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Hui Han; Silvana Trimi – Education and Information Technologies, 2024
Cloud computing-based online education has played a vital role in enabling uninterrupted learning during crises such as the COVID-19 pandemic. This study explored the key variables associated with cloud computing that can effectively support the operation of online education platforms. By analyzing real data from 63 online learning platforms, the…
Descriptors: Computer Software, Learning Management Systems, Online Courses, Correlation
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Alaa Althubaiti; Suha M. Althubaiti – SAGE Open, 2024
The flipped classroom (FC) is a pedagogical model with an active learning concept and a hybrid course design that reverses the typical lecture process. Given the widespread use of online delivery methods, there is a need to explore the FC in delivering statistics courses. This study employs a prospective quasi-experimental study design to evaluate…
Descriptors: Flipped Classroom, Statistics Education, Data Analysis, Computer Software
Scott Cameron; Carmel Mesiti – Mathematics Education Research Group of Australasia, 2024
In their daily work teachers are responsible for several complex tasks; might AI be harnessed to support teachers in the challenging work of planning lessons? In this paper we investigate the use of an AI tool, namely ChatGPT, to generate a lesson plan that may be of use to teachers in their planning. A carefully worded prompt, informed by…
Descriptors: Artificial Intelligence, Mathematics Education, Lesson Plans, Computer Assisted Instruction
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Janja Košir; Andrej Košir; Anja Podlesek; Milena Košak Babuder – Reading & Writing Quarterly, 2024
Several factors can impede the writing process of students with dyslexia. One recommended adjustment to help them overcome these writing challenges is the use of personal computers for writing. The research underscores the significance of effective keyboarding skills in optimizing the benefits of computer-based writing for these students, with…
Descriptors: Foreign Countries, Early Adolescents, Dyslexia, Students with Disabilities
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Gayathri Sadanala; Xinhao Xu; Hao He; Jhon Alexander Bueno-Vesga; Shangman Li – Journal of Research on Technology in Education, 2024
Virtual reality (VR) applications have displayed remarkable development in the past two decades and have now been used vastly across the world for various educational purposes. The aim of this study was to explore the experience of a three dimensional (3D) desktop VR-based orientation for new online university students. The research study adopted…
Descriptors: Computer Simulation, College Students, School Orientation, Student Adjustment
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Chung Kwan Lo; Philip Leung Ho Yu; Simin Xu; Davy Tsz Kit Ng; Morris Siu-yung Jong – Smart Learning Environments, 2024
ChatGPT, a sophisticated artificial intelligence (AI) chatbot capable of providing personalised responses to users' inquiries, recently has had a substantial impact on education. Many studies have explored the use of ChatGPT in English as a second language (ESL) and English as a foreign language (EFL) education since its release on 30 November…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, English (Second Language)
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Dongkwang Shin; Jang Ho Lee – ELT Journal, 2024
Although automated item generation has gained a considerable amount of attention in a variety of fields, it is still a relatively new technology in ELT contexts. Therefore, the present article aims to provide an accessible introduction to this powerful resource for language teachers based on a review of the available research. Particularly, it…
Descriptors: Language Tests, Artificial Intelligence, Test Items, Automation
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Chun-Chun Chang – Journal of Computer Assisted Learning, 2024
Background: Cultivating students' problem-solving knowledge and skills in the workspace has been regarded as a primary goal in technical and vocational education. To this end, students are usually guided to complete the learning of workspace knowledge and skills by following the question, prompt, interaction and evaluation (QPIE) procedure.…
Descriptors: Computer Simulation, Questioning Techniques, Evaluation Methods, Vocational Education
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Janice Padula – Australian Mathematics Education Journal, 2024
In this paper the author explores and demonstrates the vital role mathematics plays in technology by showing how algebra, and in particular Boolean algebra, has become an essential part of how computers and computer languages work. Both Boolean logic and algebra are core competencies in Computer Science at the university level which may encourage…
Descriptors: Algebra, Logical Thinking, Computers, Artificial Intelligence
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Megan McComas; Virginia Gil-Rivas – Journal of American College Health, 2024
Objective: To test a conceptual model by which emotion dysregulation mediates the association between cyberaggression victimization (CAV) and symptoms of depression and anxiety among college students. Participants: Undergraduate students (N = 459) aged 18 to 29 years. Methods: Participants responded to an online questionnaire assessing CAV and…
Descriptors: Aggression, Computer Mediated Communication, Victims, Anxiety
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Michael Gusenbauer – Research Synthesis Methods, 2024
Citation indices providing information on backward citation (BWC) and forward citation (FWC) links are essential for literature discovery, bibliographic analysis, and knowledge synthesis, especially when language barriers impede document identification. However, the suitability of citation indices varies. While some have been analyzed, the…
Descriptors: Citation Indexes, Information Retrieval, Databases, Web Sites
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Ilana Dubovi – Interactive Learning Environments, 2024
Virtual reality (VR) has been shown to induce excessive affective processing, which in turn impacts the learning process and learning outcomes. Therefore, a better understanding of emotional dynamics and how emotions are instigated while learning with VR is needed. For this purpose, the students learning process with a VR simulation was captured…
Descriptors: Nonverbal Communication, Psychological Patterns, Learner Engagement, Computer Simulation
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Johan Lind – Design and Technology Education, 2024
Given the profound influence that technology has on society, shaping our behaviours, conversations, and decisions, it is essential to understand its development and nature. Obtaining a complete understanding of technology requires us to explore both the nature of technology and its historical aspects. This study examines how using supportive…
Descriptors: Computer Simulation, Technology Uses in Education, Information Technology, Interaction
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Jeou-Shyan Horng; Hsuan Hsu – Education and Information Technologies, 2024
In light of today's experience economy and the forthcoming era of smart-technology and the metaverse, the aesthetic education needs to be revolutionized. In particular, integrating augmented reality (AR) and virtual reality (VR) into such courses has been proven to significantly enrich the learning experience and enhance its effectiveness. This…
Descriptors: Hospitality Occupations, Dining Facilities, Aesthetic Education, Aesthetics
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Lianne Bakkum; Lotte Piekema; Linda Douma; Carlo Schuengel; Paula Sterkenburg; Esmee Adam; Annet ten Brug; Noud Frielink; Petri Embregts; Anne Tharner – Journal of Intellectual Disabilities, 2024
During the COVID-19 pandemic, many people with intellectual disabilities living in care facilities could not receive visitors. Health authorities suggested the use of digital social contact as an alternative for in-person visits. We examined how people with intellectual disabilities living in care facilities experienced the use of digital social…
Descriptors: COVID-19, Pandemics, Intellectual Disability, Interpersonal Relationship
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