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Barmby, Patrick; Harries, Tony; Higgins, Steve; Suggate, Jennifer – Educational Studies in Mathematics, 2009
We examine whether the array representation can support children's understanding and reasoning in multiplication. To begin, we define what we mean by understanding and reasoning. We adopt a "representational-reasoning" model of understanding, where understanding is seen as connections being made between mental representations of concepts, with…
Descriptors: Computer Uses in Education, Multiplication, Mathematical Concepts, Mathematical Logic
Wright, Pam – Innovate: Journal of Online Education, 2009
Pam Wright highlights the role of technology in providing situated learning opportunities for preservice teachers to explore the role commercial computer games may have in primary education. In a study designed to assess the effectiveness of an online unit on gaming incorporated into a course on learning technologies, Wright found that thoughtful…
Descriptors: Preservice Teachers, Instructional Design, Computers, Games
Duboise, S. Monroe; Moulton, Karen D.; Jamison, Jennifer L. – Science Teacher, 2009
The Maine Science Corps is a project sponsored by the National Science Foundation's (NSF) Graduate Teaching Fellows in K-12 Education (GK-12 ) program. Through this program, the University of Southern Maine's (USM) virology and transmission electron microscopy (TEM) research group provides high school teachers and students in rural areas with…
Descriptors: High Schools, Microbiology, Rural Areas, Secondary School Teachers
Bell, David – British Journal of Educational Technology, 2009
There is currently widespread interest in exploring the opportunities to develop learning that can be delivered in three-dimensional multiuser virtual environments (3-D MUVEs). In this paper, I argue for the need to conduct research into the emerging cultures of use in 3-D MUVEs, focussing on the example of Second Life. Drawing on social and…
Descriptors: Social Systems, Educational Research, Research Needs, Cultural Context
Arbelaiz, Asuncion Martinez; Correa Gorospe, Jose Miguel – Computers & Education, 2009
In this article we propose that the grammar of schooling [Tyack, D., & Tobin, W. (1994). "The 'grammar' of schooling: Why has it been so hard to change?" "American Educational Research Journal, 31"(3), 453-479.] is responsible not only for the well-known and world-wide difficulties in integrating ICT into formal educational settings, but also for…
Descriptors: Creativity, Educational Change, Educational Environment, Influence of Technology
Yan, Zheng – Journal of Applied Developmental Psychology, 2009
The Children's Internet Protection Act (CIPA; 2000) requires an Internet filtering and public awareness strategy to protect children under 17 from harmful visual Internet depictions. This study compared high school students who went online with the CIPA restriction and college students who went online without the restriction in order to…
Descriptors: College Students, High Schools, Safety, Internet
Barrow, Lisa; Markman, Lisa; Rouse, Cecilia E. – National Bureau of Economic Research, 2008
We present results from a randomized study of a well-defined use of computers in schools: a popular instructional computer program for pre-algebra and algebra. We assess the program using a test designed to target pre-algebra and algebra skills. Students randomly assigned to computer-aided instruction score 0.17 of a standard deviation higher on…
Descriptors: Educational Benefits, Computer Assisted Instruction, Computer Software, Algebra
Hargis, Jace – Online Submission, 2008
Many professionals in instructional education have experienced a relatively new potential virtual learning environment, called Second Life (SL). This article will connect the virtual world to the essential next step in our learning and communicating approach, electracy. Initially, humans utilized an oral mode to communicate, followed by literacy…
Descriptors: Distance Education, Online Courses, Virtual Classrooms, Computer Uses in Education
Smith, Jeananne Oldham – ProQuest LLC, 2008
Despite the growth of home Internet use over the past decade, disparities still exist among certain socioeconomic groups of the population. Rural, lower socioeconomic and African Americans fall further behind in technology access than any other group. The purpose of this ex post facto qualitative study was to investigate parental perceptions…
Descriptors: African American Family, Parent Attitudes, Internet, Computer Use
Jurcevic, John S. – Physics Teacher, 2008
For most of our students, video games are a normal part of their lives. We should take advantage of this medium to teach physics in a manner that is engrossing for our students. In particular, modern video games incorporate accurate physics in their game engines, and they allow us to visualize the physics through flashy and captivating graphics. I…
Descriptors: Video Games, Physics, Motion, Computer Uses in Education
Blumenstein, Michael; Green, Steve; Fogelman, Shoshana; Nguyen, Ann; Muthukkumarasamy, Vallipuram – Computers & Education, 2008
This paper describes the Generic Automated Marking Environment (GAME) and provides a detailed analysis of its performance in assessing student programming projects and exercises. GAME has been designed to automatically assess programming assignments written in a variety of languages based on the "structure" of the source code and the correctness…
Descriptors: Assignments, Programming, Statistical Analysis, Models
Schmidt, Karsten – International Journal of Mathematical Education in Science and Technology, 2008
In this paper "Derive" functions are provided for the computation of the Moore-Penrose inverse of a matrix, as well as for solving systems of linear equations by means of the Moore-Penrose inverse. Making it possible to compute the Moore-Penrose inverse easily with one of the most commonly used Computer Algebra Systems--and to have the blueprint…
Descriptors: Programming Languages, Computer Uses in Education, Programming, Algebra
Young, Jeffrey R. – Chronicle of Higher Education, 2008
North Carolina State University may never build another computer lab. Instead the university has installed racks of equipment in windowless rooms where students and professors never go. This article describes a project called the Virtual Computing Lab. Users enter it remotely from their own computers in dormitory rooms or libraries. They get all…
Descriptors: Computer Uses in Education, Computers, Educational Technology, Computer Centers
McLellan, Hilary, Ed. – Educational Technology, 2008
Stories offer a powerful framework for engagement, reflection, and other important skills that young people need to learn. As digital media have expanded, so have the possibilities for creating stories. Here, several examples of those new possibilities are examined, examples that highlight student-produced online broadcasting initiatives,…
Descriptors: Web Sites, Story Telling, Computer Simulation, Computer Uses in Education
Graham, Janet; Hodgson, Ted – Learning & Leading with Technology, 2008
Electronic communication is a powerful tool teachers can leverage to improve learning. In this article, the authors explain how they used chat and discussion forums to improve their mathematics classes, and how others can adapt their strategies across the curriculum.
Descriptors: Student Diversity, Mathematics Instruction, Computer Mediated Communication, Computer Uses in Education

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