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Schumann, Paul L.; Scott, Timothy W.; Anderson, Philip H. – Journal of Management Education, 2006
This article makes two contributions to the teaching of business ethics literature. First, it describes the steps involved in developing effective ethical dilemmas to incorporate into a computer-based business simulation. Second, it illustrates these steps by presenting two ethical dilemmas that an instructor can incorporate into any business…
Descriptors: Ethics, Computer Simulation, Teaching Methods, Business Education
Doh, Jonathan P. – Journal of Management Education, 2004
Challenges in reconciling trade liberalization policies and efforts to protect the natural environment provide useful illustrations to underscore important concepts in management education. In particular, the three-way interactions among government, business, and nongovernmental organizations (NGOs) over economic and environmental trade-offs serve…
Descriptors: Administrator Education, Nongovernmental Organizations, Management Development, Environment
Adler, Terry R. – Journal of Management Education, 2005
The Swift Trust exercise provides instructors with the opportunity to discuss the issues of managing trust and distrust perceptions in a team-based design. Lewicki, McAllister, and Bies's (1998) framework is used to allow students to experience the difficulties of deriving a common set of contract requirements based on team dynamics and…
Descriptors: Trust (Psychology), Teamwork, Teaching Methods, Guidelines
Thomas, Adam; Sawhill, Isabel – Journal of Policy Analysis and Management, 2002
This study examines the effects of changes in family structure on children's economic well-being. An initial shift-share analysis indicates that, had the proportion of children living in female-headed families remained constant since 1970, the 1998 child poverty rate would have been 4.4 percentage points lower than its actual 1998 level of 18.3…
Descriptors: Marriage, Poverty, Males, Family Structure
O'Looney, John – Journal of Educational Multimedia and Hypermedia, 2003
This article describes a specific effort to create a multimedia training technology (A Child Protective Service Investigation Simulator or CPS Simulator) for a representative group of street-level public servants--child protective service (CPS) workers. The article first provides some background on why bias in this area is a significant problem,…
Descriptors: Decision Making Skills, Child Safety, Public Officials, Bias
Griggs, Karen – Business Communication Quarterly, 2005
Role-playing is a well regarded learning activity. By participating in this activity, students can apply their knowledge through their assigned roles in a realistic but risk-free situation. The role play stimulates class discussion, dramatizes rhetorical principles about purpose, shows how to adapt a text to an audience of employees in a…
Descriptors: Technical Writing, Employees, Work Experience, Discussion (Teaching Technique)
Zapalska, Alina M.; Brozik, Dallas; Dabb, Helen; Keiha, Pare – Education & Training, 2002
Effective teaching arises when each class accommodates all types of learners. Individual students have different learning styles, and an effective classroom presentation should mix different teaching methods in order to accommodate these individual differences. In order to help Maori students improve their academic performance, cooperative and…
Descriptors: Cognitive Style, Teacher Effectiveness, Business, Simulation
Pollatsek, Alexander; Reichle, Erik D.; Rayner, Keith – Journal of Experimental Psychology: Human Perception and Performance, 2006
In their article, "Time Course of Linguistic Information Extraction from Consecutive Words During Eye Fixations in Reading," A. W. Inhoff, B. M. Eiter, and R. Radach (see EJ735287) reported the results of two experiments that they claimed were problematic for serial attention models of eye movements in reading (such as the E-Z Reader…
Descriptors: Linguistics, Eye Movements, Serial Learning, Experiments
Fisher, Edith M. – Teaching Sociology, 2008
Effectively teaching college students about social class stratification is a difficult challenge. Explanations for this difficulty tend to focus on the students who often react with resistance, paralysis, or rage. Sociologists have been using games and simulations as alternative methods for several decades to teach about these sensitive subjects.…
Descriptors: Sociology, College Instruction, College Students, Status
Jarmon, Leslie; Keating, Elizabeth – Simulation & Gaming, 2008
This article describes a university-sponsored experiential-based simulation, the NANO SCENARIO, to increase the public's awareness and affect attitudes on the societal implications of nanoscience and nanotechnology by bringing together diverse stakeholders' perspectives in a participatory learning environment. Nanotechnology has the potential for…
Descriptors: Transformative Learning, Learning Experience, Computer Assisted Instruction, Educational Technology
Oner, Diler – International Journal of Computer-Supported Collaborative Learning, 2008
In this paper, I review both mathematics education and CSCL literature and discuss how we can better take advantage of CSCL tools for developing mathematical proof skills. I introduce a model of proof in school mathematics that incorporates both empirical and deductive ways of knowing. I argue that two major forces have given rise to this…
Descriptors: Mathematics Education, Computer Software, Mathematical Logic, Geometry
Ching, Cynthia Carter; Kafai, Yasmin B. – Teachers College Record, 2008
Background: Existing research suggests that one of the challenges for teachers in persisting with innovative inquiry curricula is their difficulty scaffolding students' transitions into technology-supported and open-ended activities. The question of whether students can effectively scaffold one another's transitions has not been previously…
Descriptors: Grounded Theory, Student Attitudes, Ethnography, Discourse Analysis
Warren, Scott J.; Dondlinger, Mary Jo; Barab, Sasha A. – Journal of Research on Technology in Education, 2008
Two major obstacles to using problem-based learning methods with writing in elementary school classrooms are the time it takes to design the learning environment and the time required for students to interact at their own pace with ill-structured problems used to spur student writing. This study examined whether game elements could be used along…
Descriptors: Problem Based Learning, Educational Environment, Teaching Methods, Elementary School Students
Romeu, Jorge Luis – Journal of Educational Technology Systems, 2008
This article discusses our teaching approach in graduate level Engineering Statistics. It is based on the use of modern technology, learning groups, contextual projects, simulation models, and statistical and simulation software to entice student motivation. The use of technology to facilitate group projects and presentations, and to generate,…
Descriptors: Classroom Techniques, Computer Software, Engineering Education, Educational Technology
Akinsola, M. K.; Animasahun, I. A. – Turkish Online Journal of Educational Technology - TOJET, 2007
This study sought to determine the effect of simulation-games environment on students' achievement in attitudes to mathematics in secondary school. Data was collected from a sample of 147 students in senior secondary school in Osun-State, Nigeria. t-test and analysis of variance was used to analyze the data collected for the study. The finding…
Descriptors: Secondary School Mathematics, Secondary School Students, Computer Games, Computer Simulation

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