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Showing 2,851 to 2,865 of 6,467 results Save | Export
Jenkins, Craig W. – Online Submission, 2017
This paper is part of a wider action research project taking place at a secondary school in South Wales, UK. The overarching aim of the project is to examine the potential for aspects of literacy and computational thinking to be developed using extensible 'build your own block' programming activities. This paper examines classroom talk at an…
Descriptors: Foreign Countries, Action Research, Secondary School Students, Thinking Skills
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Debabi, Wassila; Champagnat, Ronan – International Association for Development of the Information Society, 2017
Serious games seem to be a promising alternative to traditional practices for learning. Recently, their use in computer science education and learning programming became more widespread. Actually, many students in programming courses have difficulties to master all required competencies and skills especially at introductory level and games have…
Descriptors: Computer Games, Educational Games, Computer System Design, Computer Science Education
Li, Weifeng – ProQuest LLC, 2017
Social media analytics is a critical research area spawned by the increasing availability of rich and abundant online user-generated content. So far, social media analytics has had a profound impact on organizational decision making in many aspects, including product and service design, market segmentation, customer relationship management, and…
Descriptors: Social Media, Information Security, Role, Crime
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Kusumaningsih, Dewi; Djatmika; Santosa, Riyadi; Subroto, D. Edi – Journal of Social Studies Education Research, 2019
Language vulgarism can be heard in the lyrics of many Indonesian "dangdut" songs in terms of words, phrases, and clauses to portray women as either the instigators or objects of sexuality. The objectives of the study are to see: vulgar language that present in "dangdut" song lyrics as the pedagogical evidence of gender…
Descriptors: Singing, Teaching Methods, Gender Issues, Computational Linguistics
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Keegan, Kelly – English Teaching Forum, 2019
As a teacher of an intensive class for college-level students that focuses on learning the Test of English for International Communication (TOEIC) vocabulary, Kelly Keegan wanted to create and play vocabulary-review games that encourage flexibility and spontaneity in authentic contexts. This article describes how she created games that give…
Descriptors: Teaching Methods, Vocabulary Development, Creativity, Language Usage
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Diefes-Dux, Heidi A. – European Journal of Engineering Education, 2019
Standards-based grading (SBG) tightly links student assessment to course learning objectives, providing students with meaningful feedback. A well-designed SBG system should ease first-year engineering (FYE) students' transition to tertiary education by setting clear expectations and enabling self-monitoring of learning progress. However, when…
Descriptors: Standards, Grading, Feedback (Response), Course Objectives
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Kita, Caroline A.; Eley, Michelle R. – Unterrichtspraxis/Teaching German, 2019
This article examines how the radio drama, or "Hörspiel", might be successfully implemented in the German classroom to train students' ability to listen for context. "Hörspiele" can help students reduce their dependency on visual stimuli, develop critical and discerning listening skills, and acquire familiarity with a…
Descriptors: Acoustics, Radio, Programming (Broadcast), Second Language Learning
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Mao, Ye; Zhi, Rui; Khoshnevisan, Farzaneh; Price, Thomas W.; Barnes, Tiffany; Chi, Min – International Educational Data Mining Society, 2019
Early prediction of student difficulty during long-duration learning activities allows a tutoring system to intervene by providing needed support, such as a hint, or by alerting an instructor. To be effective, these predictions must come early and be highly accurate, but such predictions are difficult for open-ended programming problems. In this…
Descriptors: Difficulty Level, Learning Activities, Prediction, Programming
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Xinogalos, Stelios – Education and Information Technologies, 2016
Designing and deploying programming courses is undoubtedly a challenging task. In this paper, an attempt to analyze important aspects of a sequence of two courses on imperative-procedural and object-oriented programming in a non-CS majors Department is made. This analysis is based on a questionnaire filled in by fifty students in a voluntary…
Descriptors: Instructional Design, Programming, Computer Science, Educational Strategies
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Dart, Evan H.; Radley, Keith C.; Briesch, Amy M.; Furlow, Christopher M.; Cavell, Hannah J.; Briesch, Amy M. – Behavioral Disorders, 2016
Two studies investigated the accuracy of eight different interval-based group observation methods that are commonly used to assess the effects of classwide interventions. In Study 1, a Microsoft Visual Basic program was created to simulate a large set of observational data. Binary data were randomly generated at the student level to represent…
Descriptors: Observation, Intervention, Simulation, Statistical Analysis
Chusho, Takeshi – International Association for Development of the Information Society, 2016
It is preferable for business professionals to develop web applications which must be modified frequently based on their needs. A website for matching is a typical example because various matching websites for C2C (Consumer to Consumer) have recently been opened in relation to the "sharing economy". In our case studies on end-user…
Descriptors: Foreign Countries, Computer Oriented Programs, Computer Interfaces, Information Technology
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Majid al-Rifaie, Mohammad; Yee-King, Matthew; d'Inverno, Mark – International Educational Data Mining Society, 2016
This paper proposes a new technique for analysing the behaviour of students on an online course. This work considers a range of social learning behaviours supported in our recently designed and implemented collaborative learning system which supports students giving and receiving feedback on each other's developing work and practice. The course…
Descriptors: Student Behavior, Online Courses, Social Behavior, Data Analysis
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Spott, Jessica L., Ed.; Sobehrad, Lane J., Ed.; Hite, Rebecca L., Ed. – IGI Global, 2023
Locally or individually, STEM programs provide additional opportunities to engage K-12 students, including those from marginalized groups, with the support of STEM outreach organizations through the co-construction and implementation of STEM activities during school, out of school, at home, and in the community. Research suggests that…
Descriptors: STEM Education, Elementary Secondary Education, Partnerships in Education, School Community Programs
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Muñoz, Carmen; Pujadas, Geòrgia; Pattemore, Anastasiia – Second Language Research, 2023
This article addresses the benefits of audio-visual input for learning second language (L2) vocabulary and grammatical constructions. Specifically, it explores the role of frequency, the effects of subtitles and captions, and the mediating role of learner proficiency on language gains in two longitudinal studies. Study 1 targets vocabulary…
Descriptors: Linguistic Input, Teaching Methods, Vocabulary Development, Second Language Learning
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Pierce, Margo – T.H.E. Journal, 2013
Since the 1970s, a small but committed group of educators and developers has been encouraging students to learn the language of technology: computer programming. This article describes how today those efforts are moving forward, as a number of kid-friendly languages are being developed with the goal of harnessing students' attention and…
Descriptors: Programming Languages, Programming, Computer Software Reviews, Elementary School Science
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