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Hsu, Tse-Chi; Feldt, Leonard S. – Amer Educ Res J, 1969
Descriptors: Analysis of Variance, Data Analysis, Ratios (Mathematics), Sampling
Nelson, Dennis E.; Krumboltz, John D. – J Employment Counseling, 1970
This study tested two alternative ways of stimulating noncollege bound youth to explore career opportunities: (1) a problem solving simulated occupational experience in appliance service and (2) a general career kit. Behavioral criteria were measured for both methods. Results show little differences in the way each method inspired exploration.…
Descriptors: Career Opportunities, Interests, Occupational Information, Occupations
Peer reviewed Peer reviewed
Thomerson, Jamie E. – American Biology Teacher, 1971
Descriptors: Biology, College Science, Evolution, Genetics
Peer reviewed Peer reviewed
Culp, George H.; Castleberry, Sam J. – Science Education, 1971
Compared with students receiving tutorial assistance from teaching assistants and with those with no tutorial assistance, students using CAI programs achieved higher test scores, particularly in the areas of nomenclature, organic reactions, and organic syntheses. (AL)
Descriptors: Chemistry, College Science, Computer Assisted Instruction, Evaluation
AIA Journal, 1971
Describes a simulation game utilizing a computer that serves as a planning tool for educational decisionmaking. (Author)
Descriptors: Computers, Decision Making, Educational Facilities Design, Educational Planning
Peer reviewed Peer reviewed
Thorpe, Gerald L. – High School Journal, 1971
Descriptors: Class Activities, Educational Games, Educational Research, Learning Processes
Peer reviewed Peer reviewed
Shirts, R. Garry – Social Education, 1971
Describes several games currently available, how they relate to social studies objectives, and suggests further resources. (JB)
Descriptors: Class Activities, Educational Games, Elementary Education, Resource Materials
Peer reviewed Peer reviewed
Smith, Robert B. – Simulation and Games, 1970
Descriptors: Computer Programs, Decision Making, International Relations, Policy Formation
Jasper, William – J Coll Placement, 1970
This article describes a structured game which: (1) created four competitive teams; (2) provided prompt feedback to teams; (3) set up simulated organizational groups within game structure (college placement offices and federal personnel departments); (4) role played campus interviews; (5) introduced realistic crisis situations; and (6) projected…
Descriptors: Game Theory, Group Dynamics, Interaction, Management Games
Zuckerman, David W.; Horn, Robert E. – Media and Methods - Explorations in Education, 1970
Describes a directory to simulations and games available for educational use, Guide to Simulation Games for Education and Training," edited by the authors; appears as Part II of a two-part supplement on simulation games. (Editor/SW)
Descriptors: Directories, Educational Games, Games, Instructional Materials
Hallworth, Herbert J. – Educ Technol, 1969
Descriptors: Bibliographies, Cognitive Processes, Computer Programs, Information Processing
Bender, George M. – Educ Telev, 1970
"Using VTRs to train pilots, maintenance crews, and stewardesses. (Editor)
Descriptors: Aviation Technology, Simulation, Teaching Methods, Technical Education
Fendel, Meyer – Educ Telev, 1970
"Training junior-high-age students in decision making with VTRs. (Editor)
Descriptors: Ethical Instruction, Production Techniques, Secondary Education, Simulation
Peer reviewed Peer reviewed
Kersten, Thomas – Two-Year College Mathematics Journal, 1983
Computers can be used in elementary statistics courses not only to perform calculations, but also to perform simulations to clarify concepts and theorems. Computer programs for a sample distribution of the mean and for the central limit theorem are given and discussed. (MNS)
Descriptors: College Mathematics, Computer Programs, Computer Simulation, Higher Education
Cowan, John – Simulation/Games for Learning, 1983
A designer of educational games and simulations analyzes his own design process which revealed unexpected weaknesses in his mode of working, led him to consider how to minimize them when designing future games and simulations, and resulted in changes to a more efficient and effective work style. (EAO)
Descriptors: Educational Games, Evaluation Criteria, Instructional Design, Instructional Development
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