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Liu, Yan; Wang, Xinheng; Zhao, Liqiang – International Journal of Distance Education Technologies, 2011
In this paper, a video streaming system for education based on a wireless mesh network is proposed. A wireless mesh network is a self-organizing, self-managing and reliable intelligent network, which allows educators to deploy a network quickly. Video streaming plays an important role in this system for multimedia data transmission. This new…
Descriptors: Handheld Devices, Electronic Learning, Video Technology, Synchronous Communication
Ali, Qasim – ProQuest LLC, 2009
Collective communication allows efficient communication and synchronization among a collection of processes, unlike point-to-point communication that only involves a pair of communicating processes. Achieving high performance for both kernels and full-scale applications running on a distributed memory system requires an efficient implementation of…
Descriptors: Workstations, Mathematics, Computer System Design, Programming
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Buetti, Simona; Kerzel, Dirk – Journal of Experimental Psychology: Human Perception and Performance, 2009
In the Simon effect, participants make a left or right keypress in response to a nonspatial attribute (e.g., color) that is presented on the left or right. Reaction times (RTs) increase when the response activated by the irrelevant stimulus location and the response retrieved by instruction are in conflict. The authors measured RTs and movement…
Descriptors: Conflict, Programming, Cognitive Processes, Stimuli
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Coronell, Daniel G.; Hariri, M. Hossein – Chemical Engineering Education, 2009
Computer programming in undergraduate engineering education all too often begins and ends with the freshman programming course. Improvements in computer technology and curriculum revision have improved this situation, but often at the expense of the students' learning due to the use of commercial "black box" software. This paper describes the…
Descriptors: Chemical Engineering, Engineering Education, Undergraduate Study, Problem Solving
Tong, Qi (Helen) – Computers in Libraries, 2009
The U.S. Geological Survey (USGS) Library, where the author serves as the digital services librarian, is increasingly challenged to make it easier for users to find information from many heterogeneous information sources. Information is scattered throughout different software applications (i.e., library catalog, federated search engine, link…
Descriptors: Search Engines, Engines, Information Sources, Internet
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White, Tobin – Educational Studies in Mathematics, 2009
This paper introduces an applied problem-solving task, set in the context of cryptography and embedded in a network of computer-based tools. This designed learning environment engaged students in a series of collaborative problem-solving activities intended to introduce the topic of functions through a set of linked representations. In a…
Descriptors: Problem Solving, Educational Environment, Problem Based Learning, Mathematical Applications
Kemp, Andy – Mathematics Teaching Incorporating Micromath, 2007
"Geomlab" is a functional programming language used to describe pictures that are made up of tiles. The beauty of "Geomlab" is that it introduces students to recursion, a very powerful mathematical concept, through a very simple and enticing graphical environment. Alongside the software is a series of eight worksheets which lead into producing…
Descriptors: Programming, Programming Languages, Mathematical Concepts, Computer Software
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Fitzgerald, Sue; Lewandowski, Gary; McCauley, Renee; Murphy, Laurie; Simon, Beth; Thomas, Lynda; Zander, Carol – Computer Science Education, 2008
Debugging is often difficult and frustrating for novices. Yet because students typically debug outside the classroom and often in isolation, instructors rarely have the opportunity to closely observe students while they debug. This paper describes the details of an exploratory study of the debugging skills and behaviors of contemporary novice Java…
Descriptors: Troubleshooting, Teaching Methods, Computer Science Education, Programming
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Pardue, Harold; Landry, Jeffrey; Sweeney, Bob – Information Systems Education Journal, 2013
Web 2.0 services include sharing and collaborative technologies such as blogs, social networking sites, online office productivity tools, and wikis. Wikis are increasingly used for the design and implementation of pedagogy, for example to facilitate experiential learning. A U.S. government-funded project for system security risk assessment was…
Descriptors: Experiential Learning, Case Studies, Student Surveys, Student Attitudes
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Russell, Jack; Russell, Barbara; Pollacia, Lissa F.; Tastle, William J. – Information Systems Education Journal, 2010
This paper researches the computer languages taught in the first, second and third programming courses in Computer Information Systems (CIS), Management Information Systems (MIS or IS) curricula as well as in Computer Science (CS) and Information Technology (IT) curricula. Instructors teaching the first course in programming within a four year…
Descriptors: Programming Languages, Information Systems, Computer Science Education, Management Information Systems
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Colton, Don; Curtis, Aaron – Information Systems Education Journal, 2010
Programming is a fundamental skill for Information Systems and Information Technology students. It is also a subject that some students fear, avoid, fail, retake, and fail again. An effective, inexpensive, one-semester approach is presented. Early indications suggest dramatically improved student interest and performance compared to our previous…
Descriptors: Programming, Information Systems, Information Technology, Computer Science Education
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VanLengen, Craig Alan – Information Systems Education Journal, 2010
The Securities and Exchange Commission (SEC) has recently announced a proposal that will require all public companies to report their financial data in Extensible Business Reporting Language (XBRL). XBRL is an extension of Extensible Markup Language (XML). Moving to a standard reporting format makes it easier for organizations to report the…
Descriptors: Programming Languages, Information Dissemination, Data, Accounting
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Guruler, Huseyin; Istanbullu, Ayhan; Karahasan, Mehmet – Computers & Education, 2010
Knowledge discovery is a wide ranged process including data mining, which is used to find out meaningful and useful patterns in large amounts of data. In order to explore the factors having impact on the success of university students, knowledge discovery software, called MUSKUP, has been developed and tested on student data. In this system a…
Descriptors: Income, Computer Software, Databases, Data Analysis
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Brennan, Karen; Monroy-Hernandez, Andres; Resnick, Mitchel – New Directions for Youth Development, 2010
To become full and active participants in today's technologically saturated society, young people need to become creators (and not just consumers) of interactive media. Developing the requisite abilities and capacities is not a wholly individual process; it is important for young people to have access to communities where they can collaborate and…
Descriptors: Computer Uses in Education, Cooperation, Community, Internet
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Newby, Michael; Nguyen, ThuyUyen H. – Journal of Information Systems Education, 2010
This paper examines the effectiveness of a technique that first appeared as a Teaching Tip in the Journal of Information Systems Education. In this approach the same problem is used in every programming assignment within a course, but the students are required to use different programming techniques. This approach was used in an intermediate C++…
Descriptors: Assignments, Academic Achievement, Tests, Programming
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