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Peer reviewedMcLean, Harvard W.; Pribble, Donald A. – Social Studies, 1980
In this classroom activity secondary students determine conditions present at the onset of the Civil War to understand some of the basic reasons why the Union and Confederacy employed certain strategies designed to win the war. Students are assigned the role of a general and they work in groups to analyze graphs and maps and develop military…
Descriptors: Civil War (United States), Class Activities, Map Skills, Secondary Education
Peer reviewedBreen, Myles P.; Gray, Philip A. – Journalism Educator, 1980
Describes a course in mass communication that prepares media producers as media consumers. Discusses the use of simulation as a teaching strategy in such a course. (RL)
Descriptors: Course Descriptions, Higher Education, Journalism Education, Mass Media
Peer reviewedDembowski, Frederick L. – Journal of Education Finance, 1980
Empirically evaluates three measures of effectiveness of school district cash management: the rate of return method in common use and two new measures--efficiency rating and Net Present Value (NPV). The NPV approach allows examination of efficiency and provides a framework for evaluating other areas of educational policy. (Author/IRT)
Descriptors: Efficiency, Elementary Secondary Education, Mathematical Models, Money Management
Peer reviewedMacCallum, Robert C. – Psychometrika, 1979
A Monte Carlo study investigated the ability of the ALSCAL multidimensional scaling program to recover true structure inherent in simulated proximity measures when data were missing. The program worked well with up to 60 percent missing data as long as sample size was large and random error was low. (Author/JKS)
Descriptors: Computer Programs, Multidimensional Scaling, Program Effectiveness, Simulation
Peer reviewedPettegrew, Loyd S. – Simulation and Games, 1979
Explores many facets of paradoxical communication in interpersonal encounters; and presents a structured interpersonal exercise which provides students with experiential learning in how to identify and deal effectively with many subtle manifestations of paradoxical communication. (Author/CMV)
Descriptors: Communication (Thought Transfer), Educational Games, Experiential Learning, Interpersonal Relationship
Peer reviewedTafoya, Dennis W. – Simulation and Games, 1979
Describes a simulation exercise designed to illustrate the effects of incentives on individual and group behavior. Examination of game-generated data suggests that the schemes affect both individual and group behavior. (Author/CMV)
Descriptors: Educational Games, Experiential Learning, Group Dynamics, Incentives
Peer reviewedMahood, Wayne – Social Education, 1980
Presents details for a simulation game for a secondary social studies unit on immigration. Depending on the card a student holds, he may be allowed into the land of milk and honey, which in this game consists of graham crackers and milk. Discussion questions are included. (KC)
Descriptors: Immigrants, Learning Activities, Secondary Education, Simulation
Peer reviewedTurner, Thomas N. – Social Studies, 1979
Presents three simulations in which participants must make decisions based on a limited number of choices among a defined set of alternatives. Students (1) decide which English convicts will be transported to the colonies; (2) place individuals in one of two retirement homes; and (3) choose which children will help their mother draw up her will.…
Descriptors: Critical Thinking, Decision Making, Interdisciplinary Approach, Secondary Education
Peer reviewedDollinger, Stephen J.; Brown, Dale F. – Teaching of Psychology, 1979
Describes the use of simulated parent-child interactions in a unit on child behavior management and discipline in an undergraduate child psychology course. Discusses findings and evaluation. (Author/CK)
Descriptors: Child Psychology, Higher Education, Interaction, Parent Child Relationship
Peer reviewedBingamon, Nancy – CEFP Journal, 1979
A school playground has facilities to support the physical education program as well as the classroom recess activities. Through use of a simulated village, students gain first-hand experience with traffic conditions. (Author/MLF)
Descriptors: Elementary Education, Physical Education Facilities, Playgrounds, Recess Breaks
Ragsdale, Ronald G. – Creative Computing, 1979
The evolution of a computer program that plays a game involving dice is described. The overall strategy was improved by introducing skill levels. (MP)
Descriptors: Computer Programs, Computers, Educational Games, Mathematics Education
Evans, Louise – Communicator, 1976
Utopolis, an imaginary community, was created by 48 fourth, fifth, and sixth grade students. Given only geographical boundaries, the group created the town complete with its many complex and interrelated problems. (NQ)
Descriptors: Community Study, Interdisciplinary Approach, Outdoor Education, Planned Communities
Kraut, Allen I. – Personnel, 1976
Identifying employees with management potential is just one of the many uses of an assessment center. (For availability, see EA 507 433.) (Author)
Descriptors: Administration, Administrator Selection, Administrators, Competitive Selection
Stowitschek, Joseph J. – Improving Human Performance Quarterly, 1975
A simulation was designed and evaluated that permitted teacher trainees to experiment with varied conditions of specificity of objectives. Findings indicated that effects of the simulation could be replicated and trainees' statements concerning the value of objectives could be affected in favor of specific objectives. (Author)
Descriptors: Design, Evaluation, Higher Education, Simulation
Flammer, Gordon H. – Engineering Education, 1977
Discusses the use of engineering case studies to prepare students to define and solve the open-ended problems characteristic of engineering practice. (MLH)
Descriptors: Case Studies, Engineering, Engineering Education, Higher Education


