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Chmiel, Marjee – Cultural Studies of Science Education, 2012
This paper is a response to "Challenges and Opportunities: Using a science-based video game in secondary school settings" by Rachel Muehrer, Jennifer Jenson, Jeremy Friedberg, and Nicole Husain. The article highlights two critical areas that I argue require more research in the studies of video games in education. The first area focuses on the…
Descriptors: Educational Games, Play, Video Games, Educational Research
Vance, Lash Keith – Journal of Educational Computing Research, 2012
The critical literature abounds with examples of possible educational uses of Web 2.0 technology in which students become active participants in the production of knowledge through blogging, social networking, creation of podcasts, and other forms of constructivist education. At the same time, teachers, whom the data indicate are somewhat…
Descriptors: Teaching Methods, College Freshmen, College Instruction, Online Surveys
Duran, Mesut; Brunvand, Stein; Ellsworth, Justin; Sendag, Serkan – Journal of Research on Technology in Education, 2012
This study reports on a district-wide research-based professional development (PD) that included 207 teachers and administrators. Data were collected from pre/post surveys, content analysis of the participants' wiki pages, and a follow-up questionnaire. Findings indicate that participants significantly improved their foundational and technical…
Descriptors: Program Effectiveness, Content Analysis, Internet, School Districts
Risquez, Angelica; Sanchez-Garcia, Marife – Internet and Higher Education, 2012
This study investigates how computer mediated communication (CMC) can sustain nourishing and emotionally enriching peer mentoring relations. A peer electronic mentoring program was implemented in an Irish university to facilitate freshmen's transition to college. A sample of 123 participants (42 mentors and 81 mentees) was evaluated with a…
Descriptors: Foreign Countries, Mentors, Peer Relationship, College Freshmen
Sayago, Sergio; Guijarro, Jose-Maria; Blat, Josep – Behaviour & Information Technology, 2012
This article reports on an exploratory study aimed to identify which ways of marking required and optional fields help older people fill in web forms correctly. Drawing on a pilot study and selective attention research in ageing, modified versions of widely used forms were created, in which standard asterisks were replaced with one of three…
Descriptors: Foreign Countries, Attention Control, Attention, Design Requirements
Wood, Lawrence; Howley, Aimee – Learning, Media and Technology, 2012
Computers are now a ubiquitous part of US elementary school education. With policy reports suggesting that inequities in information and communication technology (ICT) access across US schools are a thing of the past, investigating how such resources and their use may nonetheless continue to vary becomes all that much more important. Through a…
Descriptors: Urban Schools, Suburban Schools, Grade 3, Disadvantaged
Ann, Ong Chin; Theng, Lau Bee – Interactive Technology and Smart Education, 2012
Purpose: The purpose of this paper is to investigate an idea of producing an assistive and augmentative communication (AAC) tool that uses natural human computer interfacing to accommodate the disabilities of children with cerebral palsy (CP) and assist them in their daily communication. Design/methodology/approach: The authors developed a…
Descriptors: Foreign Countries, Developing Nations, Augmentative and Alternative Communication, Cerebral Palsy
de Abreu, Belinha S. – Peter Lang New York, 2011
This book, a resource for educators, uses the theme of media literacy as a lens through which to view and discuss social networking and Web 2.0 environments. There is ongoing and positive research on the participatory culture created by youth who are heavily involved in the new digital technologies, yet schools tend to avoid these mediums for fear…
Descriptors: Media Literacy, Internet, Social Networks, Electronic Publishing
Hegedus, Stephen; Dalton, Sara; Brookstein, Arden; Tapper, John; Heller, Eric – Society for Research on Educational Effectiveness, 2011
The authors' proposed work builds upon 12+ years of research collectively known as the "SimCalc Projects." SimCalc Connected MathWorlds (SCM) combines two innovative technological ingredients to address core mathematical ideas in deep and sustainable ways for mathematics learners. Software that addresses content issues through dynamic…
Descriptors: Mathematics Instruction, Observation, Computer Software, Core Curriculum
Iqbal, Rubina – ProQuest LLC, 2011
The overall purpose of the study was to examine adult students' perception of the congruence of hybrid courses with adult learning needs and to examine adult students' level of satisfaction with hybrid courses. The study collected data through pre and post surveys, administered at the beginning and near the end of the hybrid courses, of adult…
Descriptors: Constructivism (Learning), Andragogy, Student Attitudes, Educational Psychology
Mekdeci, Kelly Broyles – ProQuest LLC, 2011
United States schools and American Overseas (A/OS) schools depend upon educational technology (ET) to support business operations and student learning experiences. Schools rely upon administrative software, on-line course modules, information databases, digital communications systems, and many other ET processes. However, ET's fragility compared…
Descriptors: Foreign Countries, Educational Technology, Computer Uses in Education, Institutional Mission
Scozzaro, David – ProQuest LLC, 2011
This exploratory case study focused on youth and resistance that was aided by the use of technology. The combination of resistance and technology expanded a multidimensional framework and leads to new insight into transformative resistance. This study examined the framework of transformative resistance based on Solorzano and Delgado Bernal's…
Descriptors: Educational Technology, Social Justice, Teaching Methods, Case Studies
Eastman, Jacqueline K.; Iyer, Rajesh; Eastman, Kevin L. – Marketing Education Review, 2011
In this paper, we measure the impact of interactive technology on student satisfaction and find support for the hypothesis that students who find a class is more interesting because of the use of interactive technology will be more satisfied with the course. The results also support the hypothesis that if students like the course, they will be…
Descriptors: Consumer Economics, Satisfaction, Course Evaluation, Interaction
Papaioannou, Photos; Charalambous, Kyriacos – Journal of Information Technology Education, 2011
This study explores the Cyprus primary school principals' attitudes towards Information and Communication Technologies (ICT) as well as their perceptions about the factors that facilitate or inhibit ICT integration in primary schools in Cyprus. A sequential mixed method approach was used to answer the research questions that guided this study.…
Descriptors: Foreign Countries, Administrator Attitudes, Barriers, Influences
Pence, Harry E. – Journal of Educational Technology Systems, 2011
The media environment is currently being dramatically changed by social networking, mobile computing, augmented reality, and transmedia. Of these four, transmedia is probably the least familiar to most educators. Transmedia enhances a central story idea with a variety of media components that provide additional information, give increased…
Descriptors: Foreign Countries, Internet, Web Sites, Instructional Innovation

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