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Hasenekoglu, Ismet; Timucin, Melih – Online Submission, 2007
The aim of this study is to collect and evaluate opinions of CAI experts and biology teachers about a high school level Computer Assisted Biology Instruction Material presenting computer-made modelling and simulations. It is a case study. A material covering "Nucleic Acids and Protein Synthesis" topic was developed as the…
Descriptors: Teacher Attitudes, Computer Software, Measures (Individuals), Genetics
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Strickland, Dorothy C.; McAllister, David; Coles, Claire D.; Osborne, Susan – Topics in Language Disorders, 2007
This article describes an evolution of training programs to use first-person interaction in virtual reality (VR) situations to teach safety skills to children with autism spectrum disorder (ASD) and fetal alcohol spectrum disorder (FASD). Multiple VR programs for children aged 2 to 9 were built and tested between 1992 and 2007. Based on these…
Descriptors: Safety Education, Computer Simulation, Teaching Methods, Computer Uses in Education
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Joo, Yong Lak; Choudhary, Devashish – Chemical Engineering Education, 2006
For decades, every chemical engineer has been asked to have a background in separations. The required separations course can, however, be uninspiring and superficial because understanding many separation processes involves conventional graphical methods and commercial process simulators. We utilize simple, user-­friendly mathematical software,…
Descriptors: Visualization, Computation, Chemical Engineering, Engineering Education
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Li, S. C.; Law, N.; Lui, K. F. A. – Journal of Computer Assisted Learning, 2006
While simulations have widely been used to facilitate conceptual change in learning science, results indicate that significant disparity or gap between students' prior conceptions and scientific conceptions still exists. To bridge the gap, we argue that the applications of computer simulation in science education should be broadened to enable…
Descriptors: Computer Simulation, Science Education, Concept Formation, Models
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Kuhn, Markus; Hoppe, Ulrich; Lingnau, Andreas; Wichmann, Astrid – Innovations in Education and Teaching International, 2006
Discovery learning in mathematics in the domain of probability based on hands-on experiments is normally limited because of the difficulty in providing sufficient materials and data volume in terms of repetitions of the experiments. Our cooperative, computational modelling and simulation environment engages students and teachers in composing and…
Descriptors: Probability, Discovery Learning, Secondary School Students, Foreign Countries
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Schilling, Martin S.; Mulford, Matthew A.; Geiger, Ingmar R. – Simulation & Gaming, 2006
In this article, the authors introduce a new feature to model the collective bargaining process: a two-level game setting with direct learner-expert interaction. In the simulation ZUG UM ZUG 2015, participants form union and management negotiation teams to negotiate with each other (first level) and with a management or union "tariff…
Descriptors: Foreign Countries, Collective Bargaining, Unions, Contracts
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Parton, Becky Sue – Journal of Educational Multimedia and Hypermedia, 2006
A review of the literature yields many intriguing applications of interactive multimedia technology that can be seen through a series of "snapshots" describing current projects and initiatives for deaf education. The five main categories chosen to represent these activities are: instructional design, communication bridges, skill development…
Descriptors: Deafness, Multimedia Materials, Educational Technology, Instructional Design
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Srinivasan, Malathi; Hwang, Judith C.; West, Daniel; Yellowlees, Peter M. – Academic Psychiatry, 2006
Objective: Simulation technologies are used to assess and teach competencies through the provision of reproducible stimuli. They have exceptional utility in assessing responses to clinical stimuli that occur sporadically or infrequently. In this article, the authors describe the utility of emerging simulation technologies, and discuss critical…
Descriptors: Psychiatry, Graduate Medical Education, Student Evaluation, Computer Simulation
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de Freitas, Sara I. – Learning, Media & Technology, 2006
The growing interest in the use of games and simulations to support learning is evidenced in the literature, as well as in recent research projects and initiatives. While a focus upon the users of games and simulations is not well evidenced in the literature, this study aimed to highlight key issues and perceptions that inform and underpin how…
Descriptors: Teaching Methods, Computer Uses in Education, Computer Simulation, Video Games
Murdock, Ashleigh Barbee, Ed. – Research and Curriculum Unit, 2010
Secondary vocational-technical education programs in Mississippi are faced with many challenges resulting from sweeping educational reforms at the national and state levels. Schools and teachers are increasingly being held accountable for providing true learning activities to every student in the classroom. This accountability is measured through…
Descriptors: Video Technology, Animation, Student Organizations, Educational Technology
Rezabek, Randy – 1995
The intent of this study was to explore the intrinsic aspects of motivation, and to see if the design of instruction could positively affect learners' levels of intrinsic motivation toward the subject matter. The following questions were addressed: (1) Will different computer-based instructional treatments which have been designed to reflect…
Descriptors: Computer Assisted Instruction, Computer Simulation, Fixed Sequence, Hypermedia
Bryan, Jon L.; Thuemmel, William L. – 1996
A study analyzed student delays in flight certification at 106 University Aviation Association (UAA) member postsecondary institutions. After a pilot survey of 5 institutions, questionnaires were mailed to the 101 remaining UAA administrators; 80 responses were returned. Correlations of items in the survey were analyzed and significant…
Descriptors: Aviation Education, Computer Simulation, Educational Certificates, Flight Training
Youngjohn, James R.; And Others – 1991
Test-retest reliabilities and practice effect magnitudes were considered for nine computer-simulated tasks of everyday cognition and five traditional neuropsychological tests. The nine simulated everyday memory tests were from the Memory Assessment Clinic battery as follows: (1) simple reaction time while driving; (2) divided attention (driving…
Descriptors: Adults, Comparative Testing, Computer Assisted Testing, Computer Simulation
Lix, Lisa M.; Keselman, H. J. – 1993
Current omnibus procedures for the analysis of interaction effects in repeated measures designs which contain a grouping variable are known to be nonrobust to violations of multisample sphericity, particularly when group sizes are unequal. An alternative approach is to formulate a comprehensive set of contrasts on the data which probe the specific…
Descriptors: Comparative Analysis, Computer Simulation, Equations (Mathematics), Estimation (Mathematics)
Marsh, Herbert W.; Grayson, David – 1993
The multitrait-multimethod (MTMM) paradigm is used widely to assess construct validity, but D. A. Kenny and D. A. Kashy (1992) lament that even after 30 years we still do not know how to analyze MTMM data. The Composite Direct Product (CDP) model has recently attracted considerable attention. Its strengths and weaknesses are evaluated, and a…
Descriptors: Computer Simulation, Construct Validity, Foreign Countries, Formative Evaluation
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