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Rowsell, Jennifer; Harwood, Debra – Theory Into Practice, 2015
iPads are increasingly being put in the hands of children in schools and educational contexts, yet there continues to be larger questions about how they fit into the fabric of daily classroom life and what new stories will emerge (de Certeau, 1984, 1984/2000). In this article, we feature vignettes of data from a 2-year government-funded research…
Descriptors: Handheld Devices, Literacy, Early Childhood Education, Ethnography
Brenner, Aimee M.; Hauser, Janel S. – International Association for Development of the Information Society, 2015
Students today share a unique characteristic in that they have all been raised in a digital era. Students from all socioeconomic levels have been impacted by digital media in one way or another, and many yearn to be engaged through the use of digital technologies in the classroom. One such digital project has sought to aid in meeting the need to…
Descriptors: Student Projects, Student Centered Learning, Computer Uses in Education, Computer Oriented Programs
Joo Baek Kim – ProQuest LLC, 2015
With rapid advance of information technology (IT), computer-based gaming has flourished for decades. Gaming becomes a part of modern culture, especially among emerging digital generations. In addition to the entertaining purpose, attempts are made to use games for serious purpose, such as education and training. With the genuine characteristics…
Descriptors: Business Administration Education, Game Based Learning, Computer Uses in Education, Graduate Students
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Eunice Eyitayo Olakanmi – Journal of Baltic Science Education, 2015
This study established the effects of a web-based computer simulation on the conceptual understanding of the rate of chemical reaction and attitude of 66 first year secondary school (SS1) students in Niger state, Nigeria towards chemistry. A pretest and post-test experimental design was used during which students were randomly assigned into either…
Descriptors: Foreign Countries, Secondary School Students, Chemistry, Secondary School Science
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Wichadee, Saovapa; Pattanapichet, Fasawang – Teaching English with Technology, 2018
The study was conducted to find out what impact a digital game had on students' learning performance and motivation. A quasi-experimental study was performed with two groups of students. The experimental group was taught using the digital game "Kahoot" whereas the control group was taught with the conventional method. Pre-tests,…
Descriptors: English (Second Language), Computer Games, Educational Games, Student Motivation
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Mutch-Jones, Karen; Gasca, Santiago; Pallant, Amy; Lee, Hee-Sun – School Science and Mathematics, 2018
The purpose of this descriptive study was to examine teacher instructional dilemmas and opportunities that emerged when students worked with interactive computer-based simulation models during the High-Adventure Science (HAS) project. The intervention included the HAS digital curriculum, designed for grades 7-12. Each curricular unit was framed to…
Descriptors: Computer Simulation, Teaching Models, Instructional Effectiveness, Educational Opportunities
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Reychav, Iris; Raban, Daphne Ruth; McHaney, Roger – Journal of Educational Computing Research, 2018
The current empirical study examines relationships between network measures and learning performance from a social network analysis perspective. We collected computerized, networking data to analyze how 401 junior high students connected to classroom peers using text- and video-based material on iPads. Following a period of computerized…
Descriptors: Junior High School Students, Academic Achievement, Computer Uses in Education, Social Media
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Kumar, B. T. Sampath; Basavaraja, M. T. – Quality Assurance in Education: An International Perspective, 2016
Purpose: This study aims to understand the expectations of rural students with respect to their computer access and use. It also made an attempt to learn the expectations of rural students from their schools and local government in providing the information and communication technology (ICT) infrastructure. Design/methodology/approach: Interview…
Descriptors: Foreign Countries, Access to Computers, Rural Schools, Computer Uses in Education
Fei, Victor Lim; Hung, David – Educational Technology, 2016
This article discusses the controversies and value in the use of technology for learning. It proposes that as a teaching tool, technology also opens up new possibilities for teachers to design meaningful learning experiences for their students. The appropriate use of technology promises to deepen the learning of traditional literacy, numeracy, and…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Learning Experience
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Döger, Didem; Kiliç, Ilgim – Turkish Online Journal of Educational Technology - TOJET, 2016
The purpose of this study is to determine the technology-utilization level of Fine Arts High School string instrument teachers. A pattern based on descriptive method has been used to conduct the researchers. Research data has been collected via literature review and questionnaire developed and prepared by the researcher. SPSS program has been…
Descriptors: Music Teachers, Musical Instruments, Secondary School Teachers, High Schools
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Ilhan, Aziz; Çelik, H. Coskun; Gemcioglu, Muharrem; Çiftaslan, Malik Ejder – Turkish Online Journal of Educational Technology - TOJET, 2016
This study aims to determine internet attitudes and internet addiction levels of 13-18-year-old students and examine the relationship between these variables. The "internet attitude scale", developed by Tavsancil and Keser (2002) and the "internet addiction scale", developed by Hahn and Jerusalem and adapted into Turkish by…
Descriptors: Internet, Computer Attitudes, Addictive Behavior, Adolescent Attitudes
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Stirling, Eve – Learning, Media and Technology, 2016
Within the range of websites and apps that are part of first-year undergraduates' digital environments, the social network site "Facebook" is perhaps the most popular and prominent. As such, the ubiquitous nature of "Facebook" in the higher education landscape has drawn much attention from scholars. Drawing on data from a…
Descriptors: Social Media, Technology Uses in Education, Educational Technology, Longitudinal Studies
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Berkant, Hasan Güner – European Journal of Contemporary Education, 2016
This study investigates faculty of education students' computer self-efficacy beliefs and their attitudes towards computers and implementing computer supported education. This study is descriptive and based on a correlational survey model. The final sample consisted of 414 students studying in the faculty of education of a Turkish university. The…
Descriptors: Self Efficacy, Beliefs, Computer Literacy, Computer Attitudes
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Knapp, Andrea K.; Barrett, Jeffrey E.; Moore, Cynthia J. – School Science and Mathematics, 2016
This study investigated the ways in which four middle grades teachers developed mathematical knowledge for teaching (MKT) geometry as they implemented dynamic geometry software in their classrooms with the assistance of a coach. Teachers developed various components of MKT by observing coaches teach, by dynamic discourse with students, which is…
Descriptors: Middle School Teachers, Knowledge Base for Teaching, Mathematics Instruction, Geometry
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Cho, Ji Young; Cho, Moon-Heum; Kozinets, Nadya – International Journal of Technology and Design Education, 2016
With the recognition of the importance of collaboration in a design studio and the advancement of technology, increasing numbers of design students collaborate with others in a technology-mediated learning environment (TMLE); however, not all students have positive experiences in TMLEs. One possible reason for unsatisfactory collaboration…
Descriptors: Interior Design, Cooperative Learning, Computer Uses in Education, College Students
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