Publication Date
| In 2026 | 2 |
| Since 2025 | 341 |
| Since 2022 (last 5 years) | 1704 |
| Since 2017 (last 10 years) | 3828 |
| Since 2007 (last 20 years) | 8902 |
Descriptor
Source
Author
| Bork, Alfred | 38 |
| Suppes, Patrick | 38 |
| Fletcher, J. D. | 37 |
| Collis, Betty | 36 |
| Hannafin, Michael J. | 35 |
| Ross, Steven M. | 32 |
| Tennyson, Robert D. | 32 |
| Hall, Keith A. | 31 |
| Hansen, Duncan N. | 29 |
| Bork, Alfred M. | 26 |
| Clariana, Roy B. | 26 |
| More ▼ | |
Publication Type
Education Level
Audience
| Practitioners | 3597 |
| Teachers | 2092 |
| Researchers | 1005 |
| Administrators | 328 |
| Policymakers | 268 |
| Students | 141 |
| Media Staff | 75 |
| Parents | 31 |
| Community | 14 |
| Counselors | 13 |
| Support Staff | 3 |
| More ▼ | |
Location
| United Kingdom | 488 |
| Canada | 469 |
| Australia | 447 |
| Taiwan | 333 |
| Turkey | 330 |
| China | 264 |
| Japan | 242 |
| United States | 203 |
| California | 179 |
| Netherlands | 158 |
| United Kingdom (England) | 156 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards without Reservations | 39 |
| Meets WWC Standards with or without Reservations | 48 |
| Does not meet standards | 34 |
Designing Oral Participation in Second Life--A Comparative Study of Two Language Proficiency Courses
Deutschmann, Mats; Panichi, Luisa; Molka-Danielsen, Judith – ReCALL, 2009
The following paper presents two stages of an action research project involving two oral proficiency courses held in the virtual world Second Life. Course 1 was conducted during the Autumn of 2007. Based on the experiences of this course, we redesigned many aspects of it in order to improve student activity in terms of oral participation and gave…
Descriptors: Action Research, Student Participation, Comparative Analysis, Language Proficiency
Gholson, Barry; Witherspoon, Amy; Morgan, Brent; Brittingham, Joshua K.; Coles, Robert; Graesser, Arthur C.; Sullins, Jeremiah; Craig, Scotty D. – Instructional Science: An International Journal of the Learning Sciences, 2009
This paper tested the deep-level reasoning questions effect in the domains of computer literacy between eighth and tenth graders and Newtonian physics for ninth and eleventh graders. This effect claims that learning is facilitated when the materials are organized around questions that invite deep-reasoning. The literature indicates that vicarious…
Descriptors: Intelligent Tutoring Systems, Physics, Grade 11, Grade 10
Usoro, Abel; Abiagam, Bridget – E-Learning, 2009
New developments in information and communication technologies (ICT) to support learning have brought about increasing interest by both academic and non-academic institutions in e-learning. These developments in ICT are principally multimedia and the Internet with its World Wide Web. Interest in ICT supported learning is also fuelled by the…
Descriptors: Higher Education, Definitions, Evaluation Criteria, Global Approach
She, Hsiao-Ching; Chen, Yi-Zen – Computers & Education, 2009
This study examined how middle school students constructed their understanding of the mitosis and meiosis processes at a molecular level through multimedia learning materials presented in different interaction and sensory modality modes. A two (interaction modes: animation/simulation) by two (sensory modality modes: narration/on-screen text)…
Descriptors: Animation, Eye Movements, Attention, Interaction
Chase, Catherine C.; Chin, Doris B.; Oppezzo, Marily A.; Schwartz, Daniel L. – Journal of Science Education and Technology, 2009
Betty's Brain is a computer-based learning environment that capitalizes on the social aspects of learning. In Betty's Brain, students instruct a character called a Teachable Agent (TA) which can reason based on how it is taught. Two studies demonstrate the "protege effect": students make greater effort to learn for their TAs than they do…
Descriptors: Learning Activities, Student Motivation, Grade 8, Grade 5
Warren, Scott J.; Stein, Richard A.; Dondlinger, Mary Jo; Barab, Sasha A. – Journal of Educational Computing Research, 2009
The number of games, simulations, and multi-user virtual environments designed to promote learning, engagement with subject matter, or intended to contextualize learning has been steadily increasing over the past decade. While the use of these digital designs in educational settings has begun to show promise for improving learning, motivation, and…
Descriptors: Instructional Design, Virtual Classrooms, Writing Skills, Educational Games
Yeh, Shiou-Wen; Lo, Jia-Jiunn – Computers & Education, 2009
Giving feedback on second language (L2) writing is a challenging task. This research proposed an interactive environment for error correction and corrective feedback. First, we developed an online corrective feedback and error analysis system called "Online Annotator for EFL Writing". The system consisted of five facilities: Document Maker,…
Descriptors: Feedback (Response), Experimental Groups, Control Groups, College Freshmen
Rutter, Malcolm – ALT-J: Research in Learning Technology, 2009
This case study describes the use of a synchronous communication application (MSN Messenger) in a large academic computing environment. It draws on data from interviews, questionnaires and student marks to examine the link between use of the application and success measured through module marks. The relationship is not simple. Total abstainers and…
Descriptors: Foreign Countries, Interviews, Questionnaires, Grades (Scholastic)
Chen, Der-Thanq; Wang, Yu-Mei; Hung, David – Journal of Interactive Learning Research, 2009
Research on asynchronous online discussions has primarily focused on their efficacy in relation to learning outcomes. Rarely are there investigations on how the design of online learning activities or how discussions could be incorporated into student learning experience. We contend that successful online activities need careful and meticulous…
Descriptors: Learning Activities, Learning Experience, Group Discussion, Guidelines
Schnorr, Janice M. – 1983
The presentation describes PILOT (Programmed Inquiry, Learning or Teaching), a special programing language easy for beginners to learn and available for several brands of microcomputers. PILOT is explained to contain substantially fewer commands than most other languages and to be written in an easy to understand manner. Edit commands and their…
Descriptors: Computer Assisted Instruction, Computer Programs, Elementary Secondary Education, Microcomputers
Peer reviewedTharp, A. L.; Robbins, W. E. – International Journal of Man-Machine Studies, 1975
This paper considers the interface between an elementary school child and a computerized fact retrieval system. The goals of the study were to transfer the communication burden from the user of a computerized system and to investigate the effect of such a system on education. (Author/HB)
Descriptors: Computer Assisted Instruction, Elementary Education, Information Retrieval, Programing Languages
Peer reviewedKennedy, T. C. S. – International Journal of Man-Machine Studies, 1975
Descriptors: Behavior, Computer Assisted Instruction, Educational Programs, Instructional Systems
Peer reviewedMoor, James; Nelson, Jack – Computers and the Humanities, 1974
Described a computer program and how it might help solve problems in the humanities. (RK)
Descriptors: Computer Assisted Instruction, Computer Programs, Humanities, Logic
Bantz, David A.; And Others – 1989
This bibliography lists reviews of more than 100 instructional software packages, which are arranged alphabetically by discipline. Information provided for each entry includes the topical emphasis, type of software (i.e., simulation, tutorial, analysis tool, test generator, database, writing tool, drill, plotting tool, videodisc), the journal…
Descriptors: Computer Assisted Instruction, Computer Software Reviews, Courseware, Higher Education
Schlenker, Richard M. – 1987
Designed to be an introduction to the Atari microcomputers for beginners, the interactive computer program listed in this document is written in the Pilot programing language. Instructions are given for entering and storing the program in the computer memory for use by students. (MES)
Descriptors: Computer Assisted Instruction, Computer Software, Microcomputers, Programing

Direct link
