Publication Date
| In 2026 | 0 |
| Since 2025 | 424 |
| Since 2022 (last 5 years) | 2009 |
| Since 2017 (last 10 years) | 3982 |
| Since 2007 (last 20 years) | 6128 |
Descriptor
Source
Author
| Barnes, Tiffany | 22 |
| Armoni, Michal | 18 |
| Yadav, Aman | 17 |
| Gal-Ezer, Judith | 16 |
| Malmi, Lauri | 15 |
| Xinogalos, Stelios | 15 |
| Soh, Leen-Kiat | 14 |
| Frydenberg, Mark | 13 |
| Hazzan, Orit | 13 |
| Kafai, Yasmin B. | 13 |
| Howe, Richard D. | 12 |
| More ▼ | |
Publication Type
Education Level
Audience
| Practitioners | 724 |
| Teachers | 401 |
| Researchers | 151 |
| Policymakers | 97 |
| Administrators | 71 |
| Students | 66 |
| Media Staff | 11 |
| Parents | 9 |
| Community | 6 |
| Counselors | 1 |
| Support Staff | 1 |
| More ▼ | |
Location
| Turkey | 251 |
| Australia | 167 |
| United Kingdom | 153 |
| Canada | 131 |
| China | 118 |
| Taiwan | 118 |
| California | 114 |
| United States | 96 |
| Germany | 88 |
| Spain | 81 |
| Finland | 78 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards with or without Reservations | 2 |
| Does not meet standards | 1 |
Peer reviewedRobin Martin – Grantee Submission, 2025
Access to high-quality computer science education remains uneven across the United States, with rural schools facing persistent barriers including limited staffing, outdated infrastructure, and constrained professional development opportunities (Gutierrez & Terrones, 2023; Showalter et al., 2019). Computer Science in Rural California (branded…
Descriptors: Computer Science Education, Rural Schools, Access to Education, Faculty Development
Jintao Yang; Geng Liang; Wei Zhang – International Journal of Web-Based Learning and Teaching Technologies, 2025
Although learner interactions in forums are well-documented, research on instructor engagement strategies in MOOC forums and their impact on forum dynamics is limited. This study offers a distinctive approach by categorizing instructor strategies into four types: communicative, integrative, task-oriented, and non-interventionist. Six prominent…
Descriptors: MOOCs, Teacher Student Relationship, Plagiarism, Active Learning
Chen, Binglin; West, Matthew; Zilles, Craig – Journal of Engineering Education, 2019
Background: When students are given a choice of when to take an exam in engineering and computing courses, it has been previously observed that average exam scores generally decline over the exam period. This trend may have implications both for the design of interventions to improve student learning and for data analysis to detect collaborative…
Descriptors: Testing, Undergraduate Students, Engineering Education, Computer Science Education
Damsa, Crina; Nerland, Monika; Andreadakis, Zacharias E. – British Journal of Educational Technology, 2019
This paper argues for the need to develop a relational, emergent and plural understanding of learning spaces. We take an ecological perspective on learning, which allows us to conceptualize learning spaces as (co-)constructed by learners; emerging through learners' practices, interactions and activities; and facilitated by pedagogical…
Descriptors: Educational Environment, Educational Technology, Ecological Factors, Affordances
Mukherjee, Aditi; Bleakney, Sarah – Information Systems Education Journal, 2019
This case study describes an alternative process-focused approach to a group project assignment in an undergraduate Systems Analysis and Design (SAD) course. This approach more closely reflects the incremental and iterative nature of Information Systems Development Projects (ISDP) through expanded scope, modified instructions, and reallocation of…
Descriptors: Group Activities, Undergraduate Students, Student Projects, Systems Analysis
Yuruk, Suleyman Eren; Yilmaz, Rabia M.; Bilici, Sinan – Journal of Computing in Higher Education, 2019
This study aims to investigate postgraduate students' academic achievement, the metacognitive strategies they use and their infographic design scores while studying with infographics. The relationships between these variables and students' views about this process are also examined. A total of 15 postgraduate students were studied from the…
Descriptors: Graduate Students, Metacognition, Academic Achievement, Visual Aids
Babb, Jeffry, Jr.; Waguespack, Leslie; Abdullat, Amjad – Journal of Information Systems Education, 2019
Disruptive innovations continue to reshape channels of learning. The Information Systems discipline may be among the least immune to these disruptions. As such, students have greater access to the acquisition of the computing skills and knowledge that are commonly presumed to suffice entry-level employment positions sought after by graduates of…
Descriptors: Information Systems, Design, Business Skills, Computer Literacy
Fritz, Lydia – Journal of Instructional Research, 2019
This is an experience paper that describes methods of student assessment in introductory- and intermediate-level computing courses. The paper explains the need for alternate methods in the evaluation of out-of-class programming assignments and enumerates several options that have been incorporated into freshman- and sophomore-level courses. I show…
Descriptors: Computer Science Education, Student Evaluation, College Students, Introductory Courses
Chen, Chen; Jeckel, Stuart; Sonnert, Gerhard; Sadler, Philip M. – International Journal of Computer Science Education in Schools, 2019
This study examines the relationship between students' pre-college experience with computers and their later success in introductory computer science classes in college. Data were drawn from a nationally representative sample of 10,197 students enrolled in computer science at 118 colleges and universities in the United States. We found that…
Descriptors: Computer Science Education, Programming, Academic Achievement, College Students
Tamburri, Damian Andrew; Casale, Giuliano – IEEE Transactions on Education, 2019
Contribution: This paper quantifies the phenomenon of more versus better research output in computing research education and elaborates on how the organizational variable known as cognitive distance plays a fundamental role in mediating such more versus better research output relation. Background: To improve the current educational system,…
Descriptors: Computer Science Education, Differences, Group Activities, Expertise
Mariano, Diego; Martins, Pedro; Helene Santos, Lucianna; de Melo-?Minardi, Raquel Cardoso – Biochemistry and Molecular Biology Education, 2019
The advent of the high-throughput next-generation sequencing produced a large number of biological data. Knowledge discovery from the huge amount of available biological data requires researchers to develop solid skills in biology and computer science. As the majority of the Bioinformatics professionals are either computer science or life sciences…
Descriptors: Computer Literacy, Computer Science Education, Programming, Biological Sciences
Kim, Victoria Herbst – ProQuest LLC, 2019
The increased presence of technology in all aspects of daily life makes computational thinking a necessary skill. Predictions say that the rising need for computational thinkers will be unmet by computer science graduates. An e-textile learning module, based on principles of constructionism, was designed as a method to develop computational…
Descriptors: Graduate Students, Computer Science Education, Units of Study, Thinking Skills
Sanou Gozalo, Eduard; Hernández-Fernández, Antoni; Arias, Marta; Ferrer-i-Cancho, Ramon – Journal of Technology and Science Education, 2017
In a course of the degree of computer science, the programming project has changed from individual to teamed work, tentatively in couples (pair programming). Students have full freedom to team up with minimum intervention from teachers. The analysis of the working groups made indicates that students do not tend to associate with students with a…
Descriptors: Group Activities, Group Dynamics, Computer Science, Programming
Weintrop, David; Wilensky, Uri – Educational Technology, 2016
Video games are an oft-cited reason for young learners getting interested in programming and computer science. As such, many learning opportunities build on this interest by having kids program their own video games. This approach, while sometimes successful, has its drawbacks stemming from the fact that the challenge of programming and game…
Descriptors: Video Games, Teaching Methods, Programming, Computer Science
Vieira, Camilo – ProQuest LLC, 2016
Computational Science and Engineering (CSE) has been denominated as the third pillar of science and as a set of important skills to solve the problems of a global society. Along with the theoretical and the experimental approaches, computation offers a third alternative to solve complex problems that require processing large amounts of data, or…
Descriptors: Computation, Computer Science, Engineering Education, Case Studies

Direct link
