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Fleischmann, Kenneth R. – Educational Technology & Society, 2007
Education in the United States is becoming increasingly standardized, with the standards being initiated at the national level and then trickling down to the state level and finally the local level. Yet, this top-down approach to educational standards carries with it significant limitations, such as loss of local autonomy and restrictions on the…
Descriptors: Grounded Theory, Participant Observation, Biology, Content Analysis
Ieronutti, Lucio; Chittaro, Luca – Computers and Education, 2007
Web-based education and training provides a new paradigm for imparting knowledge; students can access the learning material anytime by operating remotely from any location. Web3D open standards, such as X3D and VRML, support Web-based delivery of Educational Virtual Environments (EVEs). EVEs have a great potential for learning and training…
Descriptors: Architecture, Computer Assisted Instruction, Computer System Design, Database Design
Birchfield, David; Megowan-Romanowicz, Colleen – International Journal of Computer-Supported Collaborative Learning, 2009
Conversational technologies such as email, chat rooms, and blogs have made the transition from novel communication technologies to powerful tools for learning. Currently virtual worlds are undergoing the same transition. We argue that the next wave of innovation is at the level of the computer interface, and that mixed-reality environments offer…
Descriptors: Elementary Secondary Education, Achievement Gains, Student Participation, Earth Science
Hickey, Daniel T.; Ingram-Goble, Adam A.; Jameson, Ellen M. – Journal of Science Education and Technology, 2009
This study used innovative assessment practices to obtain and document broad learning outcomes for a 15-hour game-based curriculum in Quest Atlantis, a multi-user virtual environment that supports school-based participation in socio scientific inquiry in ecological sciences. Design-based methods were used to refine and align the enactment of…
Descriptors: Feedback (Response), Test Items, Student Evaluation, Achievement Tests
Leander, Kevin M.; Phillips, Nathan C.; Taylor, Katherine Headrick – Review of Research in Education, 2010
Writing on contemporary culture and social life, sociologists and cultural theorists have been describing new or changing forms of movement, variously described as cultural "flows," "liquid life," or a "networked society." The change in such movements or mobilities of people, media, material goods, and other social phenomena, including the reach…
Descriptors: Social Life, Social Networks, Discourse Analysis, Educational Research
Yang, Jie Chi; Chen, Chih Hung; Jeng, Ming Chang – Computers & Education, 2010
The aim of this study is to design and develop a Physically Interactive Learning Environment, the PILE system, by integrating video-capture virtual reality technology into a classroom. The system is designed for elementary school level English classes where students can interact with the system through physical movements. The system is designed to…
Descriptors: Feedback (Response), Experimental Groups, Computer Simulation, Learning Motivation
Smith, Rachel S., Ed. – New Media Consortium, 2008
The conference proceedings include the following papers: (1) Digital Storytelling: An Alternative Instructional Approach (Ruben R. Puentedura); (2) Digital Storytelling: Old Ways, New Tools (Laurie Burruss); (3) The Adding Machine: Remote Digital Storytelling and Performance (George Brown and James Ferolo); (4) Building and Supporting a…
Descriptors: Conferences (Gatherings), Creativity, Educational Innovation, Story Telling
Moallem, Mahnaz – Journal of Research on Technology in Education, 2008
The purpose of this paper is to report the results of a comparative and descriptive study that examined the relationship and effects of incorporating students' learning styles in the design of instruction and the outcome of students' learning, including their attitude and satisfaction. The paper will first explain how the literature on learning…
Descriptors: Education Courses, Student Attitudes, Units of Study, Cognitive Style
Rezabek, Randy – 1995
The intent of this study was to explore the intrinsic aspects of motivation, and to see if the design of instruction could positively affect learners' levels of intrinsic motivation toward the subject matter. The following questions were addressed: (1) Will different computer-based instructional treatments which have been designed to reflect…
Descriptors: Computer Assisted Instruction, Computer Simulation, Fixed Sequence, Hypermedia
Bryan, Jon L.; Thuemmel, William L. – 1996
A study analyzed student delays in flight certification at 106 University Aviation Association (UAA) member postsecondary institutions. After a pilot survey of 5 institutions, questionnaires were mailed to the 101 remaining UAA administrators; 80 responses were returned. Correlations of items in the survey were analyzed and significant…
Descriptors: Aviation Education, Computer Simulation, Educational Certificates, Flight Training
Youngjohn, James R.; And Others – 1991
Test-retest reliabilities and practice effect magnitudes were considered for nine computer-simulated tasks of everyday cognition and five traditional neuropsychological tests. The nine simulated everyday memory tests were from the Memory Assessment Clinic battery as follows: (1) simple reaction time while driving; (2) divided attention (driving…
Descriptors: Adults, Comparative Testing, Computer Assisted Testing, Computer Simulation
Lix, Lisa M.; Keselman, H. J. – 1993
Current omnibus procedures for the analysis of interaction effects in repeated measures designs which contain a grouping variable are known to be nonrobust to violations of multisample sphericity, particularly when group sizes are unequal. An alternative approach is to formulate a comprehensive set of contrasts on the data which probe the specific…
Descriptors: Comparative Analysis, Computer Simulation, Equations (Mathematics), Estimation (Mathematics)
Marsh, Herbert W.; Grayson, David – 1993
The multitrait-multimethod (MTMM) paradigm is used widely to assess construct validity, but D. A. Kenny and D. A. Kashy (1992) lament that even after 30 years we still do not know how to analyze MTMM data. The Composite Direct Product (CDP) model has recently attracted considerable attention. Its strengths and weaknesses are evaluated, and a…
Descriptors: Computer Simulation, Construct Validity, Foreign Countries, Formative Evaluation
Junker, Brian W. – 1992
A simple scheme is proposed for smoothly approximating the ability distribution for relatively long tests, assuming that the item characteristic curves (ICCs) are known or well estimated. The scheme works for a general class of ICCs and is guaranteed to completely recover the theta distribution as the test length increases. The proposed method of…
Descriptors: Computer Simulation, Equations (Mathematics), Estimation (Mathematics), Item Bias
Katz, Sandra; Lesgold, Alan – 1992
Student modeling--the task of building dynamic models of student ability--is fraught with uncertainty, caused by such factors as multiple sources of student errors, careless errors and lucky guesses, learning and forgetting. Within the context of the Sherlock intelligent tutoring systems project, we have been experimenting with various ways of…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer Simulation, Electronics

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