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Rücker, Michael T.; van Joolingen, Wouter R.; Pinkwart, Niels – ACM Transactions on Computing Education, 2020
Enabling students to recognize and evaluate the ubiquitous impact of computing technology on society is an internationally proclaimed goal of a K-12 computing education. To that end, students need to actually engage with their computing knowledge in concrete everyday situations. From the perspectives of learning transfer and variation theory, we…
Descriptors: Secondary School Students, Student Attitudes, Computers, Information Technology
Ezumah, Bellarmine A. – Digital Education and Learning, 2020
This book is a critical-cultural evaluation of educational technology adoption in Sub-Saharan Africa, including projects such as the OLPC (One Laptop Per Child). It presents efficient ways of improving education delivery among low-income communities through designing and implementing congruent educational technologies that incorporate social and…
Descriptors: Educational Technology, Foreign Countries, Laptop Computers, Access to Computers
Bédi, Branislav; Bernharðsson, Haraldur; Chua, Cathy; Guðmarsdóttir, Birgitta Björg; Habibi, Hanieh; Rayner, Manny – Research-publishing.net, 2020
We describe how the open-source Learning and Reading Assistant (LARA) platform was used to convert a classic Old Norse text, the "Völuspá," into an interactive online form. The LARA version includes high-quality recorded audio, translations, notes on key words and phrases, an automatically generated concordance, and links to other online…
Descriptors: Open Source Technology, Indo European Languages, Audio Equipment, Translation
Beatrice Ann Majka – ProQuest LLC, 2020
Virtual Reality and education have been evolving for many years, moving from in-person classroom and online sessions to utilizing Virtual reality for training. Virtual reality allows students to actively engage with training rather than being passive in a classroom. The virtual world has been moving forward as a new tool to assist with…
Descriptors: Computer Simulation, Computer Assisted Instruction, Job Training, Job Skills
Andrew Dell – Pennsylvania Teacher Educator, 2020
Pennsylvania teachers were surveyed about their perception of the outcomes of one-to-one technology programs. Results quantified teacher perceptions regarding: (1) educational resources; (2) the effects of school environments; and (3) standardized test scores. Results demonstrate that Pennsylvania educators do not perceive one-to-one programs…
Descriptors: Teacher Attitudes, Access to Computers, Program Effectiveness, Academic Achievement
Owusu-Ansah, Samuel – International Journal on E-Learning, 2018
The main aim of the study was to assess the accessibility, adequacy and use of ICT in Distance Education (DE) programme of the University of Ghana (UG), Legon distance learning students. Information Communication Technology (ICT) plays a critical role in enhancing the teaching and learning processes of the DE programme. Both interview and…
Descriptors: Distance Education, Computer Uses in Education, Foreign Countries, Undergraduate Students
Fees, Rachel E.; da Rosa, Jennifer A.; Durkin, Sarah S.; Murray, Mark M.; Moran, Angela L. – International Journal of Computer Science Education in Schools, 2018
The United States Naval Academy (USNA) STEM Center for Education and Outreach addresses an urgent Navy and national need for more young people to pursue careers in STEM fields through world-wide outreach to 17,000 students and 900 teachers per year. To achieve this mission, the STEM Center has developed a hands-on and inquiry-based methodology to…
Descriptors: Computer Science Education, STEM Education, Computer Security, Experiential Learning
Palomeque, Cristina; Pujolà, Joan-Tomàs – ReCALL, 2018
The study of multimodality in communication has attracted the attention of researchers studying online multimodal environments such as virtual worlds. Specifically, 3D virtual worlds have especially attracted the interest of educators and academics due to the multiplicity of verbal channels, which are often comprised of text and voice channels, as…
Descriptors: Second Language Learning, Second Language Instruction, Computer Simulation, Computer Assisted Instruction
Fees, Rachel E.; da Rosa, Jennifer A.; Durkin, Sarah S.; Murray, Mark M.; Moran, Angela L. – Online Submission, 2018
The United States Naval Academy (USNA) STEM Center for Education and Outreach addresses an urgent Navy and national need for more young people to pursue careers in STEM fields through world-wide outreach to 17,000 students and 900 teachers per year. To achieve this mission, the STEM Center has developed a hands-on and inquiry-based methodology to…
Descriptors: Computer Science Education, STEM Education, Computer Security, Experiential Learning
Pomerantz, Jeffrey – EDUCAUSE, 2018
Extended reality (XR)--a wide range of technologies along a continuum, with the real world at one end and fully immersive simulations at the other--is having a dramatic impact on pedagogy in higher education. To explore the potential of XR technologies in higher education, EDUCAUSE and HP collaborated on the Campus of the Future: 3D Technologies…
Descriptors: Computer Peripherals, Computer Uses in Education, Computer Simulation, Higher Education
Jordan, Jamie Byrd – ProQuest LLC, 2018
This research explored the impact of a sixth grade one-to-one laptop initiative on student attitudes about learning and technological competencies. The study compared student preintervention and postintervention survey data prior to and after a sixth grade laptop intervention initiative. The survey responses were divided into 5 dimensions (School…
Descriptors: Laptop Computers, Educational Technology, Grade 6, Student Attitudes
Pearson, 2018
Pearson sought to explore whether attempting more unique assignments in MyLab IT, an online tutorial and assessment tool used in higher education to teach digital literacy concepts and Microsoft Office application skills, is related to higher exam scores. This Research Report presents findings from one research study: a correlational study Pearson…
Descriptors: Computer Literacy, Electronic Learning, College Instruction, Instructional Effectiveness
Themistocleous, Charalambos; Neophytou, Kyriaki; Rapp, Brenda; Tsapkini, Kyrana – Journal of Speech, Language, and Hearing Research, 2020
Purpose: The evaluation of spelling performance in aphasia reveals deficits in written language and can facilitate the design of targeted writing treatments. Nevertheless, manual scoring of spelling performance is time-consuming, laborious, and error prone. We propose a novel method based on the use of distance metrics to automatically score…
Descriptors: Computer Assisted Testing, Scoring, Spelling, Scores
Calvert, Sandra L.; Putnam, Marisa M.; Aguiar, Naomi R.; Ryan, Rebecca M.; Wright, Charlotte A.; Liu, Yi Hui Angella; Barba, Evan – Child Development, 2020
Children's math learning (N = 217; M[subscript age] = 4.87 years; 63% European American, 96% college-educated families) from an intelligent character game was examined via social meaningfulness (parasocial relationships [PSRs]) and social contingency (parasocial interactions, e.g., math talk). In three studies (data collected in the DC area:…
Descriptors: Young Children, Mathematics Skills, Computer Games, Play
Bernard, Pawel; Mendez, James D. – Biochemistry and Molecular Biology Education, 2020
Development of three-dimensional (3D) printing technology has started a new chapter for in-classroom modeling of chemical molecules. The technology provides the opportunity to design and produce various types of personalized models. However, using classical 3D printers is time consuming, and it is hard to involve students in the modeling process…
Descriptors: Computer Peripherals, Printing, Freehand Drawing, Geometry

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