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Lachlan McGinness; Peter Baumgartner – Physical Review Physics Education Research, 2025
This paper explores the potential of large language models to accurately extract and translate equations from typed student responses into a standard format. This is a useful task as standardized equations can be graded reliably using a computer algebra system or a satisfiability modulo theories solver. Therefore physics instructors interested in…
Descriptors: Artificial Intelligence, Computer Uses in Education, Physics, Grading
Charlie Ingram; Alison Halford; Sokipriala Jonah – Curriculum Journal, 2025
With the UK government's target of Net Zero by 2050, alongside the rising cost of energy in the UK, it is imperative that public opinion aligns with and promotes affordable, greener energy systems. Within this dialogue, young people's voices and lived experience are needed to deepen the impact of energy policy intervention strategies. This article…
Descriptors: Energy Education, Foreign Countries, Conservation (Environment), Secondary School Students
Aysun Günes; Aysegül Liman Kaban – Higher Education Quarterly, 2025
The rapid integration of artificial intelligence (AI) into higher education has revolutionised academic research and teaching, offered transformative opportunities while raising significant ethical challenges. This Delphi study investigates the ethical dilemmas and institutional requirements for maintaining academic integrity in AI-driven…
Descriptors: Artificial Intelligence, Ethics, Integrity, Higher Education
Zhipeng Zhou; Ziyao Zhang; Ying Lu; Zilong Wang; Jianqiang Cui; Guodong Ni – Education and Information Technologies, 2024
For working students, reconciling work and school lives is a major challenge. Emerging ubiquitous information and communication technologies (ICTs) further exacerbate this challenge, as a constant connection to work via ICTs blurring the boundaries between work and school domains. While the influence of ICTs on users' work and personal lives has…
Descriptors: Information Technology, Student Employment, Coping, Computer Use
Theresa Ruwe; Livia Kuklick – British Journal of Educational Technology, 2026
With the advent of large language models (LLMs) as feedback providers in education, there is a pressing need to investigate the potential effectiveness of the feedback provided by such artificial intelligence (AI) systems. The purpose of this 2 × 2 mixed-design study was thus to investigate biases that students may have in their perceptions of…
Descriptors: Feedback (Response), College Students, Artificial Intelligence, Social Bias
Turalbayeva, Almash; Zhubandykova, Akgul; Nabuova, Roza; Buzaubakova, Klara; Mailybaeva, Gulmira; Abdullina, Gulzhan – World Journal on Educational Technology: Current Issues, 2021
The aim of this research is to evaluate the formation of students' knowledge culture through information technology with student views. In the research, qualitative methods were used to collect the data, and the content analysis method was used for the analysis of the data. The data were collected by the researcher through semi-structured…
Descriptors: Foreign Countries, Elementary School Students, Grade 4, Computer Uses in Education
Lukáš Vízek; Libuše Samková; Jon R. Star – International Journal of Mathematical Education in Science and Technology, 2025
This contribution focuses on reasoning about quadrilaterals provided by lower secondary school students when working with pre-prepared dynamic constructions. On this topic, we present an exploratory empirical qualitative study carried out within a GeoGebra Classroom environment, and our diagnostic instrument consists of a set of dynamic…
Descriptors: Geometric Concepts, Secondary School Students, Foreign Countries, Logical Thinking
Katrin Kraus; Martin Berger; Thomas Keller; Elke Brucker-Kley – International Journal for Research in Vocational Education and Training, 2025
Context: This study uses a social space approach to investigate Virtual Reality (VR)-based workplace learning in the context of apprenticeship training in the electronics industry in Switzerland. It was one part of a project which developed a prototype VR environment that enables apprentices to practice testing an electrical installation in a…
Descriptors: Workplace Learning, Computer Simulation, Computer Uses in Education, Apprenticeships
Andrea Nolan; Deborah Moore – Early Childhood Education Journal, 2025
Young children engage with digital technologies from a very young age. Often this is considered detrimental to their social development as it is seen as a socially isolating experience. This paper presents the findings of an Australian Research Council funded research project that focused on what characterises infants and toddlers peer-to-peer…
Descriptors: Infants, Toddlers, Peer Relationship, Interaction
Swarupa Asish Dash; S. Vijayakumar Bharathi – Journal of Educators Online, 2025
In today's fast-paced digital world, understanding Artificial Intelligence (AI) is crucial for management students. This paper explores using the Turing test, a famous method to see if AI can act like a human, as a key tool in management education. The focus is on how this test can help students learn about AI more deeply. This paper introduces an…
Descriptors: Artificial Intelligence, Business Education, Digital Literacy, Critical Thinking
Yining Zhao; Yavor Bozhkov; Xiaolei Chen; Katharina Fuchs; Michael Buchfelder; Lars Fester; Daniela Souza de Oliveira; Alessandro Del Vecchio; Thomas Kinfe – Educational Technology Research and Development, 2025
To date, neuroanatomy education courses are still based on two-dimensional (2D) illustrations combined with cadaver dissections. To gain a more comprehensive understanding of neuroanatomy, we offered mixed reality experience using a head-mounted device (HMD) for medical students during their neuroanatomy course. This pilot study´s purpose was to…
Descriptors: Anatomy, Medical Education, Computer Simulation, Computer Uses in Education
Nana A. Kwofie; Xanne Janssen; John J. Reilly – Journal of Motor Learning and Development, 2025
Background: Several studies have reported low adherence to World Health Organization sedentary behavior (SB) guidelines in the early years. The purpose of this review is to examine the associations between time spent in different types of SB (screen time and habitual SB) and motor competence (MC; fundamental motor skills, fine and gross motor…
Descriptors: Preschool Children, Computer Use, Television Viewing, Physical Activity Level
Vidya Anesti; Irwanto Irwanto – Journal of Learning for Development, 2025
Currently, advancements in science and technology have a significant impact on various aspects of human life, particularly in the field of education. In this context, augmented reality plays a crucial role in enhancing both learning and teaching experiences. This study presents the findings of a bibliometric analysis on published articles related…
Descriptors: Computer Simulation, Technology Uses in Education, Educational Research, Computer Uses in Education
Yanyi Wu – Anatomical Sciences Education, 2025
The increasing adoption of advanced simulation technologies (virtual reality, augmented reality, sophisticated mannequins) in anatomical science education offers undeniable pedagogical advantages, including safe practice environments and enhanced visualization of complex structures. This article explores the simulation paradox, arguing that the…
Descriptors: Anatomy, Computer Simulation, Computer Uses in Education, Visualization
Pariwat Pianpailoon; Thada Jantakoon; Rukthin Laoha – Higher Education Studies, 2025
This research presents a comprehensive framework and system architecture for a virtual universe to enhance teamwork skills through collaborative learning. A systematic review of 17 research papers from 1998-2024 identifies eight essential components of virtual learning environments: virtual environment, interactive tools, communication features,…
Descriptors: Cooperative Learning, Teamwork, Educational Technology, Computer Simulation

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