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Tanaka, Hiroya; Oki, Nanaho – JALT CALL Journal, 2015
This practical paper discusses the effect of explicit instruction to raise Japanese EFL learners' pragmatic awareness using online discourse completion tasks. The five-part tasks developed by the authors use American TV drama scenes depicting particular speech acts and include explicit instruction in these speech acts. 46 Japanese EFL college…
Descriptors: Pragmatics, Metalinguistics, English (Second Language), Second Language Learning
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Trunfio, Tony N. – Journal of Health Education Teaching, 2011
A quantitative-qualitative historical content analysis of selected Seinfeld television comedy episodes was conducted for this study. Episodes were analyzed for the presence of health-related messages pertaining to the U.S. Centers for Disease Control and Prevention's health priority areas, which include the most harmful risk behaviors affecting…
Descriptors: Content Analysis, Humor, Health Promotion, Qualitative Research
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Sung, K.; Hillyard, C.; Angotti, R. L.; Panitz, M. W.; Goldstein, D. S.; Nordlinger, J. – IEEE Transactions on Education, 2011
Despite the proven success of using computer video games as a context for teaching introductory programming (CS1/2) courses, barriers including the lack of adoptable materials, required background expertise (in graphics/games), and institutional acceptance still prevent interested faculty members from experimenting with this approach. Game-themed…
Descriptors: Computers, Video Games, Introductory Courses, Programming
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Knauf, Rainer; Sakurai, Yoshitaka; Tsuruta, Setsuo; Jantke, Klaus P. – Journal of Educational Computing Research, 2010
University education often suffers from a lack of an explicit and adaptable didactic design. Students complain about the insufficient adaptability to the learners' needs. Learning content and services need to reach their audience according to their different prerequisites, needs, and different learning styles and conditions. A way to overcome such…
Descriptors: Prerequisites, College Instruction, Educational Experiments, Cognitive Style
Woolridge, Richard William – ProQuest LLC, 2010
Application and project domain specifications are an important aspect of Information Systems (IS) development. Observations of over thirty IS projects suggest dimly perceived structural patterns in specifications that are unaccounted for in research and practice. This investigation utilizes a theory building with case studies methodology to…
Descriptors: Information Systems, Computer Software, Case Studies, Models
Siwak, Karen J. – Scarecrow Press, 2010
It's no mystery that fun and exciting programs bring teens into the library. Theater programs provide a venue for teens to express themselves creatively, encourage their participation in library programming, and offer them the opportunity for lively interaction with peers and adults. In "Library Programs for Teens: Mystery Theater," Karen Siwak…
Descriptors: Scripts, Audiences, Drama, Programming
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Giannakos, Michail N. – Turkish Online Journal of Educational Technology - TOJET, 2014
Computer Science (CS) courses comprise both Programming and Information and Communication Technology (ICT) issues; however these two areas have substantial differences, inter alia the attitudes and beliefs of the students regarding the intended learning content. In this research, factors from the Social Cognitive Theory and Unified Theory of…
Descriptors: Intention, Computer Science Education, Programming, Information Technology
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Sengupta, Arijit – Journal of Information Systems Education, 2009
Programming courses have always been a difficult part of an Information Systems curriculum. While we do not train Information Systems students to be developers, understanding how to build a system always gives students an added perspective to improve their system design and analysis skills. This teaching tip presents CFC (Comment-First-Coding)--a…
Descriptors: Programming Languages, Information Systems, Programming, Scaffolding (Teaching Technique)
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May, Jeffrey; Dhillon, Gurpreet – Journal of Information Systems Education, 2009
In the information systems field there are numerous programming languages that can be used in specifying the behavior of concurrent and distributed systems. In the literature it has been argued that a lack of pragmatic and semantic consideration decreases the effectiveness of such specifications. In other words, to simply understand the syntactic…
Descriptors: Semantics, Syntax, Programming Languages, Information Systems
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Paterson, J. H.; Cheng, K. F.; Haddow, J. – ACM Transactions on Computing Education, 2009
PatternCoder is a software tool to aid student understanding of class associations. It has a wizard-based interface which allows students to select an appropriate binary class association or design pattern for a given problem. Java code is then generated which allows students to explore the way in which the class associations are implemented in a…
Descriptors: Programming Languages, Programming, Computer Science Education, Computer Software
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Rockwell, Steven C. – Communication Teacher, 2012
The increasing popularity of television shows featuring paranormal investigations has led to a renewed enthusiasm in ghost hunting activities, and belief in the paranormal in general. These shows typically feature a group of investigators who, while claiming to utilize proper scientifically correct methodologies, violate many core scientific…
Descriptors: Investigations, Scientific Methodology, Scientific Principles, Critical Thinking
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Lim, Billy; Hosack, Bryan; Vogt, Paul – Electronic Journal of e-Learning, 2012
This paper describes a framework for measuring student learning gains and engagement in a Computer Science 1 (CS 1) / Information Systems 1 (IS 1) course. The framework is designed for a CS1/IS1 course as it has been traditionally taught over the years as well as when it is taught using a new pedagogical approach with Web services. It enables the…
Descriptors: Academic Achievement, Computer Science, Internet, Information Systems
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Tiantong, Monchai; Teemuangsai, Sanit – International Education Studies, 2013
One of the benefits of using collaborative learning is enhancing learning achievement and increasing social skills, and the second benefits is as the more students work together in collaborative groups, the more they understand, retain, and feel better about themselves and their peers, moreover working together in a collaborative environment…
Descriptors: Foreign Countries, Cooperative Learning, Teamwork, Integrated Learning Systems
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Nguyen, M. L.; Hui, Siu Cheung; Fong, A. C. M. – IEEE Transactions on Learning Technologies, 2013
Web-based testing has become a ubiquitous self-assessment method for online learning. One useful feature that is missing from today's web-based testing systems is the reliable capability to fulfill different assessment requirements of students based on a large-scale question data set. A promising approach for supporting large-scale web-based…
Descriptors: Computer Assisted Testing, Test Construction, Student Evaluation, Programming
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Akin, H. Levent; Meriçli, Çetin; Meriçli, Tekin – Computer Science Education, 2013
Teaching the fundamentals of robotics to computer science undergraduates requires designing a well-balanced curriculum that is complemented with hands-on applications on a platform that allows rapid construction of complex robots, and implementation of sophisticated algorithms. This paper describes such an elective introductory course where the…
Descriptors: Robotics, Computer Science Education, Undergraduate Study, Introductory Courses
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