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Rui, Yong; Ortega, Michael; Huang, Thomas S.; Mehrotra, Sharad – Library Trends, 1999
Reports some of the progress made over the years toward exploring information beyond the text domain. Describes the Multimedia Analysis and Retrieval Systems (MARS), developed to increase access to non-textual information. Addresses the following aspects of MARS: (1) visual feature extraction; (2) retrieval models; (3) query reformulation…
Descriptors: Access to Information, Computer Graphics, Computer Interfaces, Computer System Design
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Krohn, Franklin B. – Journal of Technical Writing and Communication, 2004
The purpose of this article is to help determine whether the use of emoticons in computer mediated communication (CMC) are truly nonverbal cues. A review of the literature revealed that the traditional nonverbal theorists failed to predict the future employment of nonverbal cues in electronic CMC. A variety of emoticons are then described…
Descriptors: Cues, Business Communication, Nonverbal Communication, Computer Mediated Communication
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Apperson, Jennifer M.; Laws, Eric L.; Scepansky, James A. – Computers and Education, 2006
To investigate the benefits and perceived effectiveness of instructional technology, students enrolled in several courses were compared on student evaluations of instruction, grades and an attitudinal questionnaire. The instructors of the courses taught the same course across two successive semesters, using traditional "chalk-and-talk" methods the…
Descriptors: Educational Technology, Teaching Methods, Comparative Analysis, Student Experience
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Ju, Yoomi Choi; Cifuentes, Lauren – Information Technology in Childhood Education Annual, 2002
An artfully designed, 3-D computer-generated video story was created to demonstrate the mixing of primary colors to obtain secondary colors. Two research questions were explored in this research: Do artfully designed 3-D computer-generated video stories enhance learning or are such entertaining works a distraction from learning? And, do children…
Descriptors: Animation, Computer Graphics, Art Education, Computer Assisted Instruction
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Ward, Robin A. – Information Technology in Childhood Education Annual, 2003
In the winter of 2000, a class of K-8 preservice teachers were introduced to "TesselMania! Deluxe," a software product that visually and manually engages students in the study of transformations but, more specifically, tessellations. Prior to discussing the topic of transformations, students were only slightly familiar with two types of…
Descriptors: Preservice Teacher Education, Computer Graphics, Computer Software Reviews, Courseware
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Anthamatten, Peter; Ziegler, Susy S. – Journal of Geography, 2006
Technology that helps students view images in three dimensions (3-D) can support a broad range of learning styles. "Geo-Wall systems" are visualization tools that allow scientists, teachers, and students to project stereographic images and view them in 3-D. We developed and presented 3-D visualization exercises in several undergraduate courses.…
Descriptors: Technology Integration, Geography Instruction, Visual Aids, Instructional Effectiveness
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Lai, Ah-Fur; Chen, Deng-Jyi; Chen, Shu-Ling – Journal of Educational Multimedia and Hypermedia, 2008
The IRT (Item Response Theory) has been studied and applied in computer-based test for decades. However, almost of all these existing studies evaluated focus merely on test questions with text-based (or static text/graphic) type of presentation form illustrated exclusively. In this paper, we present our study on test questions using both…
Descriptors: Elementary School Students, Semantics, Difficulty Level, Item Response Theory
Looi, Chee-Kit; And Others – 1994
When students feel that their learning needs are not being met by computer-aided instruction, learning becomes passive, often resulting in boredom, frustration or a dislike for learning with computers. "Button Theory" allows the student to express his feelings and questions to the computer at the touch of a button, thus enhancing control over the…
Descriptors: Astronomy, Computer Assisted Instruction, Computer Attitudes, Computer Graphics
Sparkman, Russell – 1995
The creative processes of 14 computer graphic artists are recorded in this book. Artists represented include: Joseph Kelter; Glenn Mitsui; Diane Fenster; Steve Lyons; Jeff Brice; Thirst; Pamela Hobbs; Lance Hidy; SKOLOS/WEDELL; Marcolina Design/Dan Marcolina; John Hersey; David Carson; Bert Monroy; and Jack Davis. The narrative provides insight…
Descriptors: Art, Art Education, Artists, Collage
Ipek, Ismail – 1995
This paper examines variations of text density levels for learning in a computer-based instruction (CBI) tutorial from an integrated perspective, and addresses the following questions: (1) What is the text density? (2) What are the relationships among text density approaches? and (3) What are the contributions of text density for learning and how…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Graphics, Graphic Arts
Texas State Technical Coll., Waco. – 1994
This guide provides information on many aspects of CD-ROM development. Storage requirements of multimedia applications such as graphic images, audio, video, and animation are provided in section one. Storage capacity, transfer rate, and access time are the three criteria used to judge various storage media. In section two, specifications for these…
Descriptors: Animation, Computer Graphics, Computer Networks, Computer Storage Devices
Frasca, Joseph W. – 1990
This lab manual is designed to accompany a college course introducing students to computing. The exercises are designed to be completed by the average student in a supervised 2-hour block of time at a computer lab over 15 weeks. The intent of each lab session is to introduce a topic and have the student feel comfortable with the use of the machine…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Literacy, Computer Science Education
Lloyd, R. Scott – 1993
Holograms are capable of taking the two-dimensional ways of envisioning information to another dimension of presentation, representation, and conceptualization. Educational holography is joining display holography, holographic testing of materials, and holographic optical elements as a fourth major field in holography. Holograms are explored as…
Descriptors: Communication (Thought Transfer), Computer Graphics, Educational Technology, Elementary Secondary Education
Yoder, Sharon Burrowes – 1991
This manual has a dual purpose: to teach about programming in the Logo language for teachers, and to teach Logo in a structured manner to students. The publication is divided into 41 sections, each of which focuses on a particular Logo word or idea, and is designed to give both teachers and students the opportunity to experiment with ideas while…
Descriptors: Authoring Aids (Programing), Computer Assisted Instruction, Computer Graphics, Computer Software
Merickel, Mark L. – 1992
The premise of the Creative Technology Project, a collaboration by Autodesk, Inc., the School of Education at Oregon State University, and Novato Unified School District in the San Francisco Bay Area, was that children's cognitive abilities could be enhanced by having them develop, displace, transform, and interact with 2D and 3D…
Descriptors: Cognitive Ability, Cognitive Processes, Computer Graphics, Computers
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