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Sukirman, Sukirman; Ibharim, Laili Farhana Md; Said, Che Soh; Murtiyasa, Budi – Informatics in Education, 2022
Research trends on computational thinking (CT) and its learning strategies are showing an increase. The strategies are varying, for example is using games to provide enjoyment, engagement, and experience. To improve the high level of immersion and presence of game objects, learning strategies through games can be improved by virtual reality (VR)…
Descriptors: Computation, Thinking Skills, Game Based Learning, Computer Simulation
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Smyrnova-Trybulska, Eugenia; Morze, Nataliia; Varchenko-Trotsenko, Lilia – Education and Information Technologies, 2022
Contemporary education is often based on using e-learning courses, which have become a popular means of delivering didactic material to students. Among the main advantages mentioned is the potential possibility of creating individual ways of learning and teaching. The purpose of this article is to provide a description of the various approaches to…
Descriptors: College Students, Student Attitudes, Electronic Learning, Foreign Countries
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Yan, Xiaoheng; Zazkis, Rina – International Journal of Mathematical Education in Science and Technology, 2022
Windmill images and shapes have a long history in geometry and can be found in problems in different mathematical contexts. In this paper, we share and discuss various problems involving windmill shapes and solutions from geometry, algebra, to elementary number theory. These problems can be used, separately or together, for students to explore…
Descriptors: Mathematics Instruction, Teaching Methods, Geometry, Algebra
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Biswas, Subhrajyoti – Physics Education, 2022
In this article we present a simple experimental set-up to determine the band gap of germanium and silicon using the "ExpEYES-17" kit. The experiment is based on the temperature dependence of the reverse current through germanium and silicon diodes at different temperatures. The experimental values are found to agree well with accepted…
Descriptors: Science Experiments, Physics, Energy, College Science
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Wilson, Alexander C.; Bishop, Dorothy V. M. – Journal of Child Language, 2022
It remains unclear whether pragmatic language skills and core language skills (grammar and vocabulary) are distinct language domains. The present work aimed to tease apart these domains using a novel online assessment battery administered to almost 400 children aged 7 to 13 years. Confirmatory factor analysis indicated that pragmatic and core…
Descriptors: Pragmatics, Computer Assisted Testing, Factor Analysis, Grammar
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Enad, Abeer Ali; Jumaili, Najm Abdullah Hammood AL; Khazaali, Husam Mohammed Kareem Al – Journal of Language and Linguistic Studies, 2022
The COVID-19 pandemic has forced many international educational system to undergo significant transformation, rethinking key elements of their learn processes and use of technology to maintain operations whilst adhering to a changing landscape of guidelines and new procedures. This study offers a collective insight to many of the key issues and…
Descriptors: COVID-19, Pandemics, Computer Uses in Education, Teacher Attitudes
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Karakus, Derya; Özkaya, Merve; Konyaliglu, Alper Cihan – Shanlax International Journal of Education, 2022
The aim of this study was to investigate the effectiveness of GeoGebra software in preservice mathematics teachers' process of correcting and making sense of errors regarding the concept of the asymptote. Case study method, one of the qualitative approaches, was adopted in the study. The study group consisted of 11 preservice teachers studying in…
Descriptors: Computer Software, Preservice Teachers, Mathematics Teachers, Mathematics Instruction
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Cernat, Alexandru; Keusch, Florian – International Journal of Social Research Methodology, 2022
Surveys continue to be a popular way of collecting data in the social sciences. But, despite their popularity they have a number of limitations including the possibility of changing the behaviour of respondents. Such mere-measure or question-behaviour effects can compromise the external validity of social data. In this article, we use digital…
Descriptors: Surveys, News Media, Foreign Countries, Internet
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He, Chuanxiuyue; Gunalp, Peri; Meyerhoff, Hauke S.; Rathbun, Zoe; Stieff, Mike; Franconeri, Steven L.; Hegarty, Mary – Cognitive Research: Principles and Implications, 2022
Visual working memory (VWM) is typically measured using arrays of two-dimensional isolated stimuli with simple visual identities (e.g., color or shape), and these studies typically find strong capacity limits. Science, technology, engineering and mathematics (STEM) experts are tasked with reasoning with representations of three-dimensional (3D)…
Descriptors: Visual Perception, Short Term Memory, Computer Simulation, Visual Stimuli
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Cao, Yang; Gong, Shao-Ying; Wang, Zhen; Cheng, Yang; Wang, Yan-Qing – Journal of Computer Assisted Learning, 2022
Background: As one of the gamification elements, leaderboard, especially absolute leaderboard, is widely used in educational gamification systems. However, empirical studies on the optimal use condition of the leaderboard and underlying influence mechanisms are deficient. Objectives: This study explored which difficulty was more conducive to…
Descriptors: Goal Orientation, Difficulty Level, Learning Motivation, Educational Games
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Lee, Ju Seong; Lee, Kilryoung; Chen Hsieh, Jun – Language Teaching Research, 2022
This study examined Korean (n = 143) and Taiwanese (n = 261) EFL students' willingness to communicate in a second language (L2 WTC) in in-class, out-of-class, and digital settings. Follow-up interviews (n = 20) were also conducted to identify factors that might have influenced their L2 WTC. Results showed that Korean and Taiwanese participants…
Descriptors: Second Language Learning, Foreign Countries, English (Second Language), Language Usage
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Çakiroglu, Ünal; Atabas, Samet; Aydin, Merve; Özyilmaz, Ilknur – Research and Practice in Technology Enhanced Learning, 2022
Concept maps are the tools used to facilitate meaningful conceptual learning. In this study, an augmented reality (AR)-based concept map (AR-ConMAP) application was developed to facilitate the concept map creation process to overcome the challenges that students face when creating concept maps. The study was carried out as a case study.…
Descriptors: Concept Mapping, Computer Simulation, Maps, Technology Uses in Education
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Pan, Qianqian; Reichert, Frank; de la Torre, Jimmy; Law, Nancy – Educational Measurement: Issues and Practice, 2022
Hong Kong was one of the first places hit with the COVID-19 outbreak in January 2020 and has since responded with several periods of full or partial school suspension, during which teaching and learning often occurred remotely using digital means. During this time, collecting research data and testing students have become more difficult than…
Descriptors: Technological Literacy, Student Evaluation, COVID-19, Pandemics
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Olivares, Daniel; Hundhausen, Christopher; Ray, Namrata – ACM Transactions on Computing Education, 2022
As in other STEM disciplines, early computing courses tend to stress individual assignments and discourage collaboration. This can lead to negative learning experiences that compel some students to give up. According to social learning theory, one way to improve students' learning experiences is to help them form and participate actively in…
Descriptors: Intervention, Interpersonal Relationship, Programming, Computer Science Education
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Elçiçek, Mithat; Kahyaoglu, Mustafa – Journal of Learning and Teaching in Digital Age, 2022
The purpose of this research is to reveal the research trends of postgraduate theses published in the field of digital literacy published in Turkey between 2015 and 2020. In this context, a total of 34 postgraduate theses on digital literacy published between 2015 and 2020 in the database of YÖK (Higher Education Institution) National Thesis…
Descriptors: Computer Literacy, Foreign Countries, Content Analysis, Research Methodology
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