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Ginat, David – Journal of Computers in Mathematics and Science Teaching, 2005
Sometimes, if you do not begin at the end, you end at the beginning. This problem-solving phenomenon, in the realm of computer science (CS), is the subject of this paper. Beginning at the end yields a "working backwards" approach, opposite to that of "working forwards." One might expect 3rd year CS students to be aware of and effectively utilize…
Descriptors: Computer Science, Problem Solving, Heuristics, Preservice Teachers
Holliday, Mark A. – Mathematics and Computer Education, 2004
This paper discusses the author's experiences developing a Java applet that illustrates how error control is implemented in the Transmission Control Protocol (TCP). One section discusses the concepts which the TCP error control Java applet is intended to convey, while the nature of the Java applet is covered in another section. The author…
Descriptors: Internet, Programming, Computer Science Education, Undergraduate Study
Seals, Cheryl; Hundley, Jacqueline; Montgomery, Lacey Strange – Journal of Educational Technology, 2008
This paper describes a game design and development course. The rationale for forming this class was to use student excitement with video games as an intrinsic motivation over traditional courses. Today's students have grown up exposed to gaming, interactive environments, and vivid 3D. Computer gaming has the capacity to attract many new students…
Descriptors: Educational Games, Computer Games, Technology Uses in Education, Educational Technology
de Castro, Leandro Nunes; Muñoz, Yupanqui Julho; de Freitas, Leandro Rubim; El-Hani, Charbel Niño – International Journal of Distance Education Technologies, 2008
Natural computing is a terminology used to describe computational algorithms developed by taking inspiration from information processing mechanisms in nature, methods to synthesize natural phenomena in computers, and novel computational approaches based on natural materials. The virtual laboratory on natural computing (LVCoN) is a Web environment…
Descriptors: Computer Science Education, Computer Simulation, Laboratories, Web Based Instruction
Kato, Taichi; Arakawa, Chuichi – Simulation & Gaming, 2008
BIT BY BIT is an encryption game that is designed to improve students' understanding of natural language processing in computers. Participants encode clear words into binary code using an encryption key and exchange them in the game. BIT BY BIT enables participants who do not understand the concept of binary numbers to perform the process of…
Descriptors: Computer Science, Educational Technology, Language Processing, Natural Language Processing
Aycock, John; Aycock, Alan – Journal of the Scholarship of Teaching and Learning, 2008
Wikipedia is a well-known online encyclopedia, whose content is contributed and edited by volunteers. Its use by students for their research is, to be polite, controversial. Is Wikipedia really evil, or is it a teaching opportunity in disguise, a representation of some deeper cultural change? We present first-hand accounts from two different…
Descriptors: Anthropology, Encyclopedias, Computer Science, Web Sites
Orhan, Feza – Hacettepe University Journal of Education, 2008
This study was designed to explore pre-service computer teachers' perception of motivation and response to an instruction based on self-regulated learning strategies. A pre-experimental method was used in this research. Data were collected through the Motivated Strategies for Learning Questionnaire developed by Pintrich and others (1993) and the…
Descriptors: Self Efficacy, Learning Strategies, Motivation, Test Theory
Kolikant, Y. Ben-David; Mussai, M. – Computer Science Education, 2008
We studied students' conceptions of correctness and their influence on students' correctness-related practices by examining how 159 students had analyzed the correctness of error-free and erroneous algorithms and by interviewing seven students regarding their work. We found that students conceptualized program correctness as the sum of the…
Descriptors: Misconceptions, Computer Science Education, Science Instruction, Programming
Wefer, Stephen H.; Anderson, O. Roger – Journal of Science Teacher Education, 2008
Bioinformatics, merging biological data with computer science, is increasingly incorporated into school curricula at all levels. This case study of 10 secondary school students highlights student individual differences (especially the way they processed information and integrated procedural and analytical thought) and summarizes a variety of…
Descriptors: Curriculum Design, Student Attitudes, Units of Study, Computer Science
Parhami, Behrooz – Computer Science Education, 2008
We observe that recruitment efforts aimed at alleviating the shortage of skilled workforce in computer engineering must be augmented with strategies for retaining and motivating the students after they have enrolled in our educational programmes. At the University of California, Santa Barbara, we have taken a first step in this direction by…
Descriptors: First Year Seminars, College Freshmen, Internet, Academic Persistence
Chatzigeorgiou, Alexander; Tsantalis, Nikolaos; Deligiannis, Ignatios – Computers & Education, 2008
Design patterns have become a widely acknowledged software engineering practice and therefore have been incorporated in the curricula of most computer science departments. This paper presents an observational study on students' ability to understand and apply design patterns. Within the context of a postgraduate software engineering course,…
Descriptors: Computer Software, Computer Science, Engineering, Observation
Garrote, Ramon; Pettersson, Tomas; Christie, Michael – Australasian Journal of Educational Technology, 2011
In this paper the authors analyse the design and implementation of a course about learning management systems (LMS). The course was first given in Cuba and then in Guatemala and Peru, within the project USo+I: "Universidad, Sociedad e Innovacion, Mejora de la pertinencia de la educacion en las ingenierias de Latinoamerica" financed by…
Descriptors: Foreign Countries, Problem Based Learning, Course Evaluation, Developing Nations
Amershi, Saleema; Conati, Cristina – Journal of Educational Data Mining, 2009
In this paper, we present a data-based user modeling framework that uses both unsupervised and supervised classification to build student models for exploratory learning environments. We apply the framework to build student models for two different learning environments and using two different data sources (logged interface and eye-tracking data).…
Descriptors: Supervision, Classification, Models, Educational Environment
Georgiopoulos, M.; DeMara, R. F.; Gonzalez, A. J.; Wu, A. S.; Mollaghasemi, M.; Gelenbe, E.; Kysilka, M.; Secretan, J.; Sharma, C. A.; Alnsour, A. J. – IEEE Transactions on Education, 2009
This paper presents an integrated research and teaching model that has resulted from an NSF-funded effort to introduce results of current Machine Learning research into the engineering and computer science curriculum at the University of Central Florida (UCF). While in-depth exposure to current topics in Machine Learning has traditionally occurred…
Descriptors: Undergraduate Students, Undergraduate Study, Student Research, Science Curriculum
Cao, Qidong; Griffin, Thomas E.; Bai, Xue – Journal of Information Systems Education, 2009
As more affordable synchronous communications are becoming available, the use of synchronous interactions has not been noted in course Web sites as often as asynchronous communications. Previous research indicated that the integration of synchronous tools into course Web sites has made a positive impact on students. While most of the previous…
Descriptors: Undergraduate Students, Web Sites, Web Based Instruction, Information Systems

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