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Bozdemir Yüzbasioglu, Hafife; Yüzbasioglu, Mustafa Kemal; Kurnaz, Mehmet Altan – Journal of Turkish Science Education, 2021
In the study, the aim was to examine the views of prospective classroom teachers regarding their activities in out-of-school learning environments in face-to-face education before the COVID-19 outbreak and in distance education during the outbreak. The research was carried out in a phenomenological design with 26 prospective classroom teachers.…
Descriptors: COVID-19, Pandemics, Student Attitudes, Preservice Teachers
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Pullenayegem, Judy; De Silva, Radhika; Jayatilleke, Gayathri – Journal of Learning for Development, 2021
This paper reports on the use of Engeström's (1987) Activity Theory (AT) framework to gain insights into the contradictions that emerge within the activity system of the online component of an advanced writing skills course, delivered in a blended-learning mode using the Process Approach. Activity theory, with its principle of contradictions, has…
Descriptors: Blended Learning, Writing Instruction, Online Courses, Writing Skills
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Quevedo Gutiérrez, Eduardo; Zapatera Llinares, Alberto – Education Sciences, 2021
The objective of this research is to study the "Scratch" programming language as a didactic tool to teach functions. The introduction of didactic tools allowing comprehension in simple and attractive ways is required. Given the traditional teaching/learning system, it is necessary to organize participatory and collaborative dynamic…
Descriptors: Mathematics Instruction, Teaching Methods, Programming Languages, Mathematical Concepts
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Capinding, Andie Tangonan – European Journal of Educational Research, 2021
The study focused on education students' learning experiences and the differences in their activities before and during the pandemic. This research was carried out at the NEUST Gabaldon Campus during the academic year 2020-2021 vacation. A study design that combines descriptive-comparative and descriptive-correlational elements. The…
Descriptors: Academic Achievement, Grade Point Average, Preservice Teachers, COVID-19
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Annamalai, Nagaletchimee; Mažeikiene, Viktorija; Tangiisuran, Balamurugan; Valunaite Oleskevicience, Giedre – Malaysian Journal of Learning and Instruction, 2021
Purpose: This mixed-method study investigated the ways smartphone applications (apps) promote students' interaction, collaboration and learning performance. Method: A total of 160 respondents from a Lithuanian university were identified using convenience sampling. A survey was conducted to explore the frequent activities involving interaction,…
Descriptors: Telecommunications, Handheld Devices, Computer Software, Student Attitudes
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Uttal, Lynet; Gloria, Alberta M. – International Journal on E-Learning, 2021
Many instructors question the move to online teaching and learning and it is often met with resistance as they fear that on-line learning will be more structurally didactic. In particular, one of the major concerns is that the value of face-to-face discussions will be lost. This is a core concern for courses that require the development of…
Descriptors: Reflection, Self Concept, Undergraduate Students, Online Courses
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Schmidt, Elizabeth K.; Dougherty, Megan; Robek, Natalie; Darragh, Amy; Hand, Brittany N.; Havercamp, Susan M.; Weaver, Lindy L.; Sommerich, Carolyn – American Journal of Sexuality Education, 2021
Sexuality education (SE) for individuals with intellectual and developmental disabilities is needed, but is sparse. Seven individuals with intellectual and developmental disabilities and two educators participated in a mixed method participatory design to iteratively refine nine learning activities for SE. We analyzed usability, usefulness, and…
Descriptors: Intellectual Disability, Developmental Disabilities, Sex Education, Learning Activities
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Tarrazo, Manuel – Journal of Education for Business, 2021
In this study, we share a classroom-based project that will be referred to as "the Talk about the system." The "system" is a loose term used to signify the combination of economic, political, and social composites where our decisions take place. Our business students will be future business decision makers. Therefore, it is…
Descriptors: Social Systems, Decision Making, Teaching Methods, Economic Factors
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Wijaya, Ariyadi; Elmaini; Doorman, Michiel – Journal on Mathematics Education, 2021
This research is aimed to describe a learning trajectory for probability through game-based learning. The research employed design research consisting of three stages: preparing for the experiment, design experiment, and retrospective analysis. A hypothetical learning trajectory (HLT) using Sudoku and Snake-and-ladder games was developed by…
Descriptors: Probability, Game Based Learning, Games, Learning Activities
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Le, Thi Xinh; Bui, Van Hong – Journal of Education and e-Learning Research, 2021
STEM education is an educational solution that prepares pupils for the future by connecting scientific knowledge with practical applications. This modern method of education is being widely applied in developing countries in order to maintain their scientific and technical standing and strengthen their competition in the global economy. In…
Descriptors: Foreign Countries, STEM Education, Teacher Competencies, Elementary School Teachers
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Wijaya, Kristian Florensio – Journal of English Teaching, 2021
In this global age, it is of critical importance for future workforces to possess both higher intellectual and social competencies crucially sustaining their careers. In accord with this fact, second language educators engaging in worldwide second language learning circumstances have taken a critical stance to promote collaborative learning…
Descriptors: Cooperative Learning, Second Language Learning, Second Language Instruction, English (Second Language)
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Reyes, Encarnación; Gálvez, Jaime C.; Enfedaque, Alejandro – Education Sciences, 2021
This paper presents the experience of a group of Construction and Building Materials lecturers following the introduction of a new contest-based gamification activity aimed at improving interest and learning outcomes in the course. Students' motivation is of key importance in utilizing educational activities for study and learning in the subject.…
Descriptors: Game Based Learning, Learning Motivation, Active Learning, Cooperative Learning
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Koma, Sechaba; Mokuku, Ts'epo; Makatjane, Tiisetso J.; Balck, Christel; Sermeus, Jan – African Journal of Research in Mathematics, Science and Technology Education, 2021
This study investigated the extent to which the proposed Factory of Ideas (FOI) teaching approach impacted on students' understanding of energy based on their prior knowledge. The FOI is a didactic approach that, unlike the classic cognitive conflict approach, employs a variety of activities to offer students a scientific conception for comparison…
Descriptors: Teaching Methods, Science Instruction, Energy, Scientific Concepts
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Wu, Hoi-Ting; Mortezaei, Kiana; Alvelais, Teresa; Henbest, Grace; Murphy, Courtney; Yezierski, Ellen J.; Eichler, Jack F. – Chemistry Education Research and Practice, 2021
Implementation of the flipped classroom approach into STEM courses has been popularized in the last decade and has generally been reported to improve student performance outcomes. In a flipped classroom setting, students typically first encounter course content in the online format and subsequently engage in some form of active learning during the…
Descriptors: Flipped Classroom, STEM Education, Teaching Methods, Educational Technology
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Hernández-Romero, Lili; Sun, Xiaokun – Educational Research for Policy and Practice, 2021
Since the first curriculum reform in the 1990s, education reforms in China have aimed at creating a student-centred education model based on creativity. The effectiveness of such strategies is, however, questionable. This paper explores the current level of supportive learning environment at elementary schools. Through empirical research conducted…
Descriptors: Foreign Countries, Elementary Education, Class Activities, Learning Activities
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