Publication Date
| In 2026 | 41 |
| Since 2025 | 3657 |
| Since 2022 (last 5 years) | 17416 |
| Since 2017 (last 10 years) | 36261 |
| Since 2007 (last 20 years) | 69008 |
Descriptor
Source
Author
Publication Type
Education Level
Audience
| Practitioners | 9874 |
| Teachers | 6670 |
| Researchers | 2554 |
| Administrators | 1790 |
| Policymakers | 1069 |
| Students | 681 |
| Media Staff | 653 |
| Parents | 264 |
| Counselors | 126 |
| Community | 101 |
| Support Staff | 62 |
| More ▼ | |
Location
| Australia | 2757 |
| Turkey | 2570 |
| United Kingdom | 2289 |
| Canada | 2245 |
| China | 1591 |
| United States | 1525 |
| Taiwan | 1444 |
| California | 1189 |
| Spain | 1038 |
| Germany | 962 |
| Japan | 881 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards without Reservations | 62 |
| Meets WWC Standards with or without Reservations | 81 |
| Does not meet standards | 60 |
Marisol Cruz Cain – US Government Accountability Office, 2025
The Department of Education's Office of Federal Student Aid (FSA) manages the Free Application for Federal Student Aid (FAFSA), which students and parents submit to determine a student's eligibility for receiving financial aid. The FAFSA Processing System (FPS)--the system that underpins federal student aid--processes these applications. In…
Descriptors: Student Financial Aid, Financial Aid Applicants, Federal Government, Federal Programs
Hayley Henderson; Andy Phippen – Palgrave Macmillan, 2025
This book explores the online behavior and safeguarding of children with special education needs (SEN) in the digital world. Founded in research which evidences key stakeholder perspectives, this book informs and guides stakeholders towards sensibly balancing risk and opportunities online with an understanding that SEN children may face some…
Descriptors: Computer Use, Child Safety, Foreign Countries, Special Needs Students
Ulrich Kortenkamp; Silke Ladel; Kevin Larkin – Digital Experiences in Mathematics Education, 2025
In this article, we investigate the effects of the app "Fingu" on a child's understanding of the part-whole concept. Using the Artifact Centric Activity Theory framework, we initially analyse the internalisation and externalisation processes that appear to occur during one child's use of the app. Based on the learning from this process,…
Descriptors: Technology Uses in Education, Computer Oriented Programs, Mathematical Concepts, Educational Games
Raquel Taylor; Taylor K. Ruth; Ben Robison; Nathan W. Conner; Bryan Reiling – Journal of Agricultural Education, 2025
Strong stakeholder relations are particularly important for FFA, and research has demonstrated the utility of social media for enhancing these relations for the National FFA and state FFA programs. However, not much information is available for how local FFA chapters utilize social media to communicate with stakeholders. Therefore, this study…
Descriptors: Agricultural Education, Student Organizations, Social Media, Teacher Attitudes
Zuzana Terry; Magdalena Mouralová – Journal of Pedagogical Research, 2025
This study investigates the sustainability and leadership of a large (more than 26 thousand members in 2023) Czech online teachers? community, the Facebook group Ucitelé+ (U+) from the onset of the COVID-19 pandemic to 2024. Drawing on digital ethnography, semi-structured interviews with three moderators and triangulating with eight active…
Descriptors: Communities of Practice, Foreign Countries, Group Membership, Group Dynamics
Hunhui Na; K. Bret Staudt Willet; Hui Shi; Jaesung Hur; Dan He; Chaewon Kim – Journal of Research on Technology in Education, 2025
Generative AI tools, like ChatGPT, have ignited global discussions and debates about potential educational impacts. By examining initial reactions to ChatGPT shared in online spaces, this study aims to deepen understanding of opportunities and concerns related to integrating such tools into education. With the keyword "chatgpt," we…
Descriptors: Discourse Analysis, Artificial Intelligence, Social Media, Computer Mediated Communication
Jack Denham; Matthew Spokes; Matt Coward-Gibbs; Caitlin Veal – Pedagogy, Culture and Society, 2025
Utilising data from semi-structured interviews (n = 20), this paper explores the educational function of internationally popular, blockbuster videogames, including the ways in which players identify and operationalise these learning experiences. It proposes a framework through which different learning experiences in mainstream, culturally…
Descriptors: College Students, Video Games, Popular Culture, Incidental Learning
Weipeng Shen; Xiao-Fan Lin; Jiachun Liu; Xinxian Liang; Ruiqing Chen; Xiaoyun Lai; Xinwen Zheng – Journal of Computer Assisted Learning, 2025
Background: Generative artificial intelligence (GenAI) chatbots extend transformative impact in higher education. Current research requires more comprehensive evaluations of the collaborative learning fostered by students and GenAI chatbots. However, existing articles have rarely explored the dynamic process of student--AI collaboration in higher…
Descriptors: Undergraduate Students, Artificial Intelligence, Technology Uses in Education, Computer Mediated Communication
Fan Xu; Ana-Paula Correia – Journal of Computer Assisted Learning, 2025
Background: Computational thinking (CT) is an essential skill for preparing the younger generation to succeed in an AI-driven world, with pair programming emerging as a widely used approach to foster these skills. However, the role of individual factors and mutual engagement in shaping CT skills within pair programming remains underexplored,…
Descriptors: Computation, Thinking Skills, Learner Engagement, Middle School Students
Ari Kartini; Dadang Sunendar; Sumiyadi; Yulianeta; Asep Nurjamin; Cepri Maulana – International Journal of Language Education, 2025
This study aims to describe the utilization of innovative media in learning to write poetry developed in the form of a mobile application. This research uses the Research and Development (R&D) method by adopting the R2D2 model, which focuses on three main stages: (a) determination, (b) design and development, and (c) dissemination. The…
Descriptors: Material Development, Multimedia Materials, Handheld Devices, Computer Oriented Programs
Lei Cai; Hua Tan; Min Huang – SAGE Open, 2025
Despite the consensus on the paramount importance of translation technology competence, its exact definition and constructs remain vague and inconsistent. Moreover, translation educators' dual identity both as a translator and an educator received insufficient attention. Therefore, drawing on the previous models of translation competence, we…
Descriptors: Foreign Countries, Technological Literacy, Translation, College Faculty
Yu Gou; Luyan Teng; Haohong Nie – SAGE Open, 2025
The rapid development of the Internet has made search engines the preferred way for people to obtain information. As the world's largest Chinese search engine, Baidu Index developed by Baidu is an important data analysis platform. Similar to Google Trends, Baidu Index is a data tool based on data that provides the display frequency and related…
Descriptors: Bullying, Search Engines, Trend Analysis, Geographic Location
Aimee Quickfall; Jodie Cooper; Jenny Mitchell – Sage Research Methods Cases, 2025
This case study is based on a research project with an aim to explore the experiences of student teachers who are also parents, at a large university teacher education provider in Yorkshire. The project team included two student parents from a teacher education program at the university, and three academic members of staff who work in teacher…
Descriptors: Computer Mediated Communication, Focus Groups, Student Teachers, Parents
Bianca C. Braga; William Hurst; John Barrow; John Long; Gregory C. Shearer; Joanna K. Hodges; Olivia Lawler; Ravi Patel; Terry Schiavone; Travis D. Masterson – Biochemistry and Molecular Biology Education, 2025
This randomized controlled trial assessed the comparative effectiveness of a biochemistry education program delivered through an immersive virtual reality (iVR) experience and traditional video-based instruction. Undergraduate students enrolled in three nutrition courses from a large R1 American university participated (n = 95). Students were…
Descriptors: Biochemistry, Computer Simulation, Video Technology, Undergraduate Students
Ulzharkyn ?bdigapbarova; Aigul Syzdykbayeva; Elmira Aitenova; Sabira Nishanbayeva; Saniya Nurgaliyeva – Journal of Education and e-Learning Research, 2025
This study examines the impact of digital etiquette training on the development of a digital communication culture among future teachers by providing new perspectives and access to scientific knowledge in the field of digital etiquette. A mixed-methods approach was used both before and after the test. The study included 115 respondents. The…
Descriptors: Foreign Countries, Preservice Teachers, Computer Mediated Communication, Communication Skills

Peer reviewed
Direct link
