NotesFAQContact Us
Collection
Advanced
Search Tips
Showing 4,156 to 4,170 of 7,857 results Save | Export
Shi, Lei; Al Qudah, Dana; Cristea, Alexandra I. – International Association for Development of the Information Society, 2013
Social e-learning is a process through which learners achieve their learning goals via social interactions with each other by sharing knowledge, skills, abilities and educational materials. Adaptive e-learning enables adaptation and personalization of the learning process, based on learner needs, knowledge, preferences and other characteristics.…
Descriptors: Foreign Countries, Electronic Learning, Socialization, Case Studies
Karavirta, Ville – International Association for Development of the Information Society, 2013
Learning an algorithm--a systematic sequence of operations for solving a problem with given input--is often difficult for students due to the abstract nature of the algorithms and the data they process. To help students understand the behavior of algorithms, a subfield in computing education research has focused on algorithm…
Descriptors: Technology Uses in Education, Educational Technology, Electronic Learning, Telecommunications
Iowa Department of Education, 2021
The 2021 edition of the Annual Condition of Education Report (COE) marks the 32nd edition of the report. For over 30 years, the Department has published the COE in order to provide education stakeholders critical data about the status of Iowa's education system. The 2021 COE covers a wide variety of content including information about Iowa's…
Descriptors: College Entrance Examinations, National Competency Tests, Enrollment Trends, Early Childhood Education
Peer reviewed Peer reviewed
Direct linkDirect link
Soares, S. N.; Wagner, F. R. – IEEE Transactions on Education, 2011
Teaching and Design Workbench (T&D-Bench) is a framework aimed at education and research in the areas of computer architecture and embedded systems. It includes a set of features not found in other educational environments. This set of features is the result of an original combination of design requirements for T&D-Bench: that the…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Science Education, College Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Arbelaitz, Olatz; José I. Martín; Muguerza, Javier – IEEE Transactions on Education, 2015
This paper presents an analysis of introducing active methodologies in the Computer Architecture course taught in the second year of the Computer Engineering Bachelor's degree program at the University of the Basque Country (UPV/EHU), Spain. The paper reports the experience from three academic years, 2011-2012, 2012-2013, and 2013-2014, in which…
Descriptors: Active Learning, Teaching Methods, Student Attitudes, Computer Science Education
Peer reviewed Peer reviewed
Direct linkDirect link
O'Connell, Robert M. – IEEE Transactions on Education, 2015
Team-based learning (TBL) is a form of student-centered active learning in which students independently study new conceptual material before it is treated in the classroom, and then subsequently spend considerable classroom time working in groups on increasingly challenging problems and applications based on that new material. TBL provides…
Descriptors: Teamwork, Teaching Methods, Engineering Education, Transfer of Training
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Mather, Richard – IAFOR Journal of Education, 2015
This paper explores the application of canonical gradient analysis to evaluate and visualize student performance and acceptance of a learning system platform. The subject of evaluation is a first year BSc module for computer programming. This uses "Ceebot," an animated and immersive game-like development environment. Multivariate…
Descriptors: Multivariate Analysis, Program Evaluation, Visualization, Programming
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Manohar, Priyadarshan A.; Acharya, Sushil; Wu, Peter; Hansen, Mary; Ansari, Ali; Schilling, Walter – Journal of Education and Learning, 2015
Two critical problems facing the software (S/W) industry today are the lack of appreciation of the full benefits that can be derived from Software Verification and Validation (V&V) and an associated problem of shortage of adequately trained V&V practitioners. To address this situation, the software V&V course curriculum at the author's…
Descriptors: Case Studies, Learner Engagement, Active Learning, Computer Software
Peer reviewed Peer reviewed
Direct linkDirect link
Grover, Shuchi; Pea, Roy; Cooper, Stephen – Computer Science Education, 2015
The focus of this research was to create and test an introductory computer science course for middle school. Titled "Foundations for Advancing Computational Thinking" (FACT), the course aims to prepare and motivate middle school learners for future engagement with algorithmic problem solving. FACT was also piloted as a seven-week course…
Descriptors: Middle School Students, Computer Science Education, Blended Learning, Introductory Courses
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Shannon, Li-Jen; Bennett, Judith – Information Systems Education Journal, 2012
A majority of incoming college freshmen and sophomores have not applied their critical thinking skills as part of their learning process. This paper investigates how students acquire their critical thinking skills while facing the copyright, fair use, and internet security challenges in this contemporary digital society. The findings show that 90…
Descriptors: Critical Thinking, Thinking Skills, Case Studies, Computer Science Education
Gottfried, Michael; Bozick, Robert – Society for Research on Educational Effectiveness, 2012
Academic math and science courses have been long shown to increase learning and educational attainment, but are they sufficient on their own to prepare youth for the challenges and rigor of the STEM workforce? Or, are there distinctive benefits to complementing these traditional academic courses with applied ones? Answers to these questions are…
Descriptors: Mathematics Achievement, Engineering Education, Computer Science Education, High School Students
Dunham, Nicola – Online Submission, 2012
The argument that de-contextualized deficit approaches to academic literacies were ineffective (Lea, 2004; Northedge, 2003), has led to expectations that New Zealand Higher Education institutions embed academic literacies within programmes and courses (Tertiary Education Commission, 2010). This paper reports on the use of a teaching and learning…
Descriptors: Learner Engagement, Literacy, College Freshmen, Computer Science Education
Reed, Cajah S. – ProQuest LLC, 2012
This study sought to find evidence for a beneficial learning theory to teach computer software programs. Additionally, software was analyzed for each learning theory's applicability to resolve whether certain software requires a specific method of education. The results are meant to give educators more effective teaching tools, so students…
Descriptors: Learning Theories, Computer Science Education, Computer Software, Multimedia Materials
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Lang, Guido; Ceccucci, Wendy – Information Systems Education Journal, 2014
Despite the fact that screencasts have been used in higher education for years, little is known about the effectiveness of using them inside the classroom--as part of a lecture. One of the main benefits of using screencasts in class is that it allows the professor to work with students one-on-one. This novel instructional method was implemented to…
Descriptors: Educational Technology, Technology Uses in Education, Teaching Methods, Teacher Student Relationship
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Soares, Andrey – Information Systems Education Journal, 2014
App Inventor has been used successfully to teach introduction to programming course for CS/IS/IT and Non-CS majors. Now, researchers are looking on how to include the tool in the curriculum of more advanced computing courses. This paper presents some Issues, Challenges and Opportunities observed while teaching courses on Mobile Application…
Descriptors: Teaching Methods, Programming, Computer Science Education, Information Systems
Pages: 1  |  ...  |  274  |  275  |  276  |  277  |  278  |  279  |  280  |  281  |  282  |  ...  |  524