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Zydney, Janet Mannheimer – Computers & Education, 2010
This study investigated the effectiveness of multiple scaffolding tools in helping students understand a complex problem. In order to support students with this task, a multimedia learning environment was developed based on the cognitive flexibility theory (CFT) and scaffolding through computer-based tools. Seventy-nine 10th-grade students in an…
Descriptors: Instructional Design, Program Effectiveness, Educational Environment, Misconceptions
Stafford, Catherine A.; Sanz, Cristina; Bowden, Harriet Wood – International Journal of Multilingualism, 2010
This research investigated Spanish-English bilingual adults' initial learning of a third language (L3), Latin, comparing the learning processes and outcomes of early- and late-onset bilinguals. Thirty-three participants were classified as Early or Late Bilinguals according to their age of arrival to the USA, and they were introduced to Latin by…
Descriptors: Adults, Second Language Instruction, Learning Processes, Teaching Methods
Winke, Paula; Goertler, Senta; Amuzie, Grace L. – Computer Assisted Language Learning, 2010
In this study, we present the analyses stemming from a survey administered to 2149 foreign language learners at Michigan State University. We had three goals. First, we aimed to compile a profile of language learners' technological acumen, access to and ownership of technology, and the current uses of technology across a wide range of languages…
Descriptors: Alphabets, Ownership, Orthographic Symbols, Second Language Learning
Sardone, Nancy B.; Devlin-Scherer, Roberta – Journal of Research on Technology in Education, 2010
Researchers conducted a mixed-methods study with 21 undergraduate university students majoring in education to determine their ability to recognize the motivational factors and 21st-century learning skills associated with digital games. Results suggest that students in the study were able to detect the learning skills embedded in games. The…
Descriptors: Student Motivation, Middle School Students, High School Students, Skill Development
Developing Leadership Potential for Technology Integration: Perspectives of Three Beginning Teachers
Gao, Ping; Wong, Angela F. L.; Choy, Doris; Wu, Jing – Australasian Journal of Educational Technology, 2010
This paper reports one major finding from a large two-year, mixed-methods study that investigated the process of beginning teachers' learning to teach with information and communication technology (ICT). Among the ten participants involved in the qualitative portion of the study, three stood out from the rest in their effort to use ICT in…
Descriptors: Foreign Countries, Student Teachers, Constructivism (Learning), Technology Integration
Rey, Gunter Daniel – Australasian Journal of Educational Technology, 2010
Undergraduate students (N = 97) used an introductory text and a computer simulation to learn fundamental concepts about statistical analyses (e.g., analysis of variance, regression analysis and General Linear Model). Each learner was randomly assigned to one cell of a 2 (with or without instructional advice) x 2 (with or without time advice) x 2…
Descriptors: Foreign Countries, Feedback (Response), Undergraduate Students, Computer Assisted Instruction
Nagata, Noriko – CALICO Journal, 2010
This paper discusses several design issues in the development of a new online Japanese textbook, called "Robo-Sensei: Japanese Curriculum with Automated Feedback". When it is completed, the new online textbook will present a full Japanese curriculum. It extends a previously published online software program, "Robo-Sensei: Personal Japanese Tutor"…
Descriptors: Feedback (Response), Class Activities, Student Attitudes, Learning Activities
Nistor, Nicolae; Dehne, Anina; Drews, Frank Thomas – Studies in Continuing Education, 2010
In search of methods that improve the efficiency of teaching and training in organizations, several authors point out that mass customization (MC) is a principle that covers individual needs of knowledge and skills and, at the same time limits the development costs of customized training to those of mass training. MC is proven and established in…
Descriptors: Foreign Countries, Instructional Design, Continuing Education, Efficiency
El-Hussein, Mohamed Osman M.; Cronje, Johannes C. – Educational Technology & Society, 2010
The article seeks to clarify the meaning of mobile learning by applying its key concepts to learning experiences in post-school education. In other words, it seeks not to discuss one fixed meaning of mobile learning but to disassemble the basic components and provide an interpretation of the model in the context of higher education. The article…
Descriptors: Electronic Learning, Higher Education, Educational Technology, Literature Reviews
Doymus, Kemal; Karacop, Ataman; Simsek, Umit – Educational Technology Research and Development, 2010
This study investigated the effect of jigsaw cooperative learning and animation versus traditional teaching methods on students' understanding of electrochemistry in a first-year general chemistry course. This study was carried out in three different classes in the department of primary science education during the 2007-2008 academic year. The…
Descriptors: Control Groups, Cooperative Learning, Energy, Science Tests
Wright, Noeline – Open Learning, 2010
Microblogging as a form of expression has gained momentum recently: a widely popular version is Twitter, which began by asking "What are you doing?" While posts responding to this question were often inane and ephemeral, microblogging can still be harnessed for research purposes. This paper reports on a case study with eight participants…
Descriptors: Foreign Countries, Feedback (Response), Preservice Teacher Education, Practicums
Howard, Craig D.; Barrett, Andrew F.; Frick, Theodore W. – Journal of Educational Computing Research, 2010
In this quasi-experimental case study, we compared five sections of a basic undergraduate technology course. Within an asynchronous web forum, pre-service teachers wrote short critiques of websites designed by their classmates. This peer feedback was provided anonymously by students in two classes (n = 35) whereas providers and recipients of peer…
Descriptors: Feedback (Response), Preservice Teacher Education, Computer Mediated Communication, Education Courses
Dominguez, Cesar; Jaime, Arturo – Computers & Education, 2010
This paper describes an active method for database design learning through practical tasks development by student teams in a face-to-face course. This method integrates project-based learning, and project management techniques and tools. Some scaffolding is provided at the beginning that forms a skeleton that adapts to a great variety of…
Descriptors: Database Design, Student Projects, Attendance, Active Learning
Mayer, Richard E.; Johnson, Cheryl I. – Journal of Educational Computing Research, 2010
Students learned about electrical circuits in an arcade-type game consisting of 10 levels. For example, in one level students saw two circuits consisting of various batteries and resistors connected in series or parallel, and had to indicate which one had a higher rate of moving current. On levels 1-9, all students received a correct tone and had…
Descriptors: Feedback (Response), Educational Games, Experiential Learning, Science Instruction
Passig, David; Eden, Sigal – Journal of Educational Computing Research, 2010
This study sought to test the most efficient representation mode with which children with hearing impairment could express a story while producing connectives indicating relations of time and of cause and effect. Using Bruner's (1973, 1986, 1990) representation stages, we tested the comparative effectiveness of Virtual Reality (VR) as a mode of…
Descriptors: Elementary School Students, Computer Simulation, Hearing Impairments, Time Perspective

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