Publication Date
In 2025 | 146 |
Since 2024 | 528 |
Since 2021 (last 5 years) | 1755 |
Since 2016 (last 10 years) | 3062 |
Since 2006 (last 20 years) | 4853 |
Descriptor
Source
Author
Publication Type
Education Level
Audience
Teachers | 256 |
Practitioners | 183 |
Students | 53 |
Administrators | 32 |
Researchers | 24 |
Media Staff | 18 |
Parents | 11 |
Policymakers | 10 |
Community | 3 |
Counselors | 1 |
Support Staff | 1 |
More ▼ |
Location
Turkey | 198 |
Taiwan | 107 |
United Kingdom | 107 |
Australia | 104 |
China | 88 |
Canada | 71 |
Spain | 68 |
California | 58 |
Sweden | 56 |
Germany | 54 |
Greece | 51 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Meets WWC Standards with or without Reservations | 2 |
Luik, Piret; Lepp, Marina; Feklistova, Lidia; Säde, Merilin; Rõõm, Marili; Palts, Tauno; Suviste, Reelika; Tõnisson, Eno – International Journal of Lifelong Education, 2020
MOOCs for learning the basics of programming have become popular among people with a diverse range of backgrounds, interests and learning contexts. Studies show that learners who enrol in MOOCs tend to have different motivation from learners in traditional courses, but it is not known how motivation differs for people with different backgrounds.…
Descriptors: Online Courses, Open Education, Programming, Learning Motivation
Okal, Gozde; Yildirim, Bekir; Timur, Serkan – Educational Policy Analysis and Strategic Research, 2020
This study aimed to determine the effect of teaching model developed on coding education on students' self-efficacy and attitude towards technology. The research was conducted on 64 students who were the 5th, 6th and 7th grades of a secondary school during the fall semester of 2018-2019 academic years. The research was designed in accordance with…
Descriptors: Programming, Computer Science Education, Grade 5, Grade 6
Durak, Hatice Yildiz – Journal of Educational Computing Research, 2020
Learning the basic concepts of programming and its foundations is considered as a challenging task for students to figure out. It is a challenging process for lecturers to learn these concepts, as well. The current literature on programming training abounds with the examples of a wide range of methods employed. Within this context, one of the…
Descriptors: Educational Technology, Technology Uses in Education, Programming, Teaching Methods
Lui, Debora; Kafai, Yasmin; Litts, Breanne; Walker, Justice; Widman, Sari – Computer Science Education, 2020
Background and Context: Physical computing involves complex negotiations of multiple, on and off-screen tasks, which calls for research on how to best structure collaborative work to ensure equitable learning. Objective: We focus on how pairs self-organized their multi-domain tasks in physical computing, and how their social interactions supported…
Descriptors: Cooperative Learning, High School Students, Computer Science Education, Programming
Humble, Niklas; Mozelius, Peter; Sällvin, Lisa – International Journal of Information and Learning Technology, 2020
Purpose: The purpose of this study is to analyse and discuss K-12 mathematics and technology teachers' perceptions on integrating programming in their teaching and learning activities, and perceptions on different programming tools. Design/methodology/approach: The approach of a case study was used, with data collected from three instances of a…
Descriptors: Elementary School Teachers, Secondary School Teachers, Teacher Attitudes, Technology
Flynt, Abby; Dean, Nema – Journal of Educational and Behavioral Statistics, 2016
Cluster analysis is a set of statistical methods for discovering new group/class structure when exploring data sets. This article reviews the following popular libraries/commands in the R software language for applying different types of cluster analysis: from the stats library, the kmeans, and hclust functions; the mclust library; the poLCA…
Descriptors: Multivariate Analysis, Computer Software, Comparative Analysis, Programming Languages
Green, Nancy L. – International Journal of Artificial Intelligence in Education, 2017
This paper describes an educational argument modeling system, GAIL (Genetics Argumentation Inquiry Learning). Using GAIL's graphical interface, learners can select from possible argument content elements (hypotheses, data, etc.) displayed on the screen with which to construct argument diagrams. Unlike previous systems, GAIL uses domain-independent…
Descriptors: Persuasive Discourse, Feedback (Response), Inquiry, Computer Assisted Instruction
Gerdes, Alex; Heeren, Bastiaan; Jeuring, Johan; van Binsbergen, L. Thomas – International Journal of Artificial Intelligence in Education, 2017
Ask-Elle is a tutor for learning the higher-order, strongly-typed functional programming language Haskell. It supports the stepwise development of Haskell programs by verifying the correctness of incomplete programs, and by providing hints. Programming exercises are added to Ask-Elle by providing a task description for the exercise, one or more…
Descriptors: Intelligent Tutoring Systems, Automation, Feedback (Response), Programming Languages
Hsu, Yu-Chang; Baldwin, Sally; Ching, Yu-Hui – TechTrends: Linking Research and Practice to Improve Learning, 2017
In this paper, we provide an overview of the current efforts in maker education, supported by a review of empirical studies. Our synthesis will inform the community about learning outcomes, potential and common issues, challenges, resources, and future research direction regarding maker education.
Descriptors: Programming, Coding, Teaching Methods, Literature Reviews
Hicks, Andrew Gregory – ProQuest LLC, 2017
Games-Based Learning systems, particularly those that use advances from Intelligent Tutoring Systems (ITS) to provide adaptive feedback and support, have proven potential as learning tools. Taking their lead from commercial games such as Little Big Planet and SuperMarioMaker, these systems are increasingly turning to content creation as a learning…
Descriptors: Data, Decision Making, Intelligent Tutoring Systems, Educational Games
Amasha, Mohamed A.; Areed, Marwa F.; Khairy, Dalia; Atawy, Safaa M.; Alkhalaf, Salem; Abougalala, Rania A. – Education and Information Technologies, 2021
In primary education, a variety of teaching methods, such as enhanced and discovery learning, have had a significant influence on student achievement, particularly in mathematics. Several studies have discussed the positive effects of the appropriate use of technology in the classroom on student achievement. The main purpose of the current study…
Descriptors: Foreign Countries, Elementary School Students, Elementary School Mathematics, Mathematics Instruction
Arslan, Esra; Isbulan, Onur – Malaysian Online Journal of Educational Technology, 2021
In this research, the effects of individual and teamwork activities on perceptions of block-based programming self-efficacy and attitudes towards robotic programming tried to be determined. The research has conducted in a private school located in Sariyer, district of Istanbul province in the 2nd academic year of 2018-2019 with 32 students from…
Descriptors: Computer Science Education, Programming Languages, Robotics, Individual Instruction
Kusaka, Satoshi – Journal of Education and Learning, 2021
Information and Communication Technology (ICT) education has been actively implemented around the world recently. ICT curriculum in schools is intended to improve students' programming-oriented thinking rather than to train them as programmers. The core of ICT education is 'computational thinking'. Computational thinking is taking an approach to…
Descriptors: Cross Cultural Studies, Thinking Skills, Information Technology, Programming
De la Fuente, Carlos I.; Guadagnin, Eliane Celina; Kunzler, Marcos Roberto; Carpes, Felipe P. – Advances in Physiology Education, 2021
Programming is an important skill for different areas of knowledge. While in the past, programming skills were much more related to fields of computer sciences and engineering, today, professionals from different areas benefit from the ability to write codes for different applications. Furthermore, programming stimulates logical thinking, which…
Descriptors: Programming, Introductory Courses, Online Courses, Distance Education
Lakshminarayanan, Srinivasan; Rao, N. J.; G. K., Meghana – Higher Education for the Future, 2021
The introductory programming course, commonly known as CS1 and offered as a core course in the first year in all engineering programs in India, is unique because it can address higher cognitive levels, metacognition and some aspects of the affective domain. It can provide much needed transformative experiences to students coming from a system of…
Descriptors: Transformative Learning, Mastery Learning, Computer Science Education, Programming