NotesFAQContact Us
Collection
Advanced
Search Tips
Showing 1,441 to 1,455 of 139,515 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Abbasnasab Sardareh, Sedigheh; Brown, Gavin T. L.; Denny, Paul – Teaching Statistics: An International Journal for Teachers, 2021
Research students in social science disciplines frequently struggle to master statistical analysis. A contributing factor may be the statistical software that is used, as the design of such software may not address the needs of non-statisticians or non-computer programming students. Hence, decisions about which statistical software tools are most…
Descriptors: Comparative Analysis, Computer Software, Statistics, Introductory Courses
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Lima, Adriano Luiz de Souza; Benitti, Fabiane Barreto Vavassori – Informatics in Education, 2021
Interfaces with good usability help their users complete more tasks in less time and with less effort, which gives them greater satisfaction. Given the vast array of options available to users today, usability is an important interface feature that may lead to the commercial success or failure of a software system. Despite its importance, few…
Descriptors: Usability, Computer Interfaces, Computer Software, Undergraduate Students
Peer reviewed Peer reviewed
Direct linkDirect link
Yip, Sai Ho; Saunders, Jeffrey Allen – Cognitive Research: Principles and Implications, 2023
This study investigated whether increased attention to the central or peripheral visual field can reduce motion sickness in virtual reality (VR). A recent study found that increased attention to the periphery during vection was correlated with lower self-reported motion sickness susceptibility, which suggests that peripheral attention might be…
Descriptors: Visual Acuity, Attention, Computer Simulation, Diseases
Peer reviewed Peer reviewed
Direct linkDirect link
Patrick P. Weis; Wilfried Kunde – Cognitive Research: Principles and Implications, 2023
With ubiquitous computing, problems can be solved using more strategies than ever, though many strategies feature subpar performance. Here, we explored whether and how simple advice regarding when to use which strategy can improve performance. Specifically, we presented unfamiliar alphanumeric equations (e.g., A + 5 = F) and asked whether counting…
Descriptors: Information Retrieval, Information Technology, Computers, Data Processing
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Tang, Thuy Thi; Nguyen, Thuy Nga; Tran, Huong Thi Thu – Contemporary Educational Technology, 2022
The purpose of this study is to examine factors that influence teachers' intentions to use technology in assessments using the technology acceptance model (TAM) as a framework. An online survey was utilized to collect data, and 360 teachers participated in the survey. This study used partial least squares-structural equation modelling (PLS-SEM) to…
Descriptors: Foreign Countries, Teacher Attitudes, Computer Attitudes, Technology Integration
Peer reviewed Peer reviewed
Direct linkDirect link
Yi-chen Chen – Computer Assisted Language Learning, 2024
Public speaking is considered the most anxiety-provoking speaking activity for English as a foreign language (EFL) learner. While traditional lecture-based classrooms hinder EFL learners' constant practice and frequent interaction due to large class sizes and limited time, recent developments in technology, including Artificial Intelligence (AI),…
Descriptors: Computer Assisted Instruction, Teaching Methods, Oral Language, Second Language Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Mark F. Thouin; William E. Hefley – Journal of Information Systems Education, 2024
The product owner role is one of three key roles in the Scrum software development process. Industry demand for product owners is growing exponentially, and educators need effective techniques for teaching students the knowledge, skills, and competencies required to be effective product owners. To address this need, this Teaching Tip describes how…
Descriptors: Computer Software, Experiential Learning, Computer Simulation, Graduate Students
Peer reviewed Peer reviewed
Direct linkDirect link
Way Kiat Bong; Weiqin Chen – International Journal of Inclusive Education, 2024
The use of information and communications technology (ICT) in higher education institutions has increased in the past 20 years. While ICT has brought many benefits to students and faculty, research shows that it also creates barriers and challenges for students with disabilities due to the inaccessibility of digital tools and learning materials.…
Descriptors: Accessibility (for Disabled), Inclusion, Information Technology, Communications
Peer reviewed Peer reviewed
Direct linkDirect link
Doug Kueker; Joi Moore – Journal of Computer Assisted Learning, 2024
Background: Learning to use software using screencast videos with worked examples in the corresponding practice files presents a classic split-attention problem that requires learners to mentally integrate information from the video with a target application. While there is evidence that splitting attention either temporally or spatially adversely…
Descriptors: Participant Observation, Interactive Video, Computer Peripherals, Attention Control
Peer reviewed Peer reviewed
Direct linkDirect link
Sy-Miin Chow; Jungmin Lee; Jonathan Park; Prabhani Kuruppumullage Don; Tracey Hammel; Michael N. Hallquist; Eric A. Nord; Zita Oravecz; Heather L. Perry; Lawrence M. Lesser; Dennis K. Pearl – Journal of Statistics and Data Science Education, 2024
Personalized educational interventions have been shown to facilitate successful and inclusive statistics, mathematics, and data science (SMDS) in higher education through timely and targeted reduction of heterogeneous training disparities caused by years of cumulative, structural challenges in contemporary educational systems. However, the burden…
Descriptors: Individualized Instruction, Instructional Design, Science Education, Higher Education
Peer reviewed Peer reviewed
Direct linkDirect link
Elena Tsakakis; Angela Gupta; Ingrid E. Schneider; Bobbi Donovan – Applied Environmental Education and Communication, 2024
Advanced information communication technologies (ICT) offer significant benefits to applied communications, including potential cost reductions, service improvements, and expanded natural resource education in an era of ever-decreasing budgets. Limited guidance exists about how to design and implement virtual reality and augmented reality…
Descriptors: Information Technology, Communication (Thought Transfer), Information Dissemination, Environmental Education
Peer reviewed Peer reviewed
Direct linkDirect link
Mengsiying Li; Tai Wang – Education and Information Technologies, 2024
Began with Computer-Assisted Language Learning (CALL) in the 1960s and extended to the widespread use of various Mobile-Assisted Language Learning (MALL) tools in education, language learning has embraced technology early on, achieved noticeable results, and found extensive practical use. However, due to the challenges in accessing user data from…
Descriptors: Learning Strategies, Language Acquisition, Computer Oriented Programs, Educational Technology
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Jacqueline Zammit – Technology in Language Teaching & Learning, 2024
The Chat Generative Pretrained Transformer (ChatGPT) is a state-of-the-art artificial intelligence (AI) language model developed by OpenAI. It employs advanced deep-learning algorithms to generate text that mimics human language. ChatGPT, launched on November 30, 2022, has rapidly gained widespread recognition. Its influence on the future of…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, Second Language Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Geoffrey D. Borman; Hyunwoo Yang; R. Lennon Audrain; So Jung Park – Journal of Education for Students Placed at Risk, 2024
Drawing on state reading achievement data provided by a California school district, we analyze the achievement impacts of Achieve3000, an intervention designed to offer K-12 students expanded opportunities to acquire literacy skills. Achieve3000 is a personalized, technology-adaptive program to supplement regular instruction in English language…
Descriptors: Reading Achievement, Literacy Education, Computer Uses in Education, Tutoring
Peer reviewed Peer reviewed
Direct linkDirect link
Anne C. Pivonka; Laura Makary; Colin M. Gray – International Journal of Technology and Design Education, 2024
Design students must develop competence in a wide range of areas in order to be successful in their future practice. Increasingly, knowledge of design methods is used to frame both a designer's repertoire and their overall facility as a designer. However, there is little research on how students build cognitive schema in relation to design methods…
Descriptors: Design, Figurative Language, Schemata (Cognition), Teaching Methods
Pages: 1  |  ...  |  93  |  94  |  95  |  96  |  97  |  98  |  99  |  100  |  101  |  ...  |  9301