020 working groups investigated the possibility of designing assessments suitable for differentiating…
Descriptors: Foreign Countries, College Students, Prerequisites, Computer Science Education
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Surattana Adipat; Rattanawadee Chotikapanich – Shanlax International Journal of Education, 2024
This study explores the transformative journey of higher education towards smart universities, emphasizing integrating cutting-edge technologies such as augmented reality, virtual reality, artificial intelligence, and biometric systems. This evolution responds to the evolving demands of society, aiming to significantly enhance the educational…
Descriptors: Higher Education, Educational Technology, Technology Uses in Education, Computer Simulation
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Frank Bird; Andew Shlesinger; Kimberly Duhanyan; James K. Luiselli – International Journal of Developmental Disabilities, 2024
Some children with autism spectrum disorder (ASD) experience seizures and associated staring episodes, loss of consciousness, weakened muscle tone, and myoclonic jerking. Data recording of seizure frequency, duration, and co-occurring behavior is necessary to document the effects of anti-epileptic medications, identify contextual influences on…
Descriptors: Children, Autism Spectrum Disorders, Seizures, Health Programs
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Tri Puspa Rinjeni; Nur Aini Rakhmawati; Reny Nadlifatin – Journal of Information Technology Education: Research, 2024
Aim/Purpose: This study identifies gamification element preferences based on Myers-Briggs Type Indicator (MBTI) characteristics. It measures the influence of preferences on learning motivation through a pre-experimental design of one group pre-test post-test. Background: Incorporating information technology in education has led to the introduction…
Descriptors: Foreign Countries, Personality Measures, College Students, Information Systems
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Nanda van der Stap; Theo van den Bogaart; Ebrahim Rahimi; Johan Versendaal – Journal of Computer Assisted Learning, 2024
Background: Online interaction in blended learning is leveraged through social presence and convergence. However, little systematic work currently exists on how researchers have explored these challenges in higher education institutions and no studies have synthesised these challenges. Objectives: The purpose of this study is to give a novel…
Descriptors: Literature Reviews, Blended Learning, Educational Strategies, Peer Relationship
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Qutaiba I. Ali – Discover Education, 2024
This paper contributes to the ongoing efforts aimed at enhancing Outcome-Based Education (OBE) assessment methodologies by addressing some critical gaps and exploring new solutions. Our work focuses on two main areas: firstly, this study proposes an improved assessment method for OBE. It refines traditional approaches by classifying course…
Descriptors: Outcome Based Education, Evaluation Methods, Student Evaluation, Artificial Intelligence
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