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Schumann, Paul L.; Scott, Timothy W.; Anderson, Philip H. – Journal of Management Education, 2006
This article makes two contributions to the teaching of business ethics literature. First, it describes the steps involved in developing effective ethical dilemmas to incorporate into a computer-based business simulation. Second, it illustrates these steps by presenting two ethical dilemmas that an instructor can incorporate into any business…
Descriptors: Ethics, Computer Simulation, Teaching Methods, Business Education
Akinsola, M. K.; Animasahun, I. A. – Turkish Online Journal of Educational Technology - TOJET, 2007
This study sought to determine the effect of simulation-games environment on students' achievement in attitudes to mathematics in secondary school. Data was collected from a sample of 147 students in senior secondary school in Osun-State, Nigeria. t-test and analysis of variance was used to analyze the data collected for the study. The finding…
Descriptors: Secondary School Mathematics, Secondary School Students, Computer Games, Computer Simulation
Brown, Sonya E. – Online Submission, 2007
This study was designed to investigate the impact of using computer-simulated (virtual ) manipulatives and hands-on (concrete) manipulatives on elementary students' learning skills and concepts in equivalent fractions. The researcher's primary interest was whether or not students who used virtual manipulatives would out-perform students who used…
Descriptors: Computer Simulation, Teaching Methods, Student Motivation, Urban Schools
Kluge, Mary Ann; Glick, Linda K.; Engleman, Laura L.; Hooper, Jacqueline Savis – Educational Gerontology, 2007
This study evaluated baccalaureate nursing (n = 35) and allied health care (AHC) (n = 25) students' perceptions of a 5-week Therapeutic Communication (TC) module that was part of their foundations coursework. The module allowed students to practice communication skills using iView[c], an innovative computer-based simulation of clinical encounters.…
Descriptors: Student Attitudes, Nursing Students, Communication Skills, Nursing Education
Winberg, T. Mikael; Berg, C. Anders R. – Journal of Research in Science Teaching, 2007
To enhance the learning outcomes achieved by students, learners undertook a computer-simulated activity based on an acid-base titration prior to a university-level chemistry laboratory activity. Students were categorized with respect to their attitudes toward learning. During the laboratory exercise, questions that students asked their assistant…
Descriptors: Student Attitudes, Laboratories, Chemistry, Science Laboratories
Zimitat, Craig – Innovations in Education and Teaching International, 2007
Case studies are an important vehicle for student learning in problem-based learning curricula and higher education. "WebCaseStudy.com" was designed to support student learning through case studies in a simulated community of practice. This paper reports on the process of capturing community of practice knowledge for case studies to…
Descriptors: Teaching Methods, Problem Based Learning, Case Studies, Educational Technology
Karen L. Evans – ProQuest LLC, 2007
Background: The current mode of stoichiometry instruction employs a passive pedagogy that consists of students reading, listening, watching, and memorizing disembodied facts, procedures, and principles in preparation for future application. But chemistry students are often subsequently unable to apply this stoichiometry knowledge in equilibrium…
Descriptors: Stoichiometry, Science Education, Multimedia Materials, Teaching Methods
Jarmon, Leslie; Keating, Elizabeth – Simulation & Gaming, 2008
This article describes a university-sponsored experiential-based simulation, the NANO SCENARIO, to increase the public's awareness and affect attitudes on the societal implications of nanoscience and nanotechnology by bringing together diverse stakeholders' perspectives in a participatory learning environment. Nanotechnology has the potential for…
Descriptors: Transformative Learning, Learning Experience, Computer Assisted Instruction, Educational Technology
Oner, Diler – International Journal of Computer-Supported Collaborative Learning, 2008
In this paper, I review both mathematics education and CSCL literature and discuss how we can better take advantage of CSCL tools for developing mathematical proof skills. I introduce a model of proof in school mathematics that incorporates both empirical and deductive ways of knowing. I argue that two major forces have given rise to this…
Descriptors: Mathematics Education, Computer Software, Mathematical Logic, Geometry
Warren, Scott J.; Dondlinger, Mary Jo; Barab, Sasha A. – Journal of Research on Technology in Education, 2008
Two major obstacles to using problem-based learning methods with writing in elementary school classrooms are the time it takes to design the learning environment and the time required for students to interact at their own pace with ill-structured problems used to spur student writing. This study examined whether game elements could be used along…
Descriptors: Problem Based Learning, Educational Environment, Teaching Methods, Elementary School Students
Romeu, Jorge Luis – Journal of Educational Technology Systems, 2008
This article discusses our teaching approach in graduate level Engineering Statistics. It is based on the use of modern technology, learning groups, contextual projects, simulation models, and statistical and simulation software to entice student motivation. The use of technology to facilitate group projects and presentations, and to generate,…
Descriptors: Classroom Techniques, Computer Software, Engineering Education, Educational Technology
Tarng, Wermhuar; Change, Mei-Yu; Ou, Kuo-Liang; Chang, Ya-Wen; Liou, Hsin-Hun – Journal of Educational Technology Systems, 2009
The objective of this article is to investigate the computer animation and virtual reality technologies for developing a virtual marine museum. The museum consists of three exhibition areas. The first area displays fishes in freshwater, including creeks, rivers, and dams in Taiwan. The second area exhibits marine ecology and creatures of different…
Descriptors: Animation, Animals, Learning Motivation, Museums
Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2018
The aim of the 2018 International Association for Development of the Information Society (IADIS) Cognition and Exploratory Learning in the Digital Age (CELDA) conference was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There have been advances in both cognitive…
Descriptors: Learning Processes, Teaching Methods, Educational Technology, Technology Uses in Education
Feifer, R.; Allender, L. – 1994
Multimedia educational software is often a glitzy version of old technology. Some educational software has become better as developers began to ask, "In what ways can the computer facilitate learning, that were not possible before?" One answer to this question is: provide a simulated environment for the learner to interact with. For multimedia to…
Descriptors: Case Method (Teaching Technique), Computer Simulation, Computer Software, Courseware
Duffy, Thomas; And Others – 1996
This supplementary volume presents appendixes A-E associated with a 1-year study which determined what secondary school students were doing as they engaged in the Chelsea Bank computer software simulation activities. Appendixes present the SCANS Analysis Coding Sheet; coding problem analysis of 50 video segments; student and teacher interview…
Descriptors: Basic Skills, Classroom Research, Computer Assisted Instruction, Computer Simulation