NotesFAQContact Us
Collection
Advanced
Search Tips
Showing 6,001 to 6,015 of 11,481 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Holden, Christopher – TechTrends: Linking Research and Practice to Improve Learning, 2014
Experiments in the use of augmented reality games formerly required extensive material resources and expertise to implement above and beyond what might be possible within the usual educational contexts. Currently, the more common availability of hardware in these contexts and the existence of easy-to-use, general purpose augmented reality design…
Descriptors: Simulated Environment, Computer Simulation, Computers, Computer Software
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Kevin Oh; Natalie Nussli – Journal of Teaching and Learning with Technology, 2014
This study offers recommendations and a model for other teacher educators who are interested in training teachers in the use of three-dimensional (3D) immersive virtual worlds (IVWs) for their own teaching. Twelve special education teachers collaboratively explored the usability of Second Life (SL) for special education by completing a full…
Descriptors: Computer Simulation, Computer Uses in Education, Special Education Teachers, Teacher Education
Peer reviewed Peer reviewed
Direct linkDirect link
Ayodele, Kayode P.; Inyang, Isaac A.; Kehinde, Lawrence O. – IEEE Transactions on Education, 2015
One of the more interesting approaches to teaching advanced logic concepts is the use of online laboratory frameworks to provide student access to remote field-programmable devices. There is as yet, however, no conclusive evidence of the effectiveness of such an approach. This paper presents the Advanced Digital Lab, a remote laboratory based on…
Descriptors: Teaching Methods, Logical Thinking, Guidelines, Programming
Peer reviewed Peer reviewed
Direct linkDirect link
Ludlow, Barbara L. – Rural Special Education Quarterly, 2015
Virtual reality is an emerging technology that has resulted in rapid expansion in the development of virtual immersive environments for use as educational simulations in schools, colleges and universities. This article presents an overview of virtual reality, describes a number of applications currently being used by special educators for…
Descriptors: Computer Simulation, Technology Uses in Education, Rural Areas, Rural Schools
Peer reviewed Peer reviewed
Direct linkDirect link
Marriott, Pru; Tan, Siew Min; Marriott, Neil – Accounting Education, 2015
Finance is a popular programme of study in UK higher education despite it being a challenging subject that requires students to understand and apply complex and abstract mathematical models and academic theories. Educational simulation is an active learning method found to be useful in enhancing students' learning experience, but there has been…
Descriptors: Foreign Countries, Experiential Learning, Business Administration Education, Computer Simulation
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Alvarez, F. J. Ayala; Parra, E. B. Blazquez; Tubio, F. Montes – Universal Journal of Educational Research, 2015
This paper presents an experimental research focusing on the view of first year students. The aim is to check the quality of implementing 3D models integrated in the curriculum. We search to determine students' preference between the various means facilitated in order to understand the given subject. Students have been respondents to prove the…
Descriptors: Visual Aids, Models, Student Attitudes, Preferences
Peer reviewed Peer reviewed
Direct linkDirect link
Hsiao, Indy Y. T.; Yang, Stephen J. H.; Chia-Jui, Chu – Educational Technology Research and Development, 2015
French is the ninth most widely used language globally, but French-learning environments in Taiwan have been insufficient. Language acquisition is easier in a natural setting, and so such a setting should be available to language learners wherever possible. This study aimed to (1) create an authentic environment for learning French in Second Life…
Descriptors: French, Models, Language Acquisition, Educational Environment
Peer reviewed Peer reviewed
Direct linkDirect link
Zheng, Dongping; Bischoff, Michael; Gilliland, Betsy – Educational Technology Research and Development, 2015
Drawing on ecological and dialogical perspectives on language and cognition, this exploratory case study examines how vocabulary learning occurs during a quest-play mediated in English between a Japanese undergraduate student and a native speaker of English. Understanding embodiment as coaction between the player-avatar and player-player relations…
Descriptors: Vocabulary Development, Computer Games, Context Effect, Undergraduate Students
Peer reviewed Peer reviewed
Direct linkDirect link
Chang, Yu-Lien; Hou, Huei-Tse; Pan, Chao-Yang; Sung, Yao-Ting; Chang, Kuo-En – Educational Technology & Society, 2015
Based on the sense of place theory and the design principles of guidance and interpretation, this study developed an augmented reality mobile guidance system that used a historical geo-context-embedded visiting strategy. This tool for heritage guidance and educational activities enhanced visitor sense of place. This study consisted of 3 visitor…
Descriptors: Computer Simulation, Handheld Devices, Place Based Education, Heritage Education
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Aji, Chadia Affane; Khan, M. Javed – Journal of College Teaching & Learning, 2015
Student engagement is an essential element for learning. Active learning has been consistently shown to increase student engagement and hence learning. Hands-on activities are one of the many active learning approaches. These activities vary from structured laboratory experiments on one end of the spectrum to virtual gaming environments and to for…
Descriptors: Computer Simulation, Experiential Learning, Teaching Methods, Undergraduate Students
Peer reviewed Peer reviewed
Direct linkDirect link
Murray, Jo-Anne; Littleton, Fiona; Dozier, Marshal – International Journal of E-Learning & Distance Education, 2015
Evidence suggests that Second Life (SL) is well received by those studying at a distance; however, little has been done to evaluate how a structured orientation session may affect students' use and perception of SL. Consequently, this study explored orientation timing and its effect on a group of students registered in a part-time distance…
Descriptors: Distance Education, Student Attitudes, Masters Programs, Graduate Students
Peer reviewed Peer reviewed
Direct linkDirect link
Basu, Satabdi; Sengupta, Pratim; Biswas, Gautam – Research in Science Education, 2015
Students from middle school to college have difficulties in interpreting and understanding complex systems such as ecological phenomena. Researchers have suggested that students experience difficulties in reconciling the relationships between individuals, populations, and species, as well as the interactions between organisms and their environment…
Descriptors: Science Instruction, Ecology, Environmental Education, Scaffolding (Teaching Technique)
Peer reviewed Peer reviewed
Direct linkDirect link
Cruz, Gonçalo; Costa, António; Martins, Paulo; Gonçalves, Ramiro; Barroso, João – Educational Technology & Society, 2015
3D Virtual Worlds are being used for education and training purposes in a cross-disciplinary way. However, its widespread adoption, particularly in formal learning contexts, is far from being a reality due a broad range of technological challenges. In this reflection paper, our main goal is to argue why and how identity federation should be…
Descriptors: Educational Technology, Computer Simulation, Simulated Environment, Teaching Methods
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Comas-Quinn, Anna, Ed.; Beaven, Ana, Ed.; Sawhill, Barbara, Ed. – Research-publishing.net, 2019
Learners are increasingly accessing free online and open resources, tools, and spaces where they can develop their language skills beyond the classroom, alone, or in collaboration with others, and often whilst engaging in purposeful and enjoyable activities. Teachers need to find ways to explore and connect these activities productively with the…
Descriptors: Case Studies, Open Educational Resources, Second Language Instruction, Secondary Education
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Alex Molnar Ed. – National Education Policy Center, 2019
As proponents continue to make the case that virtual education can expand student choices and improve the efficiency of public education, full-time virtual schools have attracted a great deal of attention. Advocates contend that this potential for individualization allows virtual schools to promote greater student achievement than can be realized…
Descriptors: Computer Simulation, Efficiency, Distance Education, Academic Achievement
Pages: 1  |  ...  |  397  |  398  |  399  |  400  |  401  |  402  |  403  |  404  |  405  |  ...  |  766