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Suh, S.; Kim, S. W.; Kim, N. J. – Journal of Computer Assisted Learning, 2010
This study investigated the effectiveness of massive multiplayer online role-playing game (MMORPG)-based (massive multiplayer online role-playing game) instruction in elementary English education. The effectiveness of the MMORPG program was compared with face-to-face instruction and the independent variables (gender, prior knowledge, motivation…
Descriptors: Foreign Countries, Games, Prior Learning, Learning Motivation
Padiotis, Ioannis; Mikropoulos, Tassos A. – Educational Technology & Society, 2010
The present research investigates the contribution of an interactive educational virtual environment on milk pasteurization to the learning outcomes of 40 students in a technical secondary school using SOLO taxonomy. After the interaction with the virtual environment the majority of the students moved to higher hierarchical levels of understanding…
Descriptors: Foreign Countries, Science Instruction, Technology Education, Misconceptions
Jeffs, Tara L. – Themes in Science and Technology Education, 2009
The use of virtual environments for special needs is as diverse as the field of Special Education itself and the individuals it serves. Individuals with special needs often face challenges with attention, language, spatial abilities, memory, higher reasoning and knowledge acquisition. Research in the use of Virtual Learning Environments (VLE)…
Descriptors: Educational Technology, Technology Uses in Education, Special Education, Simulated Environment
Fang, Yu-Shen; Lee, Lung-Sheng – Interactive Technology and Smart Education, 2009
Purpose: Applications of online Second Life (SL) prevail over the world. The purpose of this paper is to make a review and synthesis of recent research studies on SL. Design/methodology/approach: Documental analysis is employed. Totally, 135 research publications, published in 2006-2008, are reviewed and synthesized. Findings: Findings are as…
Descriptors: Educational Research, Research Methodology, Literature Reviews, Research Reports
Edirisingha, Palitha; Nie, Ming; Pluciennik, Mark; Young, Ruth – British Journal of Educational Technology, 2009
This paper reports findings of a pilot study that examined the pedagogical potential of "Second Life" (SL), a popular three-dimensional multi-user virtual environment (3-D MUVE) developed by the Linden Lab. The study is part of a 1-year research and development project titled "Modelling of Secondlife Environments"…
Descriptors: Research and Development, Learning Activities, Socialization, Foreign Countries
Stredney, Don – 1993
This paper discusses issues of representation in the use of scientific visualizations, specifically those used for biomedical applications, and the implications of those issues to interface design. Topics addressed include the benefits of research into the generation of virtual simulation (virtual reality) and the importance of realism. (Contains…
Descriptors: Biomedicine, Computer Simulation, Imagery, Instructional Design
Jarrell, Michele G. – 1991
A probability distribution was developed for the Andrews-Pregibon (AP) statistic. The statistic, developed by D. F. Andrews and D. Pregibon (1978), identifies multivariate outliers. It is a ratio of the determinant of the data matrix with an observation deleted to the determinant of the entire data matrix. Although the AP statistic has been used…
Descriptors: Computer Simulation, Error of Measurement, Matrices, Multivariate Analysis
Saba, Farhad; Twitchell, David – 1987
This demonstration of the use of a computer simulation research method based on the System Dynamics modeling technique for studying distance education reviews research methods in distance education, including the broad categories of conceptual and case studies, and presents a rationale for the application of systems research in this area. The…
Descriptors: Computer Simulation, Distance Education, Models, Programing Languages
Gray, Judith A., Ed. – 1989
Original research is reported on image digitizing, robot choreography, movement analysis, databases for dance, computerized dance notation, and computerized lightboards for dance performance. Articles in this publication are as follows: (1) "The Evolution of Dance Technology" (Judith A. Gray); (2) "Toward a Language for Human Movement" (Thomas W.…
Descriptors: Computer Graphics, Computer Oriented Programs, Computer Simulation, Computers
Bailey, Bruce; Harman, Wade – 1989
Interactive computer-generated simulations that highlight psychological principles were investigated in this study in which 33 female and 19 male undergraduate college student volunteers of median age 21 matched line and circle sizes in six variations of Ponzo's illusion. Prior to working with the illusions, data were collected based on subjects'…
Descriptors: Computer Simulation, Higher Education, Psychological Studies, Psychology
Allen, Nancy L.; Dunbar, Stephen B. – 1988
A recurring problem in educational research is how to account for non-random selection that has restricted the range of the variables of interest in correlational analyses. Several expressions due to H. Pearson (1903) and presented in matrix notation by D. N. Lawley (1943-44) are commonly used in selection settings to adjust for samples chosen on…
Descriptors: Computer Simulation, Correlation, Error of Measurement, Matrices
Peer reviewedEkker, Knut; And Others – Social Science Computer Review, 1988
Explains how computerized game-simulation experiments were conducted to ascertain responses to the 1980 eruptions of Mt. St. Helens (Washington). Results indicate different aspects of individual preferences and family decisions with respect to relocation: (1) highly consistent in the game simulation; (2) responsive to the simulated threat; and (3)…
Descriptors: Computer Simulation, Data Interpretation, Higher Education, Psychological Studies
Peer reviewedMuthen, Bengt; And Others – Psychometrika, 1987
A general latent variable model allows for maximum likelihood estimation with missing data. LISREL and LISCOMP programs may be used to carry out this estimation. Simulated data were generated. The proposed Full, Quasi-Likelihood estimator was found to be superior to listwise present quasi-likelihood and pairwise present approaches. (Author/GDC)
Descriptors: Computer Simulation, Computer Software, Factor Analysis, Mathematical Models
Peer reviewedSargent, James E. – History Microcomputer Review, 1985
Provides full narrative reviews of B-1 Nuclear Bomber (Avalon, 1982); American History Adventure (Social Science Microcomputer Review Software, 1985); Government Simulations (Prentice-Hall, 1985); and The Great War, FDR and the New Deal, and Hitler's War, all from New Worlds Software, 1985. Lists additional information on five other history and…
Descriptors: College Instruction, Computer Assisted Instruction, Computer Simulation, Higher Education
Peer reviewedCox, Gary B.; And Others – Computers in Human Services, 1985
Describes an ongoing research project designed to develop a computer model capable of simulating the service delivery activities of community mental health care centers and human service agencies. The goal and methodology of the project are described. (NB)
Descriptors: Computer Simulation, Delivery Systems, Human Services, Mental Health

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