Publication Date
In 2025 | 189 |
Since 2024 | 755 |
Since 2021 (last 5 years) | 2244 |
Since 2016 (last 10 years) | 3948 |
Since 2006 (last 20 years) | 5967 |
Descriptor
Source
Author
Barnes, Tiffany | 22 |
Armoni, Michal | 18 |
Yadav, Aman | 17 |
Gal-Ezer, Judith | 16 |
Malmi, Lauri | 15 |
Xinogalos, Stelios | 15 |
Soh, Leen-Kiat | 14 |
Frydenberg, Mark | 13 |
Hazzan, Orit | 13 |
Kafai, Yasmin B. | 13 |
Howe, Richard D. | 12 |
More ▼ |
Publication Type
Education Level
Audience
Practitioners | 722 |
Teachers | 398 |
Researchers | 149 |
Policymakers | 95 |
Administrators | 71 |
Students | 66 |
Media Staff | 11 |
Parents | 9 |
Community | 6 |
Counselors | 1 |
Support Staff | 1 |
More ▼ |
Location
Turkey | 246 |
Australia | 163 |
United Kingdom | 153 |
Canada | 127 |
Taiwan | 117 |
California | 112 |
China | 109 |
United States | 94 |
Germany | 85 |
Spain | 78 |
Finland | 75 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Meets WWC Standards with or without Reservations | 2 |
Does not meet standards | 1 |
Deryakulu, Deniz; Atal-Köysüren, Deniz – Educational Research for Policy and Practice, 2018
This study examines Turkish pre-service Information and Communication Technologies teachers' educational philosophies and occupational anxieties. A total of 800 pre-service teachers participated in the study. Results showed that the predominant educational philosophies among the participants were the existentialism, progressivism,…
Descriptors: Foreign Countries, Preservice Teachers, Educational Philosophy, Anxiety
Tuomi, Pauliina; Multisilta, Jari Antero; Saarikoski, Petri; Suominen, Jaakko – Education and Information Technologies, 2018
Digitalization is one of the most promising ways to increase productivity in the public sector and is needed to reform the economy by creating new innovation related jobs. The implementation of digital services requires problem solving, design skills, logical thinking, an understanding of how computers and networks operate, and programming…
Descriptors: Foreign Countries, Coding, Programming, Computer Science Education
Jones, Keith S.; Namin, Akbar Siami; Armstrong, Miriam E. – ACM Transactions on Computing Education, 2018
Our cybersecurity workforce needs surpass our ability to meet them. These needs could be mitigated by developing relevant curricula that prioritize the knowledge, skills, and abilities (KSAs) most important to cybersecurity jobs. To identify the KSAs needed for performing cybersecurity jobs, we administered survey interviews to 44 cyber…
Descriptors: Computer Security, Job Skills, Computer Science Education, Professional Personnel
Weintrop, David; Wilensky, Uri – Educational Technology, 2016
Video games are an oft-cited reason for young learners getting interested in programming and computer science. As such, many learning opportunities build on this interest by having kids program their own video games. This approach, while sometimes successful, has its drawbacks stemming from the fact that the challenge of programming and game…
Descriptors: Video Games, Teaching Methods, Programming, Computer Science
Vieira, Camilo – ProQuest LLC, 2016
Computational Science and Engineering (CSE) has been denominated as the third pillar of science and as a set of important skills to solve the problems of a global society. Along with the theoretical and the experimental approaches, computation offers a third alternative to solve complex problems that require processing large amounts of data, or…
Descriptors: Computation, Computer Science, Engineering Education, Case Studies
Sanou Gozalo, Eduard; Hernández-Fernández, Antoni; Arias, Marta; Ferrer-i-Cancho, Ramon – Journal of Technology and Science Education, 2017
In a course of the degree of computer science, the programming project has changed from individual to teamed work, tentatively in couples (pair programming). Students have full freedom to team up with minimum intervention from teachers. The analysis of the working groups made indicates that students do not tend to associate with students with a…
Descriptors: Group Activities, Group Dynamics, Computer Science, Programming
Chung, Cheng-Yu; Awad, Nayif; Hsiao, I-Han – Australasian Journal of Educational Technology, 2021
Although numerous studies have demonstrated different ways that augmented reality (AR) can assist students to understand the learning content via contextualised visualisation, less explored is its effect on collaborative problem-solving (CPS) in computer programming. This study aims to investigate how AR affects a CPS in a programming task. We…
Descriptors: Problem Solving, Problem Based Learning, Cooperative Learning, Computer Simulation
Seralidou, Eleni; Douligeris, Christos – Education and Information Technologies, 2021
The effective teaching of the concept of programming, where critical thinking is an important factor, is not so easy in secondary education. New teaching approaches, including, game-based learning, may provide a solution due to their inclusion of more fun and diverse activities but they still lack the active participation of the students in the…
Descriptors: Computer Science Education, Programming, Programming Languages, Educational Games
Jocius, Robin; O'Byrne, W. Ian; Albert, Jennifer; Joshi, Deepti; Robinson, Richard; Andrews, Ashley – Educational Technology & Society, 2021
Despite increasing attention to the potential benefits of infusing computational thinking into content area classrooms, more research is needed to examine how teachers integrate disciplinary content and CT as part of their pedagogical practices. This study traces how middle and high school teachers (n = 24) drew on their existing knowledge and…
Descriptors: Computation, Thinking Skills, STEM Education, Faculty Development
Haldeman, Georgiana; Babes-Vroman Monica; Tjang, Andrew; Nguyen, Thu D. – ACM Transactions on Computing Education, 2021
Autograding systems are being increasingly deployed to meet the challenges of teaching programming at scale. Studies show that formative feedback can greatly help novices learn programming. This work extends an autograder, enabling it to provide formative feedback on programming assignment submissions. Our methodology starts with the design of a…
Descriptors: Student Evaluation, Feedback (Response), Grading, Automation
Ottemo, Andreas; Gonsalves, Allison J.; Danielsson, Anna T. – Gender and Education, 2021
Physics- and computer-related disciplines are strongly male dominated in Western higher education. Feminist research has demonstrated how this can be understood as reflecting a strong privileging of mind and rationality (over body/nature/emotions) in these disciplines, which harmonises with broader notions of masculinity as transcendental and…
Descriptors: Physics, Science Instruction, Computer Science Education, Gender Bias
Gordon, Neil; Dixon, John – New Directions in the Teaching of Physical Sciences, 2021
This paper considers the use of the United Nations global goals to provide a framework for the teaching of professional and related skills. The main example and case study considered in this paper is from computing; however, much of the approach and many of the issues are applicable to a wide range of subjects, especially in science. Alongside the…
Descriptors: International Organizations, Sustainable Development, Organizational Objectives, Global Approach
Ipek, Jale – Journal of Education and Learning, 2021
This study aimed to examine the preservice teachers' views on the process after entering Code.org and block-based programming (Scratch) training programs, which are carried out by the peer learning method. The study group of the research consists of 41 preservice teachers at the Computer Education and Instructional Technologies departments of a…
Descriptors: Peer Teaching, Preservice Teachers, Student Satisfaction, Computer Science Education
Susanto, Edy; Sasongko, Rambat Nur; Kristiawan, Muhammad; Nipriansyah; Purdiyanto – Education Quarterly Reviews, 2021
The purpose of this study was to connect the learning school of computer education students at Dehasen University Bengkulu in using google class. This type of research is descriptive qualitative. Respondents' answers using the google form application. Data were analyzed by stages of reduction, display and conclusion drawing or verification. The…
Descriptors: Foreign Countries, Computer Science Education, Virtual Classrooms, COVID-19
Tungpalan, Krichelle A.; Antalan, Mila F. – International Journal of Evaluation and Research in Education, 2021
The existing typology established by the Commission on Higher Education (CHED) and the introduction of outcomes-based education (OBE) has created numerous demands and challenges for higher education in the Philippines. Hence, this study analyzed the scope of expertise and experience of Isabela State University-College of Computing Studies,…
Descriptors: Foreign Countries, College Faculty, Teacher Attitudes, Teaching Experience