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Piburn, Michael D.; Reynolds, Stephen J.; McAuliffe, Carla; Leedy, Debra E.; Birk, James P.; Johnson, Julia K. – International Journal of Science Education, 2005
Among the sciences, the practice of geology is especially visual. To assess the role of spatial ability in learning geology, we designed an experiment using: (1) web-based versions of spatial visualization tests, (2) a geospatial test, and (3) multimedia instructional modules built around QuickTime Virtual Reality movies. Students in control and…
Descriptors: Visualization, Statistical Analysis, Experimental Groups, Computer Simulation
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Kroner, S.; Plass, J.L.; Leutner, D. – Intelligence, 2005
It has been suggested that computer simulations may be used for intelligence assessment. This study investigates what relationships exist between intelligence and computer-simulated tasks that mimic real-world problem-solving behavior, and discusses design requirements that simulations have to meet in order to be suitable for intelligence…
Descriptors: Prior Learning, Tests, Computer Simulation, Intelligence
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Gramann, Klaus; Muller, Hermann J.; Eick, Eva-Maria; Schonebeck, Bernd – Journal of Experimental Psychology: Human Perception and Performance, 2005
Three experiments investigated spatial orientation in a virtual navigation task. Subjects had to adjust a homing vector indicating their end position relative to the origin of the path. It was demonstrated that sparse visual flow was sufficient for accurate path integration. Moreover, subjects were found to prefer a distinct egocentric or…
Descriptors: Experimental Psychology, Experiments, Spatial Ability, Computer Simulation
Howard, Jennifer – Chronicle of Higher Education, 2006
The University of California at Los Angeles (UCLA) has unveiled plans for what appears to be the world's first online, peer-reviewed encyclopedia devoted to ancient Egypt. The "UCLA Encyclopedia of Egypt," which in April won a $325,000 grant from the National Endowment for the Humanities, will include material in Arabic as well as…
Descriptors: Semitic Languages, Computer Simulation, Encyclopedias, Foreign Countries
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Morey, Jim – International Journal of Computers for Mathematical Learning, 2006
This paper introduces the language associated with a polygon microworld called Polygon R&D, which has the mathematical crispness of Logo and has the discreteness and simplicity of a Turing machine. In this microworld, polygons serve two purposes: as agents (similar to the turtles in Logo), and as data (landmarks in the plane). Programming the…
Descriptors: Programming, Mathematics, Computer Uses in Education, Courseware
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Le, Huy; Schmidt, Frank L. – Psychological Methods, 2006
Using computer simulation, the authors assessed the accuracy of J. E. Hunter, F. L. Schmidt, and H. Le's (2006) procedure for correcting for indirect range restriction, the most common type of range restriction, in comparison with the conventional practice of applying the Thorndike Case II correction for direct range restriction. Hunter et…
Descriptors: Computer Simulation, Predictor Variables, Correlation, Computation
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Wu, Tin-Yu; Chao, Han-Chieh – International Journal of Distance Education Technologies, 2008
This article develops an environment for mobile e-learning that includes an interactive course, virtual online labs, an interactive online test, and lab-exercise training platform on the fourth generation mobile communication system. The Next Generation Learning Environment (NeGL) promotes the term "knowledge economy." Inter-networking…
Descriptors: Electronic Learning, Educational Environment, Multimedia Materials, Computer Networks
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Chuah, Kee Man; Chen, Chwen Jen; Teh, Chee Siong – Themes in Science and Technology Education, 2008
In recent years, the application of virtual reality (VR) technology in education is rapidly gaining momentum. The educational benefits offered by such technology have prompted many educators as well as instructional designers to investigate ways to create effective and engaging VR learning. Instructional designers have examined widely the…
Descriptors: Instructional Design, Computer Simulation, Web Based Instruction, Educational Environment
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Rotbain, Yosi; Stavy, Ruth; Marbach-Ad, Gili – Science Education Review, 2008
Our main goal in this study was to explore whether the use of models in high school molecular genetics instruction can contribute to students' understanding of concepts and processes in genetics. Three hundred and nineteen students from four comparable groups of 11th- and 12th-grade students participated. The control group (116 students) was…
Descriptors: Molecular Structure, Models, High School Students, Genetics
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Singer-Califano, Autumn – Journal on Educational Psychology, 2008
Social skills training programs are frequently used with students who are at risk for or who have emotional and behavioral disorders. These students often experience social skills deficiencies, antisocial behavior, and negative peer relationships. Because the media is an important factor in the socialization and interaction of students, there…
Descriptors: Social Development, Interpersonal Competence, Skill Development, At Risk Students
Kelly, Janet; Bradley, Curtis; Gratch, Jonathan – Online Submission, 2008
The purpose of this study was to compare and contrast laboratory simulations with traditional (equipment) explorations in physics to determine differences, if any, in student achievement and changes in attitude toward science. Based upon the investigations conducted in undergraduate physics classes with 96 students who were non-science majors, it…
Descriptors: Majors (Students), Investigations, Science Achievement, Physics
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Ausburn, Lynna J.; Ausburn, Floyd B. – Journal of Industrial Teacher Education, 2008
Virtual reality (VR) has demonstrated effectiveness as an instructional technology in many technical fields. However, VR research has generally lacked a sound theory base to provide explanatory or predictive strength. Further, research into the effectiveness of "new desktop technologies" that place VR within the reach of schools and teachers is…
Descriptors: Computer Simulation, Visual Aids, Instructional Effectiveness, Educational Technology
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Bronack, Stephen; Sanders, Robert; Cheney, Amelia; Riedl, Richard; Tashner, John; Matzen, Nita – International Journal of Teaching and Learning in Higher Education, 2008
As the use of 3D immersive virtual worlds in higher education expands, it is important to examine which pedagogical approaches are most likely to bring about success. AET Zone, a 3D immersive virtual world in use for more than seven years, is one embodiment of pedagogical innovation that capitalizes on what virtual worlds have to offer to social…
Descriptors: Constructivism (Learning), Teaching Methods, Computer Uses in Education, Computer Simulation
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Evans, Karen L.; Yaron, David; Leinhardt, Gaea – Chemistry Education Research and Practice, 2008
Even after repeated instruction, first year college chemistry students are often unable to apply stoichiometry knowledge to equilibrium and acid-base chemistry problems. The dynamic and interactive capabilities of online technology may facilitate stoichiometry instruction that promotes more meaningful learning. This study compares a…
Descriptors: Stoichiometry, College Freshmen, Prior Learning, Chemistry
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Taber, Nancy – Simulation & Gaming, 2008
This article is based on an innovative research project with academics, software developers, and organizational pilot sites to design and develop elearning software for an emergency response simulation with supporting collaborative tools. In particular, this article focuses on the research that the author has conducted to provide the theoretical…
Descriptors: Emergency Programs, Educational Technology, Electronic Learning, Emergency Medical Technicians
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