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Portelance, Dylan J.; Strawhacker, Amanda L.; Bers, Marina Umaschi – International Journal of Technology and Design Education, 2016
This paper seeks to contribute to the growing literature on children and computer programming by focusing on a programming language for children in Kindergarten through second grade. Sixty-two students were exposed to a 6-week curriculum using ScartchJr. They learned foundational programming concepts and applied those concepts to create personally…
Descriptors: Programming Languages, Computer Science Education, Kindergarten, Elementary School Students
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Akcaoglu, Mete – TechTrends: Linking Research and Practice to Improve Learning, 2016
Design involves solving complex, ill-structured problems. Design tasks are consequently, appropriate contexts for children to exercise higher-order thinking and problem-solving skills. Although creating engaging and authentic design contexts for young children is difficult within the confines of traditional schooling, recently, game-design has…
Descriptors: Games, Instructional Design, Computer Science Education, Programming
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Gwynllyw, D. Rhys; Weir, Iain S.; Henderson, Karen L. – Teaching Mathematics and Its Applications, 2016
We demonstrate how the DEWIS e-Assessment system may use embedded R code to facilitate the assessment of students' ability to perform involved statistical analyses. The R code has been written to emulate SPSS output and thus the statistical results for each bespoke data set can be generated efficiently and accurately using standard R routines.…
Descriptors: Mathematics Education, Statistics, Statistical Analysis, Data Analysis
Mironova, Olga; Amitan, Irina; Vilipõld, Jüri; Saar, Merike – International Association for Development of the Information Society, 2016
The purpose of this study is to demonstrate a teaching approach and some teaching strategies in an Informatics course for the first-year non-IT students at the Department of Informatics of Tallinn University of Technology, Estonia. The authors suggest some solutions for making the course, which is usually complicated, more dynamic and attractive,…
Descriptors: Active Learning, Learning Strategies, Nonmajors, Programming
Aleven, Vincent; McLaren, Bruce M.; Sewall, Jonathan; van Velsen, Martin; Popescu, Octav; Demi, Sandra; Ringenberg, Michael; Koedinger, Kenneth R. – Grantee Submission, 2016
In 2009, we reported on a new Intelligent Tutoring Systems (ITS) technology, example-tracing tutors, that can be built without programming using the Cognitive Tutor Authoring Tools (CTAT). Creating example-tracing tutors was shown to be 4-8 times as cost-effective as estimates for ITS development from the literature. Since 2009, CTAT and its…
Descriptors: Intelligent Tutoring Systems, Programming, Artificial Intelligence, Visual Aids
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Smiley, Sarah L. – Journal of Geography, 2017
The reality show "The Amazing Race" serves as a useful text for the cultural geography classroom. As competitors travel the world, they complete challenging tasks designed to be both educational and entertaining. Audiences see actual images from destinations around the world and learn about the unique cultures of these places. They also…
Descriptors: Human Geography, Geography Instruction, Programming (Broadcast), Television
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Thomson, Ian – Australian Mathematics Teacher, 2017
Snowflakes falling in Brisbane, Australia would likely make news headlines during any season of a given year, even during winter. Year 8 students at Ormiston College which is located in Brisbane, have made their own snowflakes--of a kind. Using the programming language Scratch, all Year 8 Mathematics students wrote code to construct Swedish…
Descriptors: Technology Uses in Education, Programming Languages, Secondary School Mathematics, Secondary School Students
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Abramovich, Sergei; Nikitin, Yakov Yu. – Computers in the Schools, 2017
This article is written to share teaching ideas about using commonly available computer applications--a spreadsheet, "The Geometer's Sketchpad", and "Wolfram Alpha"--to explore three classic and historically significant problems from the probability theory. These ideas stem from the authors' work with prospective economists,…
Descriptors: Probability, Mathematics Instruction, Spreadsheets, Computer Assisted Instruction
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Stohlmann, Micah S. – European Journal of STEM Education, 2017
Internationally mathematical modeling is garnering more attention for the benefits associated with it. Mathematical modeling can develop students' communication skills and the ability to demonstrate understanding through different representations. With the increased attention on mathematical modeling, there is a need for more curricula to be…
Descriptors: Middle School Students, Secondary School Mathematics, Mathematics Instruction, Mathematical Models
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Chang, Chih-Kai; Yang, Ya-Fei; Tsai, Yu-Tzu – Education for Information, 2017
Previous research indicates that understanding the state of learning motivation enables researchers to deeply understand students' learning processes. Studies have shown that visual programming languages use graphical code, enabling learners to learn effectively, improve learning effectiveness, increase learning fun, and offering various other…
Descriptors: Programming Languages, Student Motivation, Questionnaires, Correlation
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Mercer, Conan; Leech, Donal – Journal of Chemical Education, 2017
This technology report outlines a robust and easy to assemble magnetic stirrer that is programmable. All of the parts are recycled from obsolete computer hardware except the Arduino microcontroller and motor driver, at a total cost of around $40. This multidisciplinary approach introduces microcontrollers to students and grants the opportunity to…
Descriptors: Programming, Chemistry, Magnets, Electronics
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Sung, Woonhee; Ahn, Junghyun; Black, John B. – Technology, Knowledge and Learning, 2017
A science, technology, engineering, and mathematics-influenced classroom requires learning activities that provide hands-on experiences with technological tools to encourage problem-solving skills (Brophy et al. in "J Eng Educ" 97(3):369-387, 2008; Mataric et al. in "AAAI spring symposium on robots and robot venues: resources for AI…
Descriptors: Computation, Programming, Problem Solving, Mathematics Education
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Psycharis, Sarantos; Kallia, Maria – Instructional Science: An International Journal of the Learning Sciences, 2017
In this paper we investigate whether computer programming has an impact on high school student's reasoning skills, problem solving and self-efficacy in Mathematics. The quasi-experimental design was adopted to implement the study. The sample of the research comprised 66 high school students separated into two groups, the experimental and the…
Descriptors: Programming, Secondary School Students, Thinking Skills, Mathematics Instruction
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Jung, Laura; Clark, Ulku; Patterson, Laurie; Pence, Toni – Information Systems Education Journal, 2017
Technology makes up our daily lives and is a part of everything we do. The tech job market is expanding with more and more jobs needing to be filled by those with the necessary qualifications. Students are realizing the vast opportunities a career in technology can offer them and many are making the conscience decision to major in a technical…
Descriptors: Gender Differences, Equal Education, Majors (Students), Females
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Ciampaglia, Steve; Richardson, Kerry – Art Education, 2017
Over the summer of 2015, the Plug-In Studio (a new media art collective) collaborated with a group of African American teen artists from Chicago's South Side on a series of art videogames. The teen artists selected issues important to them as the subjects for the games: White privilege, racial profiling, police misconduct, and others. Working…
Descriptors: African Americans, Adolescents, Artists, Video Games
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