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Rodriguez, Purificacion; Lago, M. Oliva; Enesco, Ileana; Guerrero, Silvia – Journal of Experimental Child Psychology, 2013
In this study, the development of comprehension of essential and nonessential aspects of counting is examined in children ranging from 5 to 8 years of age. Essential aspects, such as logical rules, and nonessential aspects, including conventional rules, were studied. To address this, we created a computer program in which children watched counting…
Descriptors: Elementary School Students, Computer Software, Computation, Comprehension
Srinivasan, Deepa – ProQuest LLC, 2013
Recent rapid malware growth has exposed the limitations of traditional in-host malware-defense systems and motivated the development of secure virtualization-based solutions. By running vulnerable systems as virtual machines (VMs) and moving security software from inside VMs to the outside, the out-of-VM solutions securely isolate the anti-malware…
Descriptors: Computer Security, Computer Software, Semantics, Computer Simulation
Urbas-Llewellyn, Agnes – ProQuest LLC, 2013
Critical reflection as a learning tool for nursing supervisors is a complex and multifaceted process not completely understood by healthcare leadership, specifically nurse supervisors. Despite a multitude of research studies on critical reflection, there remains a gap in the literature regarding the perceptions of the individual, the support…
Descriptors: Nurses, Supervisors, Hermeneutics, Phenomenology
Eggleston, Keri M. – ProQuest LLC, 2013
The Tlingit language, indigenous to Southeast Alaska and neighboring parts of British Columbia and the Yukon territory, is related to the Athabascan languages and the recently extinct language Eyak. Like Athabascan and Eyak, Tlingit verbal morphology is highly complex. The conjugation of Tlingit verbs is unpredictable in certain respects, making…
Descriptors: American Indian Languages, Foreign Countries, Verbs, Morphology (Languages)
Carpenter, Kara Kilmartin – ProQuest LLC, 2013
In early childhood mathematics, strategy-use is an important indicator of children's conceptual understanding and is a strong predictor of later math performance. Strategy instruction is common in many national curricula, yet is virtually absent from most math software. The current study describes the design of one software activity teaching…
Descriptors: Early Childhood Education, Learning Strategies, Elementary School Mathematics, Computer Software
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Webb, Sharon; Teehan, Aja; Keating, John – Research-publishing.net, 2013
This chapter examines the production and utilisation of digital tools to create and present a born-digital theses, and in so doing, considers the changing function of traditional theses. It asks how (relatively) new technologies and methodologies should affect the representation and function of graduate scholarship in the Digital Humanities (DH),…
Descriptors: Graduate Students, Student Research, Online Searching, Humanities
Barrera-Gomez, Julianna; Erway, Ricky – OCLC Online Computer Library Center, Inc., 2013
This document is a companion to the report, "You've Got to Walk before You Can Run: First Steps for Managing Born-Digital Content Received on Physical Media." Like the "First Steps" report, the intended audience is those who are just starting to manage born-digital materials, from those wondering where to begin, to those who…
Descriptors: Archives, Electronic Publishing, Documentation, Computer Software
Kurien, Sam – ProQuest LLC, 2013
The purpose of the study was to explore whether there are relationships between elements of information technology (IT) governance, strategic planning, and strategic functions among senior and mid-level management at medium-scaled software development firms. Several topics and models of IT governance literature were discussed and the gap in…
Descriptors: Correlation, Information Technology, Governance, Strategic Planning
Kendall, Leslie R. – ProQuest LLC, 2013
Individuals who have Asperger's Syndrome/High-Functioning Autism, as a group, are chronically underemployed and underutilized. Many in this group have abilities that are well suited for various roles within the practice of software development. Multiple studies have shown that certain organizational and management changes in the software…
Descriptors: Asperger Syndrome, Autism, Pervasive Developmental Disorders, Computer Software
Church, Earnie Mitchell, Jr. – ProQuest LLC, 2013
In the last couple of years, a new aspect of online social networking has emerged, in which the strength of social network connections is based not on social ties but mutually shared interests. This dissertation studies these "curation-based" online social networks (CBN) and their suitability for the diffusion of electronic word-of-mouth…
Descriptors: Social Networks, Network Analysis, Marketing, Information Dissemination
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VanWeelden, Kimberly; Heath, Julia – General Music Today, 2013
With more than 850,000 apps currently on the market, there are multiple apps that can be used to help all students in music education, particularly those with special needs. This article lists low-budget apps useful for the elementary or secondary general music classroom.
Descriptors: Computer Software Reviews, Music Education, Assistive Technology, Accessibility (for Disabled)
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Matthews, Asia R.; Hoessler, Carolyn; Jonker, Leo; Stockley, Denise – Canadian Journal of Science, Mathematics and Technology Education, 2013
Research exists on the role of motivation in student learning, especially with subjects in the humanities and social sciences (e.g., Deci, Vallerand, Pelletier, & Ryan, 1991; Vallerand, Pelletier, Blais, Briere, Senecal, & Vallieres, 1992). This body of research would be well served by broadening current understandings of students of the…
Descriptors: Calculus, Student Motivation, Mathematics Instruction, College Students
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Villalta, M.; Gajardo, I.; Nussbaum, M.; Andreu, J. J.; Echeverria, A.; Plass, J. L. – Computers & Education, 2011
In a Classroom Multiplayer Presential Game (CMPG) peers interact collaboratively with the virtual world and amongst themselves in a shared space. The design of this kind of game, however, is a complex process that must consider instruction strategies, methodology, usability and ludic aspects. This article's aim is to develop and systematize…
Descriptors: Design Requirements, Guidelines, Instructional Effectiveness, Educational Technology
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Standen, P. J.; Camm, C.; Battersby, S.; Brown, D. J.; Harrison, M. – Computers & Education, 2011
Many people with intellectual disabilities also have physical difficulties which prevent them from using standard computer control devices. Custom made alternative devices for those with special needs can be expensive and the low unit turnover makes the prospect unattractive to potential manufacturers. One solution is to explore the potential of…
Descriptors: Physical Disabilities, Mental Retardation, Performance Tests, Cognitive Ability
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Duran, E. B.; Amandi, A. – Interactive Learning Environments, 2011
Student models are crucial components in personalised distance learning environments. These models usually include individual characteristics such as the level of knowledge of a given topic, the learning style or the type of personality, the level of participation and so on. However, when the focus is on group activities, these learning…
Descriptors: Cognitive Style, Individual Characteristics, Group Activities, Knowledge Level
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