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Holzinger, Andreas; Kickmeier-Rust, Michael; Albert, Dietrich – Educational Technology & Society, 2008
With the increasing use of dynamic media in multimedia learning material, it is important to consider not only the technological but also the cognitive aspects of its application. A large amount of previous research does not provide preference to either static or dynamic media for educational purposes and a considerable number of studies found…
Descriptors: Control Groups, Computer Science Education, Computer Assisted Instruction, Program Effectiveness
Campbell, Patricia F.; McCabe, George P. – 1982
The pre-college entrance variables of freshmen computer science majors (N=256) were reviewed to determine which variables were related to persistence in the major. Students who persisted in computer science, engineering, or another science differed from those students who left for an academically dissimilar goal in their SAT-Math and SAT-verbal…
Descriptors: Academic Persistence, College Science, College Students, Computer Science
Nievergelt, Jurg – 1975
Computer-assisted instruction (CAI) during the decade of the 60's was characterized by a number of limiting factors: insufficiently powerful computers and terminals, restriction to a few rigid "teaching strategies," and the splitting of resources among too many projects below critical size. During the present decade, CAI has undergone a…
Descriptors: Computer Assisted Instruction, Computer Programs, Computer Science, Computer Science Education
Corripio, Armando B. – 1969
Hybrid computation facilities have been in operation at Louisiana State University since the spring of 1969. In part, they consist of an Electronics Associates, Inc. (EAI) Model 680 analog computer, an EAI Model 693 interface, and a Xerox Data Systems (XDS) Sigma 5 digital computer. The hybrid laboratory is used in a course on hybrid computation…
Descriptors: Analog Computers, Computer Assisted Instruction, Computer Science, Computer Science Education
Bowles, Kenneth L. – EDUCOM Bulletin, 1978
Small stand-alone microcomputers can serve as the basis for running a sophisticated general-purpose interactive software system capable of supporting such interactive tasks as computer assisted instruction, word processing, and data processing, as well as other software development. A successful system using the PASCAL programing language is…
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Computer Science, Computer Science Education
Louisiana Social Studies Journal, 1986
Discusses the reasons why the microcomputer revolution merits attention within the social studies curriculum. Stresses the skills social studies must help develop for students to deal with the impact of computer operations. (TRS)
Descriptors: Citizenship Education, Citizenship Responsibility, Computer Oriented Programs, Computer Science
Scanlan, Neda S. – Computers, Reading and Language Arts, 1984
Delineates the five skill areas needed to maximize computer competency--concept formation, comprehension, problem solving, study techniques, and occupational reading and employability skills. (CRH)
Descriptors: Basic Skills, Comprehension, Computer Science, Computer Science Education
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Spoerri, Peter – Journal of Computers in Mathematics and Science Teaching, 1989
This two-part article deals with the design and construction of a primitive Von Neumann computer using a logic design simulator. Describes the design of the computer memory and its register structure. Six layouts of the computer architecture are presented. Lists three references. (YP)
Descriptors: College Curriculum, College Science, Computer Science, Computer Science Education
Corbett, Albert – Technological Horizons in Education, 1988
Discusses a research project that uses artificial intelligence techniques to help teach programing. Describes principles and implementation of the LISP Intelligent Tutoring System (LISPITS). Explains how the artificial intelligence technique was developed and possible future research. (MVL)
Descriptors: Artificial Intelligence, College Science, Computer Assisted Instruction, Computer Science
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Venables, Anne; Tan, Grace – Journal of Information Technology Education, 2005
Teaching future knowledge engineers, the necessary skills for designing and implementing intelligent software solutions required by business, industry and research today, is a very tall order. These skills are not easily taught in traditional undergraduate computer science lectures; nor are the practical experiences easily reinforced in laboratory…
Descriptors: Course Descriptions, Foreign Countries, Role Playing, Games
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Courtney, Mary F.; Stix, Allen – Mathematics and Computer Education, 2006
Instructors teaching beginning programming classes are often interested in exercises that involve processing photographs (i.e., files stored as .jpeg). They may wish to offer activities such as color inversion, the color manipulation effects archived with pixel thresholding, or steganography, all of which Stevenson et al. [4] assert are sought by…
Descriptors: Textbooks, Textbook Content, Internet, Programming Languages
Tollison, Christopher Scott – ProQuest LLC, 2009
The current study investigates the effects of preparing learners for an online debate through a worked example in terms of student perception, participation, level of cognitive skill, and electronic interaction patterns. There has been a change in the focus of distance learning research from comparative media studies to the means to improve the…
Descriptors: Interaction, Thinking Skills, Distance Education, Information Systems
Kuzu, Abdullah – Online Submission, 2009
Increasing use of information and communication technologies (ICTs) help individuals to solve several everyday problems, which used to be harder, more complicated and time consuming. Even though ICTs provide individuals with many advantages, they might also serve as grounds for several societal and ethical problems which vary in accordance with…
Descriptors: Copyrights, Content Analysis, Ethics, Interviews
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Wagner, Christian; Ip, Rachael K. F. – Journal of Information Systems Education, 2009
Virtual worlds, computer-based simulated environments in which users interact via avatars, provide an opportunity for the highly realistic enactment of real life activities online. Unlike computer games, which have a pre-defined purpose, pay-off structure, and action patterns, virtual worlds can leave many of these elements for users to determine.…
Descriptors: Experiential Learning, Management Information Systems, Student Projects, Assignments
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Wuttke, Heinz-Dietrich; Henke, Karsten – Interactive Technology and Smart Education, 2009
Purpose: The content, provided in learning management systems (LMS), is often text oriented as in a usual textbook, extended by some animations and links. Hands on activities and experiments are not possible. The paper aims to give an overview about the concept to couple smart simulation and assessment tools with an LMS to provide a more…
Descriptors: Feedback (Response), Experiential Learning, Student Evaluation, Teaching Methods
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