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Petersson, Helge; Sinkvist, David; Wang, Chunliang; Smedby, Orjan – Anatomical Sciences Education, 2009
Despite a long tradition, conventional anatomy education based on dissection is declining. This study tested a new virtual reality (VR) technique for anatomy learning based on virtual contrast injection. The aim was to assess whether students value this new three-dimensional (3D) visualization method as a learning tool and what value they gain…
Descriptors: Student Attitudes, Textbooks, Computer Simulation, Visualization
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Bridge, P.; Appleyard, R. M.; Ward, J. W.; Philips, R.; Beavis, A. W. – Computers & Education, 2007
Due to the lengthy learning process associated with complicated clinical techniques, undergraduate radiotherapy students can struggle to access sufficient time or patients to gain the level of expertise they require. By developing a hybrid virtual environment with real controls, it was hoped that group learning of these techniques could take place…
Descriptors: Teaching Methods, Educational Technology, Virtual Classrooms, Computer Simulation
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Berson, Ilene R.; Berson, Michael J. – Social Education, 2007
In social studies classes, there is a longstanding interest in how societies evolve and change over time. However, as stories of the past unfold, it is often difficult to identify a direct link between causes and effects, so students are forced to accept at face value the interpretations of economists, political scientists, historians,…
Descriptors: Models, Computer Simulation, Educational Technology, Social Studies
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Alon, Sigal; Tienda, Marta – American Sociological Review, 2007
This article uses four data sets to assess changes in the relative weights of test- and performance-based merit criteria on college enrollment during the 1980s and 1990s and considers their significance for affirmative action. Our results support the "shifting meritocracy" hypothesis, revealed by selective postsecondary institutions'…
Descriptors: Higher Education, Diversity (Institutional), Affirmative Action, Weighted Scores
Darabi, A. Aubteen; Nelson, David W.; Paas, Fred – Journal of Research on Technology in Education, 2007
This study presents an application of a measure of learner involvement developed by Paas, Tuovinen, van Merrienboer, and Darabi (2005). These authors combined learners' performance scores with their perceived mental effort invested in instruction and used it to assess learner involvement in instructional conditions. The present study examines the…
Descriptors: Learner Engagement, Educational Strategies, Problem Solving, Instructional Effectiveness
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Saltmarsh, Sue; Sutherland-Smith, Wendy – London Review of Education, 2010
Australian higher education increasingly relies on flexible modes of delivery as a means of attracting and retaining students in a highly competitive global education market. While education is among those disciplines that have been most actively involved in the shift from face-to-face to online learning and teaching, the transition for many…
Descriptors: Electronic Learning, Online Courses, Teacher Attitudes, Teacher Educators
Lawrence, Arul A. S. – Online Submission, 2015
The XX IDEA annual conference has been focused and reflected on different ways and means of meeting various kinds of methodological challenges, new technologies and multi-media developments, newly emerging partnerships and collaboration between emerging sectors on one hand and between the institutions functioning with similar objectives and…
Descriptors: Foreign Countries, Open Education, Distance Education, Barriers
Franchi, Jorge – 1995
Virtual Reality (VR) is a computer-created sensory experience that allows a participant to believe and barely distinguish a "virtual" experience from a real one using computer graphics, sounds, and images to reproduce electronic versions of real-life situations. This digest describes how VR works and discusses applications of VR in…
Descriptors: Computer Graphics, Computer Simulation, Computer Uses in Education, Futures (of Society)
Oklahoma State Dept. of Vocational and Technical Education, Stillwater. Curriculum and Instructional Materials Center. – 1996
This document contains both an instructor's guide and a student guide for a city planning learning activity for technology education classes. The instructor's guide provides the following: an overview of technology education, a summary of activities and supplies needed for students to complete the learning activity, a supplies and materials…
Descriptors: Built Environment, Classroom Techniques, Computer Simulation, Learning Activities
Guzdial, Mark – 1994
Computational science includes the use of computer-based modeling and simulation to define and test theories about scientific phenomena. The challenge for educators is to develop techniques for implementing computational science in the classroom. This paper reviews some previous work on the use of simulation alone (without modeling), modeling…
Descriptors: Class Activities, Computer Assisted Instruction, Computer Science, Computer Simulation
Brack, Greg; And Others – 1994
With the exception of a few key writers, counselors largely ignore the benefits that Artificial Intelligence (AI) and Cognitive Psychology (CP) can bring to counseling. It is demonstrated that AI and CP can be integrated into the counseling literature. How AI and CP can offer new perspectives on information processing, cognition, and helping is…
Descriptors: Artificial Intelligence, Cognitive Processes, Cognitive Psychology, Computer Simulation
Hambleton, Ronald K.; Jones, Russell W. – 1993
Errors in item parameter estimates have a negative impact on the accuracy of item and test information functions. The estimation errors may be random, but because items with higher levels of discriminating power are more likely to be selected for a test, and these items are most apt to contain positive errors, the result is that item information…
Descriptors: Computer Simulation, Error of Measurement, Estimation (Mathematics), Item Banks
Crompton, Rob, Ed. – 1989
This book is a comprehensive and practical guide to the use of computers across a wide age range. Extensive use is made of photographs, illustrations, cartoons, and samples of children's work to demonstrate the versatility of computer use in schools. An introduction by Rob Crompton placing computer use within the educational context of the United…
Descriptors: Art Education, Computer Assisted Instruction, Computer Simulation, Educational Games
Zwart, Willem Jaap – 1992
This paper argues that Merrill's instructional transaction theory provides a framework that can decrease learners' problems in using computer simulations by specifying transaction shells rather than frames in designing interactive courseware. The three types of data used in a transaction, i.e., an instructional algorithm, are identified as a…
Descriptors: Computer Simulation, Computer Software Development, Courseware, Educational Environment
Wu, Yi-Cheng; McLean, James E. – 1993
By employing a concomitant variable, researchers can reduce the error, increase the precision, and maximize the power of an experimental design. Blocking and analysis of covariance (ANCOVA) are most often used to harness the power of a concomitant variable. Whether to block or covary and how many blocks to be used if a block design is chosen…
Descriptors: Analysis of Covariance, Analysis of Variance, Computer Simulation, Correlation
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