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Dustin Hornbeck – Education and Culture, 2024
In this essay, I review Sarah M. Stitzlein's "Teaching Honesty in a Populist Era: Emphasizing Truth in the Education of Citizens," which addresses the decline of honesty in education and politics in the context of rising populism. Stitzlein advocates for a pragmatist inquiry approach to teaching, arguing that students should engage in…
Descriptors: Parent Rights, Political Attitudes, Democratic Values, Teaching Methods
Meryem Yilmaz Soylu; Jeonghyun Lee – AERA Online Paper Repository, 2024
This study aims to investigate students' readiness to use virtual reality for educational purposes. To achieve this, we developed a questionnaire that included items related to students' experience with using VR, their confidence and perceived importance in using various VR features, and their expectations of using VR in education. We collected…
Descriptors: Computer Simulation, Familiarity, Technological Literacy, Learning Readiness
Laura Smithers; Heidi Fischer; Faith A. Watrous – SUNY Press, 2024
"Impact/Impasse" argues for the value of everyday life in college classrooms. Quantifiable categories such as high-impact practice, student engagement, and integrative learning have captured the imagination of a generation of higher education researchers, practitioners, administrators, and policymakers. But they miss those mundane…
Descriptors: Universities, Classroom Environment, Educational Benefits, Learner Engagement
Megan N. Imundo; Inez Zung; Mary C. Whatley; Steven C. Pan – Metacognition and Learning, 2025
We investigated the benefits of two ways to use flashcards to perform retrieval practice: alone versus with a partner. In three experiments, undergraduate students learned word-definition pairs using flashcards alone (Individual condition) or with another student (Paired condition). Participants then made global judgments of learning (gJOLs;…
Descriptors: Undergraduate Students, Instructional Materials, Word Recognition, Paired Associate Learning
Y. Vijaya Lakshmi; Ishfaq Majid – Online Submission, 2025
Games play a very important role in promoting incidental learning and help in exploring both the conscious and subconscious processes such as insight of a learner. Digital Game-Based Learning and assessments are now an integral part of educational practices. When designed effectively digital games can take the learners from the stage of…
Descriptors: Game Based Learning, Computer Games, Teaching Methods, Thinking Skills
Alison Warren – International Journal of Qualitative Studies in Education (QSE), 2025
A posthumanist critical multilogue may be understood as a many-voiced conversation where the concept of voice encompasses multiple ways of expressing in networks of enmeshed relations among humans and non-humans. A multilogue is critical when power relations are mapped, and posthumanist when contributions to multilogue conversations emerge from…
Descriptors: Biculturalism, Early Childhood Education, Story Telling, Teaching Methods
Corinna S. Martarelli; Josua Dubach; Natalie Schelleis; Trix Cacchione; Sebastian Tempelmann – Educational Technology Research and Development, 2025
Virtual reality (VR) can provide access to otherwise inaccessible aspects of the world and thus promote science learning. We developed a VR learning tool about the water cycle, with 11 lessons for classroom teaching at the primary level. We assessed prior knowledge before a four-week intervention and learning outcomes directly after the…
Descriptors: Computer Simulation, Elementary School Science, Science Education, Water
Jialing Zeng; Peng Zhang; Junyi Zhou; Junjie Shang; John B. Black – Educational Technology Research and Development, 2025
Current literature indicates the significance of embodied scaffoldings in enhancing the effectiveness of interactive learning technologies for STEM conceptual learning and relevant cognitive skill development. However, there is limited research on pedagogical approaches for integrating mixed embodied scaffoldings in learning with interactive…
Descriptors: Scaffolding (Teaching Technique), Educational Games, Learning Processes, STEM Education
Zeynep Gül Dertli; Bahadir Yildiz – Journal of Inquiry Based Activities, 2025
In STEM education, the engineering design process serves as a pedagogical strategy to connect science and mathematics concepts. While STEM approaches are increasingly favored in science courses, the role of mathematics in integrated STEM activities is often overlooked, despite its foundational importance across STEM disciplines. This manuscript…
Descriptors: Mathematics Instruction, Teaching Methods, Scientific Concepts, Mathematical Concepts
Ali Alsaawi; Mohammad Almoaily; Fahad Almulhim; Nesreen Alahmadi; Hamza Alshenqeeti – International Journal of Computer-Assisted Language Learning and Teaching, 2025
Artificial intelligence (AI) is one of the fastest growing technologies today. Its extraordinary scope and capabilities have led people of all ages and abilities to employ it in many of their activities. Language learning is a lifetime experience that could benefit from the use of AI and thus it is worth exploring people's awareness of this…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Second Language Learning, Second Language Instruction
Muhammad Amin Nadim; Raffaele Di Fuccio – European Journal of Education, 2025
Higher education has witnessed remarkable technological advancements; however, the rapid rise of generative artificial intelligence (Gen AI) presents substantial challenges for teaching and research. This growing reliance has expanded educators' roles, underscoring the need for ethical and selective AI integration while preparing students and…
Descriptors: Artificial Intelligence, Teaching Methods, Learning Processes, Ethics
Yang Lan; Mohd Rashid Bin Saad – Asia-Pacific Education Researcher, 2025
Emotions can influence online teaching and learning, according to existing studies. PERMA theory enjoys great fame in both positive psychology field and English foreign language context since it was proposed by Seligman, which includes five domains, namely positive emotions, engagement, relationship, meaning, and achievement. Although there is a…
Descriptors: Communities of Practice, English (Second Language), Second Language Learning, Second Language Instruction
Lei Zhao; Jiahui Liu; Ayaz Karimov; Mirka Saarela – International Journal of Educational Technology in Higher Education, 2025
Learning power has become a significant impacting factor on learning quality in digital age. This study is a survey at a university in China, using a questionnaire with seven evaluation indicators integrated into learning dimensions, to assess college students' digital learning power (DLP). The main findings are as follows. College students have…
Descriptors: Digital Literacy, Gender Differences, Intellectual Disciplines, Undergraduate Students
Dayna Jean DeFeo; Sarah Gerken; Trang C. Tran; Dmitry Khodyakov; Arlene Fink – Discover Education, 2025
Introductory biology courses at most colleges and universities have two components: a lecture and a lab. However, for students who are not majoring in biology and taking the introductory course as part of their general education requirements, the distinct role of the lab has not been clearly articulated. We performed an online modified-Delphi…
Descriptors: Biology, Science Instruction, College Faculty, Outcomes of Education
Ayesha Sohail; Huma Akram – Pedagogical Research, 2025
The ability to properly evaluate one's own academic progress has long been considered a predictor of academic success. However, its distinctive role in the context of computational mathematics remains underexplored. Grounded in social cognitive theory, this study investigates the critical role of self-regulated learning (SRL) strategies in…
Descriptors: Undergraduate Students, Mathematics Education, Mathematics Achievement, Self Evaluation (Individuals)

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